Difference between revisions of "AllisonKidd/Sandbox"

From Sega Retro

 
(36 intermediate revisions by the same user not shown)
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==[[Bishoujo Senshi Sailor Moon]] (MD game)==
+
==Accessories cleanup==
I'm attempting to extract accurate info from the manual because the current info seems to be from the Super Famicom version, which is a little different. Note that some things may be mistyped by myself or even wrong in the manual ("Manegin - マネギン", for example, could actually be "Mannequin - マネキン"). If you're fluent in Japanese feel free to fix anything wrong here and/or move to the game page.
+
{|class="prettytable sortable"
 +
! accessory
 +
! manufacturer
 +
|-
 +
{{#dpl:
 +
| category=Dreamcast accessories
 +
| notnamespace=category
 +
| include={accessoryBob}:maker
 +
| mode=userformat
 +
| secseparators=\n¦''[[%PAGE%]]''¦¦,\n¦-
 +
}}
 +
|}
  
===Stages===
+
==''[[Phantasy Star]]'' credits==
The game is divided into five main stages, with a sixth being available only in hard mode:
+
*'''Reverse Engineering, Translation to Portuguese:''' Claudio Oyamagushi, Maurício Guerta, Marcelo Caiado
  
*Stage 1 (Sutēji - ステージ1) - is there a general name or only for the areas?
+
==Magazines' notes==
**Area A (Eria - エリアA): Juban's Shopping District (Jūban-chō shōten machi 十番町 商店街)
+
Too lazy to register in NEC Retro and stuff are different in Sonic Retro, so just taking notes for now.
**Area B (Eria - エリアB): Elevator of Department Store (Depāto no erebētā - デパートのエレベーター)
 
**Boss (Bosu - ボス): Manegin (マネギン)
 
***English name: (to check when not lazy)
 
  
*Stage 2 (Sutēji - ステージ2) - is there a general name or only for the areas?
+
{{multicol|
**Area A (Eria - エリアA): Amusement Park? (Yuenchi - 遊園地)
+
===NEC Retro===
**Area B (Eria - エリアB): Candy House? (Okashi no ie - おかしの家)
+
*[[nec:Strip Fighter II]] {{fileref|SuperGamePower BR 001.pdf|page=12}}
**Boss (Bosu - ボス): Jetaito (ジェタイト)
+
*[[nec:TurboDuo]] {{fileref|GameFan US 0101.pdf|page=2}}(as Turbo Duo)
***English name: (to check when not lazy)
 
  
*Stage 3 (Sutēji - ステージ3) - is there a general name or only for the areas?
+
===Sonic Retro===
**Area A (Eria - エリアA): Highway (Kōzokudōro - 高速道路)
+
*Sonic the Hedgehog (Mega Drive)
**Area B (Eria - エリアB): Secret Factory? (Himitsu kōjō - 秘密工場)
+
*Sonic the Hedgehog (Master System)
**Boss (Bosu - ボス): Nefuraito (ネフライト)
+
*Sonic the Hedgehog (Game Gear) {{fileref|Supergame BR 07.pdf|page=29}}
***English name: (to check when not lazy)
+
*Sonic the Hedgehog (Mega-CD) {{fileref|Supergame BR 07.pdf|page=38}}
 +
*Sonic the Hedgehog (LCD) {{fileref|Supergame BR 10.pdf|page=9}}
 +
*Sonic the Hedgehog 2 (Mega Drive, Mega-CD rumors) {{fileref|Supergame BR 07.pdf|page=38}}{{fileref|GameFan US 0101.pdf|page=27}}
 +
*Sonic the Hedgehog 3 {{fileref|SuperGamePower BR 001.pdf|page=12}}{{fileref|SuperGamePower BR 001.pdf|page=22}}
 +
*Sonic 3D {{fileref|HobbyConsolas ES 063.pdf|page=83}}
 +
*Sonic Drift {{fileref|SuperGamePower BR 002.pdf|page=13}}
 +
*Sonic Spinball {{fileref|HobbyConsolas ES 038.pdf|page=53}}
 +
*Sonic the Comic {{fileref|Supergame BR 02.pdf|page=34}}{{fileref|Supergame BR 07.pdf|page=39}}
 +
*Clothes (in fact, regarding "Sega characters" not just Sonic) {{fileref|Supergame BR 07.pdf|page=39}}
  
*Stage 4 (Sutēji - ステージ4) - is there a general name or only for the areas?
+
===Interviews and stuff===
**Area A (Eria - エリアA): Starlight Tower? (Sutāraito tawā - スターライト タワー)
+
*Sega of Japan, Golden Axe II development w/e (to read){{fileref|MegaForce ES 01.pdf|page=13}}
**Area B (Eria - エリアB): The Cavern? (Dōkutsu - 洞窟)
+
*An Interview with [[Yuzo Koshiro]] {{fileref|GameFan US 0101.pdf|page=8}}
**Boss (Bosu - ボス): Kuntsuaito (クンツァイト)
+
}}
***English name: (to check when not lazy)
 
  
*Stage 5 (Sutēji - ステージ5) - is there a general name or only for the areas?
+
===Magazines' notes refs===
**Area A (Eria - エリアA): North Pole (Hokkyoku - 北極)
+
{{multicol|
**Area B (Eria - エリアB): Beryl's Fortress? (Beriru no yōsai - ベリル の 要塞)
+
<references/>
**Area C (Eria - エリアC): Queen Beryl's Castle? (Kuin Beriru no shiro - クインベリルの城)
+
|cols=3}}
**"Medium" Boss (Chū bosu - 中ボス): Endimion (エンディミオン) [from the parenthesis of Area B's description]
 
***English name: (to check when not lazy)
 
**Boss (Bosu - ボス): Kuin Beriru (クイン ベリル)
 
***English name: (to check when not lazy)
 
  
*Stage 6 (Sutēji - ステージ6) - is there a general name or only for the areas?
+
==Multi-game==
**Area (Eria - エリア): Dark Kingdom (Dāku kingudamu - ダークキングダム)
+
''Multi-game'' is an arcade machine with multiple Sega's versions of 16-bit games. It was created and released by JBN Electronics ('''J'''oão '''B'''arassal '''N'''eto), Sega's official arcades' distributor in Brazil in the 1990s{{ref|http://web.archive.org/web/19980124005816/http://www.jbn.com.br/sobrjbn.htm}}. ''Multi-game'' featured a 14" screen, a total of 21 games and the price was around 3,000 USD{{fileref|AcaoGames BR 003.pdf|page=41}}.
**Boss (Bosu - ボス): Kuin Metaria (クインメタリア)
 
***English name: (to check when not lazy)
 
**Hard Mode Only (Muzukashī mōdo nomi むずかしいモードのみ) [from the parenthesis]
 
  
===Enemies===
+
===List of games===
*Akan (アカン)
+
{{multicol|
**English name: (to check when not lazy)
+
* ''[[Michael Jackson's Moonwalker]]''
*Garoben (ガロベン)
+
* ''[[Ghostbusters (Mega Drive)|Ghostbusters]]''
**English name: (to check when not lazy)
+
* ''[[Super Thunder Blade]]''
*Gesen (ゲーセーン)
+
* ''[[Golden Axe]]''
**English name: (to check when not lazy)
+
* ''[[Thunder Force II]]'' <!-- listed as Thunder Force -->
*Jiji (ジジ)
+
* ''[[Forgotten Worlds]]''
**English name: (to check when not lazy)
+
* ''[[Space Harrier II]]''
*Jumō (ジュモー)
+
* ''[[Phantasy Star II]]''
**English name: (to check when not lazy)
+
* ''[[Mystic Defender]]''
*Kasutoru and Porukkusu (カストル と ポルックス) [two girls look like these, in human form]
+
* ''[[Herzog Zwei]]''
**English name: (to check when not lazy)
+
* ''[[Last Battle]]''
*Gorogoro (ゴロゴロ) [this is the clown]
+
* ''[[Rambo III (Mega Drive)|Rambo III]]''
**English name: (to check when not lazy)
+
* ''[[Dick Tracy]]''
*Yasha (ヤシャ) [an enemy looks like this one, in demon form]
+
* ''[[Super Hang-On]]''
**English name: (to check when not lazy)
+
* ''[[The Revenge of Shinobi]]''
 +
* ''[[World Cup Soccer|World Soccer]]''
 +
* ''[[Ghouls'n Ghosts]]''
 +
* ''[[Truxton]]'''
 +
* ''[[Super Real Basketball|Super Basketball]]''
 +
* ''[[Zoom!]]''
 +
* ''[[Alex Kidd in the Enchanted Castle]]''
 +
|cols=3}}
 +
 
 +
===Multi-game refs===
 +
<references/>
  
 
==Unreleased, Protos, Betas etc==
 
==Unreleased, Protos, Betas etc==
 +
*Nyuushi Chokuzen Check: Nanmon Kimon Kiki Kaikai (入試直前 チェック 難問奇問 危機解快); '''Note:''' It appears separated in the title screen
 +
**©1995 ウイネット ([[We Net]]), MANVO
 +
**ビワ9一工ン9テインメン卜
 +
**SDC
 +
**Programed by J9-TAG and DEM 1999/04/04
 +
**(C)T194 1995.APL
 +
**GM T-19401J00
 +
***[http://hiddenpalace.org/Nyuushi_Chokuzen_Check_Nanmon_Kimon_Kiki_Kaikai Hidden Palace entry]
 +
* [[Converse City Ball Tour]] screenshots in SuperGamePower issue 016, page 15
 +
* Not exactly related but worth it translating, plus that first photo... {{ref|http://nitta.sakura.ne.jp/32X/32XCD/32XCD.main.html}}
 +
* [[Shadow of Atlantis]] preview in Ação Games issue 075, page 17
 +
* [[Sega Neptune]] preview in Ação Games issue 076, page 10
 +
* [[Ecco Jr.]] ("32X CD" version, seen in [[CES 1995]] apparently) preview in SuperGamePower issue 011, page 16
 +
* João Manoel Quadros Barros said in a interview ("Jogos 80" magazine issue 14) that Tectoy developed a fully working Saturn browser (name not mentioned, no images or anything unfortunately), which ended up not released.
 +
** He also said that they made a "Tectoy's Duke Nukem" (just for fun/only for themselves of course), on which the map was the company itself and the enemies were the workers (this is mostly for a trivia/curiosities section or something, maybe?).
 +
 
<gallery>
 
<gallery>
 
Supergame BR 02.pdf|page=28|Streets of Rage pre-release screen in Supergame #2
 
Supergame BR 02.pdf|page=28|Streets of Rage pre-release screen in Supergame #2
SoulStarX 32X US Box Front.jpg|[[Soul Star X]] cover extracted from BC Racer's manual{{fileref|Bcracers 32x us manual.pdf|page=20}}
 
VirtualGolf 32X US Box Front.jpg|[[Virtual Golf]] (32x) cover extracted from BC Racer's manual{{fileref|Bcracers 32x us manual.pdf|page=20}}
 
 
36greatholes 32x us manual.pdf|page=68|[[College Basketball's National Championship]] screen, or art?, in 36 Great Holes' manual
 
36greatholes 32x us manual.pdf|page=68|[[College Basketball's National Championship]] screen, or art?, in 36 Great Holes' manual
 
Motocrosschampionship 32x us manual.pdf|page=26|It's also seen in Motocross Championship's manual, without the age rating
 
Motocrosschampionship 32x us manual.pdf|page=26|It's also seen in Motocross Championship's manual, without the age rating
Line 72: Line 103:
 
</gallery>
 
</gallery>
  
==Fatal Fury==
+
===Unreleased, Protos, Betas etc refs===
Might add the moves' names in Japanese for completeness eventually
+
<references/>
===Terry Bogard===
 
* Burning Knuckle: バーンナックル (Burn Knuckle)
 
* Slam Attack: ライジングタックル (Rising Tackle)
 
* Supershot Kick: クラック シュート (Cracking Shot)
 
* Power Wave: パワーウェイブ (Power Wave)
 
  
 
==Prices of BR releases==
 
==Prices of BR releases==
Line 203: Line 229:
 
<nowiki>*</nowiki> The same mag says (p. 51-55) it had been released outside BR and was coming soon; plus the generalized "Mickey Mouse" title tells me it wasn't for sale. Ação Games 01 (1991-05) speaks about the release and VideoGame 03 (also 1991-05) has it in its section that mixes new releases with hints and cheats, which is hella confusing but kind of helps to confirm the correct date.
 
