Difference between revisions of "Spot Goes to Hollywood"
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+ | A version of the game for the [[Sega 32X]] was in development around the same time as the [[Mega Drive]] version. It would have featured more detailed prerendered graphics, as well as a 3D ''[[Space Harrier]]''-style bonus stage. The bonus stage was not used in the later Saturn version. | ||
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+ | ===Magazine articles=== | ||
+ | {{magthumb|MeanMachinesSega36UK.pdf|page=44|text=Preview in ''[[Mean Machines Sega]]'' #36.}} | ||
[[Category:Unreleased 32X games]] | [[Category:Unreleased 32X games]] |
Revision as of 20:30, 3 November 2014
Spot Goes to Hollywood | |||||
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System(s): Sega Mega Drive, Sega Saturn | |||||
Publisher: Virgin Interactive | |||||
Developer: Eurocom, Burst | |||||
Sound driver: GEMS | |||||
Genre: Action | |||||
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Spot Goes to Hollywood (スポット ゴーズ トゥー ハリウッド) is an isometric sequel to Cool Spot. It was developed by Eurocom and published by Virgin Interactive in 1995 for the Sega Mega Drive, with significantly enhanced versions with different levels appearing on the Sega Saturn and Sony PlayStation in 1996. These versions were developed by Burst. A SNES version of the game was planned, but cancelled. A Sega 32X port was also seemingly in development — only MANIAC Magazine mentions it, giving it a 75.
In the game, the 7-up mascot Spot has become trapped within a movie projector, and must now travel between different movie genres attempting to escape.
Contents
Production Credits
Mega Drive Version
Developed by: Eurocom Entertainment Software
Lead Programmers: Ian Denny, Tim Swann
Additional Programming: Steve Bak, Ashley Finney, Kevin Grantham, Tim Rogers
Art and Animation: Andy Bee, Matt Dixon, Colin Garratt, Adrian Mannion, Clive Stevenson
Additional Art: Nigel Bentley, Pete Lyon
Project Management: Hugh Binns, Tim Rogers, Mat Sneap
Tools Programming: Nick Flemming, Tim Rogers
Maps and Level Design: Steve Bak, Hugh Bins, Ian Denny, Steve Duckworth, Colin Garratt, Kevin Grantham, Adrian Mannion, Mat Sneap
Music and Sound: Tommy Tallarico
Testing: Kevin Holt, Richard Moody, Libby Whitham
Special Thanks to: Martin Alper, Richard Alton, Neil Baldwin, Paul Bates, David Fries, Mark Hetherington, Stuart Johnson, Nick Jones, Dave Looker, Dave Perry, Dave Pridmore, Julian Rignall, Ren Rosman, Rob Watkins, John Williams, Neil Young
Published by: Virgin Interactive Entertainment
Producer: Robb Alvey
Associate Producer: Grady Hunt, Mike Merrin
Assistant Producer: Craig McCoy
Vice President Production: Erix Lux
Q.A. Manager: Dave Maxey
Group Head: Stacey Mendoza
Lead Analyst: Gordon Madison
Anaylsts: Jeff Rice, Mitch Feldman, Paul Shoener, David E. Johnson, Brian Wagner, Matt Muench, Victor Rodriguez, Robert Dearborn
Saturn Version
Heather Barclay, Jerod M. Bennett, Jeff Berting, Jeanne Brinker, Jared Brinkley, Stuart Gregg, Ray Huerta, Mark W.J. Kelly, Mila Kelly, Martin McDonald, Patrick Moran, Tom Rademacher, Molly Talbot, Jannifer Terry, Michael B. Witt, Perry Zombolas
Promotional Material
- SGtH MD UK PrintAdvert.jpg
Mega Drive UK print advert
Physical Scans
Mega Drive Version
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78 | |
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Based on 30 reviews |
Saturn Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Cancelled 32X version
A version of the game for the Sega 32X was in development around the same time as the Mega Drive version. It would have featured more detailed prerendered graphics, as well as a 3D Space Harrier-style bonus stage. The bonus stage was not used in the later Saturn version.
Magazine articles
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 221
- ↑ Consoles +, "Décembre 1995" (FR; 1995-1x-xx), page 108
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 204
- ↑ Digitiser (UK) (1996-01-25)
- ↑ Electronic Gaming Monthly, "February 1996" (US; 1996-xx-xx), page 31
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 361
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 257
- ↑ Game Players, "Vol. 9 No. 3 March 1996" (US; 1996-0x-xx), page 64
- ↑ GamePro, "March 1996" (US; 1996-xx-xx), page 62
- ↑ GamePro, "December 1995" (UK; 1995-10-28), page 42
- ↑ Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 54
- ↑ Hyper, "October 1995" (AU; 1995-xx-xx), page 50
- ↑ Joypad, "Décembre 1995" (FR; 1995-1x-xx), page 66
- ↑ LeveL, "Únor 1996" (CZ; 1996-02-07), page 21
- ↑ LeveL, "Únor 1997" (CZ; 1997-02-01), page 86
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 65
- ↑ Mega Fun, "12/95" (DE; 1995-11-21), page 40
- ↑ Mean Machines Sega, "November 1995" (UK; 1995-09-29), page 22
- ↑ Player One, "Janvier 1996" (FR; 199x-xx-xx), page 98
- ↑ Power Up!, "Saturday, January 06, 1996" (UK; 1996-01-06), page 1
- ↑ Power Unlimited, "Jaargang 4/April 1996" (NL; 1996-0x-xx), page 30
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 16
- ↑ Sega Power, "January 1996" (UK; 1995-11-16), page 50
- ↑ Sega Pro, "January 1996" (UK; 1995-11-30), page 32
- ↑ Svet Kompjutera, "Septembar 1996" (YU; 1996-xx-xx), page 79
- ↑ Sega Megazone, "Summer '95/'96" (AU; 1995-xx-xx), page 39
- ↑ Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 86
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 30
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 25
- ↑ Video Games, "12/95" (DE; 1995-11-21), page 72
- Pages with broken file links
- No players field
- Old content rating field
- Use romtable template
- All games
- Old-style rating (consolesplus)
- Rating without PDF source
- Old-style rating (egm)
- Rating without source
- Old-style rating (gameplayers)
- Old-style rating (joypad)
- Old-style rating (maniac)
- Old-style rating (mms)
- Old-style rating (playerone)
- Old-style rating (pu)
- Old-style rating (segapower)
- Old-style rating (segapro)
- Old-style rating (ssm)
- Update ratings template
- 11 old ratings
- Old-style rating (cvg)
- 6 old ratings
- No ratings
- Unreleased 32X games