Difference between revisions of "Whip Rush"

From Sega Retro

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| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
 
| romsize=512KB
 
| romsize=512KB
| usa=1990
 
| japan=26 May 1990
 
| rrp_jp=6,000
 
 
| genre=Shoot-'em-Up
 
| genre=Shoot-'em-Up
 +
| releases={{releases
 +
| md_date_us=1990
 +
| md_code_us=
 +
| md_date_jp=1990-05-26
 +
| md_code_jp=G-4031
 +
| md_rrp_jp=6,000
 +
}}
 
}}
 
}}
 
'''''Whip Rush''''', called '''''Whip Rush: Wakusei Voltegas no Nazo''''' (ウィップラッシュ 惑星ボルテガスの謎) in Japan, is a 1990 shoot-'em-up developed by [[VIC Tokai]]  for [[Sega]] for the [[Sega Mega Drive]] and released exclusively in Japan and the US.
 
'''''Whip Rush''''', called '''''Whip Rush: Wakusei Voltegas no Nazo''''' (ウィップラッシュ 惑星ボルテガスの謎) in Japan, is a 1990 shoot-'em-up developed by [[VIC Tokai]]  for [[Sega]] for the [[Sega Mega Drive]] and released exclusively in Japan and the US.
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==Physical Scans==
 
==Physical Scans==
 
{{Scanbox
 
{{Scanbox
 +
| console=Mega Drive
 +
| region=US
 +
| front=WhipRush MD US Box.jpg
 +
| cart=WhipRush MD US Cart.jpg
 +
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
 
| region=JP
 
| region=JP

Revision as of 14:05, 12 March 2012


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WhipRush MDTitleScreen.png

Whip Rush
System(s): Sega Mega Drive
Publisher: Sega (US Renovation)
Developer:
Genre: Shoot-'em-Up

















Release Date RRP Code

Whip Rush, called Whip Rush: Wakusei Voltegas no Nazo (ウィップラッシュ 惑星ボルテガスの謎) in Japan, is a 1990 shoot-'em-up developed by VIC Tokai for Sega for the Sega Mega Drive and released exclusively in Japan and the US.

2222 AD. The solar system as a whole has become overpopulated, and ships leave in search of new land. Five years later, still on their search, they disappear shortly after announcing their approach of the planet Voltegas (Voltegeus in the US version). Then, a massive alien craft appears near Mars approaching Earth and begins to attack. Fortunately, Whip Rush, a small ship, is ready to save the day.

B shoots (you have rapidfire). Holding A allows you to adjust your speed; the current speed is shown in a meter at the top of the screen. C is listed as "option" in the Options screen but appears to have no effect in game. Powerups are collected by shooting at capsules scattered around each level; getting hit makes you lose all powerups; getting hit again kills you.

Production Credits

  • Object and Scroll Designer: Yamanba, Kuninori Asano
  • Scroll Designer: Toshiya Kino
  • Title: Yamanba
  • Opening: Yamanba
  • Ending: Porten
  • Game Designer: Kazuaki Kinoshita
  • Programmer: Taka Yan, Nabechan, K. Iwa
  • Sound: Seriinu, Sebastian

Physical Scans

Mega Drive, US
WhipRush MD US Box.jpg
Cover
WhipRush MD US Cart.jpg
Cart
Mega Drive, JP
WhipRush MD JP Box.jpg
Cover
WhipRush MD JP Cart.jpg
Cart