<nowiki>*</nowiki> The same mag says (p. 51-55) it had been released outside BR and was coming soon; plus the generalized "Mickey Mouse" title tells me it wasn't for sale. Ação Games 01 (1991-05) speaks about the release and VideoGame 03 (also 1991-05) has it in its section that mixes new releases with hints and cheats, which is hella confusing but kind of helps to confirm the correct date.
  
==Mortal Kombat II==
+
==[[Mortal Kombat II]] Gameplay==
===Controls===
+
The game is compatible with the six button controller, though it must be activated in the options menu. {{A}} and {{X}} are assigned for low and high punches, respectively, and {{X}} and {{Z}} for low and high kicks, also respectively. {{B}} and {{Y}} are used for blocking; {{start}} pauses the game. With the three button controller, the commands are: {{A}} low punch, {{B}} low kick, {{start}} block (this makes things much harder), ({{left}} or {{right}})+{{A}} high punch and {{C}} high kick.
:Note: To activate the six buttons in the Mega Drive version you must go to ''Options > Extra Controls''. '/' means 'or' and '+' means the buttons must be pressed together.
 
 
 
====Basic Controls====
 
{{multicol|
 
*{{up}}: Jump up
 
*{{upright}}: Jump forward
 
*{{upleft}}: Jump backward
 
*{{down}}: Crouch
 
*{{right}}: Move forward
 
*{{left}}: Move backward
 
}}
 
  
====6 button pad====
+
In the 8-bit versions {{1}} punches and {{2}} kicks (with no distinction of "low" and "high" blows) and blocking is performed with {{1}}+{{2}} in the Master System version, and {{start}} in the Game Gear version.
{{multicol|
 
*{{A}}: Low punch
 
*{{C}}: Low kick
 
*{{B}}/{{Y}}: Block
 
*{{X}}: High punch
 
*{{Z}}: High kick
 
*{{start}}: Pause game
 
}}
 
 
 
====3 button pad====
 
{{multicol|
 
*{{A}}: Low punch
 
*{{B}}: Low kick
 
*{{start}}: Block
 
*{{left}}/{{right}}+{{A}}: High punch
 
*{{C}}: High kick
 
}}
 
 
 
====2 button pad====
 
{{multicol|
 
*{{1}}: Punch
 
*{{2}}: Kick
 
*{{SMS}} {{1}}+{{2}}: Block
 
*{{GG}} {{start}}: Block
 
}}
 
  
 
===Special Moves===
 
===Special Moves===
 
:Note: Assumes the player is standing, facing right. If facing left, {{left}} and {{right}} should be reversed.
 
:Note: Assumes the player is standing, facing right. If facing left, {{left}} and {{right}} should be reversed.
  
 +
{|class="mw-collapsible mw-collapsed"
 +
! I take way too much space!
 +
|-
 +
|
 
{|class="prettytable"
 
{|class="prettytable"
 
!Name
 
!Name
Line 415: Line 409:
 
|Torpedo
 
|Torpedo
 
|{{left}} {{left}} {{right}}
 
|{{left}} {{left}} {{right}}
 +
|}
 
|}
 
|}

Latest revision as of 20:58, 29 September 2018

Accessories cleanup

accessory manufacturer
Dreamcast Gun Sega
ASCII Mission Stick ASCII
ASCII Pad FT ASCII
ASCII Stick FT ASCII
Dream Pad Mad Catz
Dreamcast Controller Sega
Dance Dance Revolution Senyou Controller Konami
DC Densha de Go! Controller Taito
Fighting Stick
Visual Memory Unit Sega
Dreamcast third-party Visual Memory Units
Dreamcast Karaoke Sega
Dreamcast MIDI Interface Cable Sega
Dreamcast Modular Cable Sega
Dreamcast Microphone Sega
Dreamcast Mouse Sega
Race Controller Sega
Samba de Amigo Maracas Controller Sega
Dreamcast Twin Stick Sega
Dreamcast VGA Box Sega
Neo Geo Pocket/Dreamcast Setsuzoku Cable SNK
Dreameye Sega
Dreamcast third-party controllers
Dreamcast third-party Jump Packs
Broadband Adapter Sega
Fishing Controller Sega
Dreamcast Arcade Stick Sega
Panther DC Mad Catz
Enforcer Topmax
Action Replay CDX Datel, InterAct (US), Karat (JP)
Massive Memory Card Plus InterAct Accessories, Karat (JP)
4x Memory Card Sega
AstroPad Performance, InterAct Accessories, GameShark
Alloy Arcade Stick InterAct Accessories
Quantum FighterPad InterAct Accessories
Dream Shock 3D2, Pelican Accessories
Controller Plus Joytech
DC Commander Nyko
Action Pad (Skream) Skream
Dream Blaster Mad Catz
REAL Arcade Stick Innovation
DC-6 Competition Pro, Flash Fire
Dream Master Nyko, Innovation, Actilink Technologies, Topmax, Blaze
Color Jolt Pad Innovation, Gamer's Paradise, Maxplay, PowerTech, Team 5 Accessories
Rally 2 Racing Wheel Pelican Accessories
Tornado (accessory)
DC Twin Joystick Blaze
DC Mini Twin Stick Blaze
Power Fighter Nuby
Dreamcast Check-GD Sega
Pop'n Controller Konami
Dreamcast Keyboard Sega
MP3 DC Blaze (EU), Pelican Accessories (US)
Total Control Plus EMS, Karat (JP)
Double Power EMS, Innovation
Total Control EMS, CCL
Total Control 2 EMS, Karat (JP)
Total Control 3 EMS, Karat (JP)
Total Control 5 EMS
Dreamcast Dev.Box Sega
Dreamcast GD-ROM Duplicator Sega
GD-Writer Sega
Controller Box Sega
Dev.Cas Sega
Sound Box Sega
C1/C2 Checker Sega
DC Tsunaident 123 Gametech, Skillz
Control Pad (High Frequency) High Frequency
Dream Shark Intec, Yobo Gameware, Topmax, Eclectic Multimedia
Advanced Controller Naki
Super Converter 3 Dragoncast, Fox, Sniper (FR)
Analog Controller Thrustmaster
DC Control Pad Xi Gear
DC Pad-8801 XingHong Electronic Co., Ltd
StarFire LightBlaster InterAct Accessories, Karat (JP)
Fission Fishing Controller InterAct Accessories
Rumble Rod Mad Catz
Stinger Pelican Accessories
Dream Wheel InterAct Accessories
MC2 Racing Wheel Mad Catz
V3FX Racing Wheel InterAct Accessories
Concept 4 Racing Wheel InterAct Accessories
Jump Pack Sega
Controller (200 Toy) 200 Toy
DC Cooling Fan XiGear, Hais
Scart Cable (Dreamcast) Sega
RF Adapter (Dreamcast) Sega
Dreamcast Taisen Cable Sega
Dreamcast Onsei Setsuzoku Cable Sega
Dream Connection 2 in 1 Skillz
DC Gun XiGear
Cyber Metal Gun Dragoncast, Acru
DC Mini Gun Hais
K.O. Fighting Pad 3D2
Rumble Fighting Stick Dragoncast
Code Breaker (Dreamcast) Pelican Accessories (US), Blaze (EU)
Stormega X Topway
Storage Rack Big Ben Interactive
DC-X
Hook-Up Bass Topway
Dreamcast third-party miscellaneous accessories
MP3 DC Audio Player Pelican Accessories
Pro Carry Case Blaze
DC X-Terminator Gametech
Dreamphone Sega
Dreamcast Controller Function Checker Sega
Sega Dreamcast Carrying Case
Dreamcast Modular Enchou Cable Sega
Dreamcast S Tanshi Cable Sega
Dreamcast Stereo AV Cable Sega
Mouse (Topway) Topway
Dream Station Logic 3
Dreamcast Modem Sega
Graphic Kit for Dreamcast Promo Video
Racing Wheel (Thrustmaster) Thrustmaster
The Official Jordan Racing Wheel Joytech
Dream Connection II Innovation
Bleemcast! Bleem!
Internet Starter Kit Sega
Sega Dreamcast Storage System/CD Wallet
Dreamcast third-party maracas controllers
2 Player X-Adapter
Nexus Simba's Video Games
Memory Card (Simba's) Simba's Video Games
Dream Card Topway
StrikerDC Retro Fighters
MODE Terra Onion
Wingman Converter SD Brook, Columbus Circle
PS3/PS4 to Dreamcast Super Converter Brook
Zero Dead Band Wheel Maxplay
Pumpaction Blaster Thrustmaster, Project Design
Game Heaven XG
Power Shock Controller Dragoncast, Hitec, Uno, Upxus
Dreammovie Innovation, SRC
Advanced Pad Topmax
Wireless Controllers (Dreamcast; Doc's) Doc's
Ace Dream Pad Megacom
Dreamcast Game CD Storage Tower Electronics Boutique
Dream Connection 4 in 1 Skillz
Decor-Kit Electronic Land
Racing Champion
Ghost Hunter
DreamPhoto Mouse XingHong Electronic Co., Ltd
Visual Memory Card InterAct Accessories
Mega Vibration Wheel Dragoncast
Destroyer EX Topmax, Yobo
Desert Eagle .50 AE (Dreamcast) CyberGun
Actiquake Actilink Technologies
VM2 Dreamware Enterprises

Phantasy Star credits

  • Reverse Engineering, Translation to Portuguese: Claudio Oyamagushi, Maurício Guerta, Marcelo Caiado

Magazines' notes

Too lazy to register in NEC Retro and stuff are different in Sonic Retro, so just taking notes for now.

NEC Retro

Sonic Retro

  • Sonic the Hedgehog (Mega Drive)
  • Sonic the Hedgehog (Master System)
  • Sonic the Hedgehog (Game Gear) [3]
  • Sonic the Hedgehog (Mega-CD) [4]
  • Sonic the Hedgehog (LCD) [5]
  • Sonic the Hedgehog 2 (Mega Drive, Mega-CD rumors) [4][6]
  • Sonic the Hedgehog 3 [1][7]
  • Sonic 3D [8]
  • Sonic Drift [9]
  • Sonic Spinball [10]
  • Sonic the Comic [11][12]
  • Clothes (in fact, regarding "Sega characters" not just Sonic) [12]

Interviews and stuff

Magazines' notes refs

Multi-game

Multi-game is an arcade machine with multiple Sega's versions of 16-bit games. It was created and released by JBN Electronics (João Barassal Neto), Sega's official arcades' distributor in Brazil in the 1990s[1]. Multi-game featured a 14" screen, a total of 21 games and the price was around 3,000 USD[2].

List of games

Multi-game refs

Unreleased, Protos, Betas etc

  • Nyuushi Chokuzen Check: Nanmon Kimon Kiki Kaikai (入試直前 チェック 難問奇問 危機解快); Note: It appears separated in the title screen
    • ©1995 ウイネット (We Net), MANVO
    • ビワ9一工ン9テインメン卜
    • SDC
    • Programed by J9-TAG and DEM 1999/04/04
    • (C)T194 1995.APL
    • GM T-19401J00
  • Converse City Ball Tour screenshots in SuperGamePower issue 016, page 15
  • Not exactly related but worth it translating, plus that first photo... [1]
  • Shadow of Atlantis preview in Ação Games issue 075, page 17
  • Sega Neptune preview in Ação Games issue 076, page 10
  • Ecco Jr. ("32X CD" version, seen in CES 1995 apparently) preview in SuperGamePower issue 011, page 16
  • João Manoel Quadros Barros said in a interview ("Jogos 80" magazine issue 14) that Tectoy developed a fully working Saturn browser (name not mentioned, no images or anything unfortunately), which ended up not released.
    • He also said that they made a "Tectoy's Duke Nukem" (just for fun/only for themselves of course), on which the map was the company itself and the enemies were the workers (this is mostly for a trivia/curiosities section or something, maybe?).

Unreleased, Protos, Betas etc refs

Prices of BR releases

Brazil had four different currencies between 1989 and nowadays, making it difficult to add the price of anything released prior 1994-07. No idea if the information below may be useful at all, but let's go on:

  • From 1989-01-16 to 1990-03-15 — Name: Cruzado Novo / Symbol: NCz$
  • From 1990-03-16 to 1993-07-30 — Name: Cruzeiro / Symbol: Cr$ / Value: remained the same
  • From 1993-08-01 to 1994-06-30 — Name: Cruzeiro Real / Symbol: CR$ / Value: 3 less zeroes (Example: Cr$ 500,000.00 = CR$ 500.00)
  • From 1994-07-01 on — Name: Real / Symbol: R$ / Value: at the time it changed CR$ 2,700.00 = R$ 1.00

The Master System was released in 1989-09 (NCz$), the Mega Drive in 1990-11 (Cr$), Game Gear 1991-09 (Cr$), Saturn in 1995-05 (R$) and Dreamcast in 1999-10 (R$). Note that SMS stuff will have prices listed with three different currencies, MD and GG two, and the others are no problem.

