Difference between revisions of "Star Trek: Starfleet Academy Starship Bridge Simulator"
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LanceBoyle94 (talk | contribs) (Same situation as Primal Rage and T-MEK, although in this one's case at least they say "LICENSED TO SEGA ENTERPRISES LTD.") |
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− | | publisher=[[ | + | | publisher=[[Sega]] |
− | | developer=[[High Voltage Software]] | + | | developer=[[Interplay]] {{32X}} [[High Voltage Software]] |
| system=[[Sega 32X]] | | system=[[Sega 32X]] | ||
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− | '''''Star Trek: Starfleet Academy Starship Bridge Simulator''''' is a ''Star Trek'' themed game developed and published by [[Interplay]] for the [[Sega 32X]] and | + | '''''Star Trek: Starfleet Academy Starship Bridge Simulator''''' is a ''Star Trek'' themed game developed and published by [[Interplay]] for the Super Nintendo Entertainment System, later brought to the [[Sega 32X]] in a conversion developed by [[High Voltage Software]] and published by [[Sega]]. The game has the user complete the combat element of Starfleet training, where he/she must fight a variety of monsters and enemies while conducting services and repairs on his/her ship. |
==Production Credits== | ==Production Credits== |
Revision as of 05:28, 19 December 2015
Star Trek: Starfleet Academy Starship Bridge Simulator | |||||||||||||||
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System(s): Sega 32X | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Interplay High Voltage Software | |||||||||||||||
Genre: Simulation | |||||||||||||||
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Star Trek: Starfleet Academy Starship Bridge Simulator is a Star Trek themed game developed and published by Interplay for the Super Nintendo Entertainment System, later brought to the Sega 32X in a conversion developed by High Voltage Software and published by Sega. The game has the user complete the combat element of Starfleet training, where he/she must fight a variety of monsters and enemies while conducting services and repairs on his/her ship.
Production Credits
~In-game credits~
- Interplay Productions
Exec. Producer: Alan Pavlish
Producer: William Church
QA Director: Jeremy Barnes
QA Asst. Director: Dave Simon
Lead Tester: Dan Forsyth
Asst. Tester: Jason Coggeshall
- High Voltage Software
Producer: Kerry J. Ganofsky
Lead Programmer: Jerome Karaganis
Asst. Programmer: Robert Sitton
Artists: Damion Davis, Cary Penczek, Pete McLennon
3D Models: Jerome Karaganis
- Schmidt Entertainment
Sound & Music: Brian Schmidt
~US manual credits~
Producers: Roberi Sitton, Damion Davis, Cary Penczek, Pete McLennon, Jerome Kavaganis
Programmer: Darryl Dion Hawkins
3D Modeling: Darryl Dion Hawkins
Original Scenario Design: Scott Bennie
Additional Design: Scott Everts & Jeremy Barnes
- Classic Mission
Scenarios Designed by: Darryl Dion Hawkins
Sound Effects & Music: Ken Allen
Manual written by: Zina Powers
Manual Designed by: Uleises Gerardo, Richard Verdoni
- Quality Assurance
Director: Jeremy Barnes
Lead Tester: Larry Smith
Sega Special Thanks To: Steve Ackrich, Joy Sneer, Jane Chaney, J. Tony Smith, Brian Paw, Steve Goodale, Jeff Gregg, Earl Malit, Curtis Clarkson
Physical Scans
Star Trek games for Sega systems | |
---|---|
Star Trek: Strategic Operations Simulator (1982) | Star Trek III: The Search for Spock (unreleased) | |
Star Trek: The Next Generation: Echoes from the Past (1994) | Star Trek: Deep Space Nine: Crossroads of Time (1995) | Star Trek (unreleased) | |
Star Trek: The Next Generation: The Advanced Holodeck Tutorial (1994) | Star Trek Generations: Beyond the Nexus (1994) | |
Star Trek: Starfleet Academy Starship Bridge Simulator (1995) | |
Star Trek: New Worlds (unreleased) |