Difference between revisions of "Gun Fight"

From Sega Retro

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| bobscreen=GunFight EM.jpg
 
| bobscreen=GunFight EM.jpg
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| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[Sega]]
 
| developer=[[Sega]]
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| system={{Arcade}} Electro-mechanical
 
| players=2
 
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| arcade_date_us=1969
 
| arcade_date_us=1969
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==Gameplay==
 
==Gameplay==
The game pits two "gunfighters" against each other in a Western setting. Using a pistol handle controller, players move and shoot simulated bullets. Tops of cacti can be shot off, reducing the opponent's cover. When a player is shot, they are momentarily fallen to the ground before standing up again. Shots can be carefully aimed or triggered in staccato succession and gunshot sound effects are given off. Hits are shown on individually illuminated scoreboards. The game is set to default to 30 seconds.  
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The game pits two "gunfighters" against each other in a Western setting. Using a pistol handle controller, players move and shoot simulated bullets. Tops of cacti can be shot off, reducing the opponent's cover. When a player is shot, they are momentarily fallen to the ground before standing up again. Shots can be carefully aimed or triggered in staccato succession and gunshot sound effects are given off. Hits are shown on individually illuminated scoreboards. The game is set to default to 30 seconds.
  
 
<mediaplayer title="Sega Gun Fight gameplay" author="flippers.com">File:Sega Gun Fight Gameplay.flv</mediaplayer>
 
<mediaplayer title="Sega Gun Fight gameplay" author="flippers.com">File:Sega Gun Fight Gameplay.flv</mediaplayer>

Revision as of 21:50, 18 June 2016

n/a

GunFight EM.jpg

Gun Fight
System(s):
Arcade
Electro-mechanical
Publisher: Sega
Developer:
Number of players: 2
Release Date RRP Code

Gun Fight is an 1969 25-cent electro-mechanical shooting game produced by Sega.

Gameplay

The game pits two "gunfighters" against each other in a Western setting. Using a pistol handle controller, players move and shoot simulated bullets. Tops of cacti can be shot off, reducing the opponent's cover. When a player is shot, they are momentarily fallen to the ground before standing up again. Shots can be carefully aimed or triggered in staccato succession and gunshot sound effects are given off. Hits are shown on individually illuminated scoreboards. The game is set to default to 30 seconds.

<mediaplayer title="Sega Gun Fight gameplay" author="flippers.com">File:Sega Gun Fight Gameplay.flv</mediaplayer>

Specifications

Height: 58"
Width: 25"
Length: 52"

Gallery

Promotional material