Difference between revisions of "James Pond II: Codename RoboCod/Hidden content"
From Sega Retro
Line 6: | Line 6: | ||
| image1=RoboCod MD CheatMenu.png | | image1=RoboCod MD CheatMenu.png | ||
| desc=On the title screen, press {{hold|{{A}}+{{C}}+{{Downleft}}|{{start}}}}, then release the buttons after the screen has gone black. This will display a hidden menu with a level select, a sound test, and control settings. | | desc=On the title screen, press {{hold|{{A}}+{{C}}+{{Downleft}}|{{start}}}}, then release the buttons after the screen has gone black. This will display a hidden menu with a level select, a sound test, and control settings. | ||
+ | }} | ||
+ | |||
+ | ===Cheat mode=== | ||
+ | {{HiddenContent | ||
+ | | image1=RoboCod MD CHEAT.png | ||
+ | | image2=RoboCod MD CHEAT2.png | ||
+ | | desc=In the hub world, there are five objects placed on the roof. If collected in the order '''c'''upcake, '''h'''ammer, '''E'''arth, '''a'''pple, '''t'''ap, cheat mode will be activated and Pond will become invincible for ten minutes. | ||
+ | }} | ||
+ | |||
+ | ===Warp to level end=== | ||
+ | {{HiddenContent | ||
+ | | image1=RoboCod MD EndWarp.png | ||
+ | | desc=With the cheat mode enabled, pause the game, press {{A}} {{A}} {{A}} {{A}}, then unpause. Pond will warp to the level exit. | ||
+ | |||
+ | This code can cause issues if the level doesn't have a traditional exit (e.g. the hub level), sending the player to coordinates off-screen and soft-locking the game. | ||
+ | }} | ||
+ | |||
+ | ===Fill up power meter=== | ||
+ | {{HiddenContent | ||
+ | | image1=RoboCod MD POWER.png | ||
+ | | desc=Collecting the '''p'''enguin, '''o'''il can, '''w'''ine glass, '''E'''arth and '''r'''acket items, in that order, will replenish Pond's power meter. | ||
+ | }} | ||
+ | |||
+ | ===Unlimited lives=== | ||
+ | {{HiddenContent | ||
+ | | image1=RoboCod MD LIVES.png | ||
+ | | desc=In the first level collect the '''l'''ips, '''i'''ce cream, '''v'''iolin, '''E'''arth and '''s'''nowman items in that order to get unlimited lives. | ||
}} | }} | ||
Revision as of 14:42, 26 February 2021
- Back to: James Pond II: Codename RoboCod.
Contents
Mega Drive version
On the title screen, press HOLD ++ START , then release the buttons after the screen has gone black. This will display a hidden menu with a level select, a sound test, and control settings.
Cheat mode
In the hub world, there are five objects placed on the roof. If collected in the order cupcake, hammer, Earth, apple, tap, cheat mode will be activated and Pond will become invincible for ten minutes.
Warp to level end
With the cheat mode enabled, pause the game, press , then unpause. Pond will warp to the level exit.
This code can cause issues if the level doesn't have a traditional exit (e.g. the hub level), sending the player to coordinates off-screen and soft-locking the game.
Fill up power meter
Collecting the penguin, oil can, wine glass, Earth and racket items, in that order, will replenish Pond's power meter.
Unlimited lives
In the first level collect the lips, ice cream, violin, Earth and snowman items in that order to get unlimited lives.
Unused content
Audio
Audio | Description |
---|---|
An unused victory fanfare, named "Jingle 1" in the sound test. |
Game Gear version
Sega logo ™ symbol
While not released in Japan, code exists to remove the ™ symbol from the introductory Sega logo if the game detects it is being played on a Japanese system.
References
James Pond II: Codename RoboCod | |
---|---|
Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |