Difference between revisions of "Super Spin"

From Sega Retro

(I'm not good with prototypes... so feel free to improve this page, guys...)
 
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{{UnreleasedBob
 
{{UnreleasedBob
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| bobscreen=SuperSpin MD Title.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[Zyrinx]]
 
| developer=[[Zyrinx]]
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| genre=Racing
 
| genre=Racing
 
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{{stub}}'''''{{PAGENAME}}''''' is a cancelled top-down racing game being developed by [[Zyrinx]] in 1993 for the [[Sega Mega Drive]]. An early prototype was dumped and released on Forest of Illusion on September 10, 2022{{ref|https://forestillusion.com/2022/super-spin-preview-version}}.
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{{stub}}'''''{{PAGENAME}}''''' is a cancelled top-down racing game being developed by [[Zyrinx]] in 1993 for the [[Sega Mega Drive]]. An early "preview version" prototype was dumped and released on Forest of Illusion on September 10, 2022{{ref|https://forestillusion.com/2022/super-spin-preview-version}}.
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The prototype features one map and four cars, three of which are controlled by the computer. {{B}} accelerates, {{left}} and {{right}} turn the car, and {{up}} and {{down}} switch between "gear 1" and "gear 2". The "race" is endless, and while some collision detection exists, cars travel at the same speed regardless of terrain (including water). There are no sound effects and just a single music track.
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The track smoothly rotates and some objects have pseudo-3D look to them. This technology was likely recycled for the later Zyrinx game, ''[[Red Zone]]''.
  
 
==Gallery==
 
==Gallery==

Revision as of 07:17, 11 September 2022

SuperSpin MD Title.png

Super Spin
System(s): Sega Mega Drive
Publisher: Sega
Developer: Zyrinx
Genre: Racing

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Super Spin is a cancelled top-down racing game being developed by Zyrinx in 1993 for the Sega Mega Drive. An early "preview version" prototype was dumped and released on Forest of Illusion on September 10, 2022[1].

The prototype features one map and four cars, three of which are controlled by the computer. B accelerates, Left and Right turn the car, and Up and Down switch between "gear 1" and "gear 2". The "race" is endless, and while some collision detection exists, cars travel at the same speed regardless of terrain (including water). There are no sound effects and just a single music track.

The track smoothly rotates and some objects have pseudo-3D look to them. This technology was likely recycled for the later Zyrinx game, Red Zone.

Gallery

References