Master System releases in Brazil

Note: I typed the titles exactly how they are seen in magazines, catalogues etc.

1989 Releases

The following games were already set for release together with the console in 1989, though not all of them were available right away. They were already listed in the catalogue poster which came with the very first Brazilian version of the SMS. I still gotta find the newspaper(s) and possibly re-watch some interviews with Stefano Arnhold (Tectoy's former vice-president and later president) for actual proof. It's also worth to note that all of these games were released in cardboard, lacking the model number (some of them were later re-released in clamshells, with the model number informed).

Releases between 1989-09 and 1990-10

This comes from issue 17-A (pages 48-49) of A Semana em Ação - Games (which would later become Ação Games). There weren't magazines focused on videogames In Brazil before this one, so this may be useful to at least estimate when these were released.

Listed in the 1989 catalogue

These are most likely confirmed to have been released in 1989, between September 24 (console launch date) and December 31.

Not listed in the 1989 catalogue

These were most likely released through the whole year of 1990, since the magazine dates from December.

* The same mag says (p. 51-55) it had been released outside BR and was coming soon; plus the generalized "Mickey Mouse" title tells me it wasn't for sale. Ação Games 01 (1991-05) speaks about the release and VideoGame 03 (also 1991-05) has it in its section that mixes new releases with hints and cheats, which is hella confusing but kind of helps to confirm the correct date.

Mortal Kombat II Gameplay

The game is compatible with the six button controller, though it must be activated in the options menu. A and X are assigned for low and high punches, respectively, and X and Z for low and high kicks, also respectively. B and Y are used for blocking;  START  pauses the game. With the three button controller, the commands are: A low punch, B low kick,  START  block (this makes things much harder), (Left or Right)+A high punch and C high kick.

In the 8-bit versions 1 punches and 2 kicks (with no distinction of "low" and "high" blows) and blocking is performed with 1+2 in the Master System version, and  START  in the Game Gear version.

Special Moves

Note: Assumes the player is standing, facing right. If facing left, Left and Right should be reversed.
I take way too much space!
Name Command
Jax
Grab & Smack Right Right AAAAA
Wave Punch Right Down Left Z
Ground Slam B
Repeated Body Slams A XXXXX
Earthquake HOLD C4s
Kitana
Fan Lift Left Left Left X
Fan Toss Right Right X+A
Deep Cut HOLD LeftX
Flying Punch Right Down Left A
Liu Kang
Bike Kick HOLD C5s
Flying Kick Right Right Z
High Fireball Right Right X
Low Fireball Right Right A
Mileena
Roll Ball Left Left Down Z
Drop Kick Right Right C
Sai Toss HOLD X2s
Reptile
Acid Spit Right Right X
Slide HOLD LeftC+Z
Energy Ball Left Left X+A
Invisibility HOLD BUp Up Down X
Scorpion
Take Down Right Down Left C
Air Throw Up B
Teleport Down Left X
Spear Left Left A
Shang Tsung
Fireball Left Left X
Double Fireball Left Left Right X
Triple Fireball Left Left Right Right X
Sub-Zero
Freeze Down Right A
Slide HOLD LeftC+Z
Ground Ice Down Left C
Baraka
Shredder Left Left Left A
Sweep Kick HOLD LeftC
Spark Toss Down Left X
Deep Cut HOLD LeftX
Johnny Cage
Low Green Flame Left Down Right A
High Green Flame Right Down Left X
Rising Punch Left Down Left X
Groin Punch A+B
Shadow Kick Left Right C
Kung Lao
Spin Shield HOLD BUp Up CCCCC
Teleport Down Up
Flying Kick Up Up Down Z
Hat Toss Left Right A, optionally Up/Down
Raiden
Lightning Down Right A
Teleport Down Up
Shock Therapy HOLD X3s
Torpedo Left Left Right