Difference between revisions of "Sonic Studio"

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| mergedinto=
 
| mergedinto=
 
| headquarters=[[wikipedia:Burbank, California|Suite 200, 250 East Olive Avenue, Burbank, California 91502, United States]]{{ref|https://web.archive.org/web/20180916114652/https://www.sega.com/content/sega-america-inc-sonic-pillar-head-office}}
 
| headquarters=[[wikipedia:Burbank, California|Suite 200, 250 East Olive Avenue, Burbank, California 91502, United States]]{{ref|https://web.archive.org/web/20180916114652/https://www.sega.com/content/sega-america-inc-sonic-pillar-head-office}}
}}{{stub}}'''{{PAGENAME}}''', formerly known as '''Sonic Pillar''', is a division of [[Sega of America]] dedicated to handling the [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]] franchise.{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}} Headed by Chief Brand Officer and [[Sega of America]] Senior Vice President [[Ivo Gerscovich]]{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}, and managed by [[Sonic Team]] veterans [[Takashi Iizuka]] and [[Kazuyuki Hoshino]]{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}}, the studio ensures the brand is presented consistently{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}, handles marketing, merchandise, and press releases{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}, and has a significant hand in the planning of new [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]] games.{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}} It also produced the award-winning television series ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]''.{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}
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}}{{stub}}'''{{PAGENAME}}''', formerly known as '''Sonic Pillar''', is a division of [[Sega of America]] dedicated to handling the [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]] franchise.{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}} Headed by Chief Brand Officer and Sega of America Senior Vice President [[Ivo Gerscovich]]{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}, and managed by [[Sonic Team]] veterans [[Takashi Iizuka]] and [[Kazuyuki Hoshino]]{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}}, the studio ensures the brand is presented consistently{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}, handles marketing, merchandise, and press releases{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}, and has a significant hand in the planning of new Sonic the Hedgehog games.{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}} It also produced the award-winning television series ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]''.{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}
  
 
While the studio employs its own producers and artists, Sonic Studio does not develop video games.{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}}
 
While the studio employs its own producers and artists, Sonic Studio does not develop video games.{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}}
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Sonic Pillar was founded in 2015 to consolidate the production and management of the ''[[Sonic the Hedgehog]]'' franchise into a single company. Its staff is assembled from [[Sega]]'s various international branches, with key [[Sonic Team]] developers like [[Takashi Iizuka]] and [[Kazuyuki Hoshino]]{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}} working directly through the company. [[Sega of America]]'s dedicated social media team, [[Social Team]], was also absorbed into Sonic Pillar. Sometime in the late 2010s, it was renamed to its current title of Sonic Studio.
 
Sonic Pillar was founded in 2015 to consolidate the production and management of the ''[[Sonic the Hedgehog]]'' franchise into a single company. Its staff is assembled from [[Sega]]'s various international branches, with key [[Sonic Team]] developers like [[Takashi Iizuka]] and [[Kazuyuki Hoshino]]{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}} working directly through the company. [[Sega of America]]'s dedicated social media team, [[Social Team]], was also absorbed into Sonic Pillar. Sometime in the late 2010s, it was renamed to its current title of Sonic Studio.
  
Sonic Studio shares its [[wikipedia:Burbank, California|Burbank, California]] offices with [[Marza Animation Planet USA]]{{ref|https://archive.ph/RTjOx|https://opencorporates.com/companies/us_ca/C3409566}}, the United States branch of Japanese [[Sammy]] subsidiary [[Marza Animation Planet]].{{ref|https://web.archive.org/web/20230309091853/https://www.sammy.co.jp/japanese/company/group/overseas.html}}
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Sonic Studio shares its Burbank, California offices with [[Marza Animation Planet USA]]{{ref|https://archive.ph/RTjOx|https://opencorporates.com/companies/us_ca/C3409566}}, the United States branch of Japanese [[Sammy]] subsidiary [[Marza Animation Planet]].{{ref|https://web.archive.org/web/20230309091853/https://www.sammy.co.jp/japanese/company/group/overseas.html}}
  
 
==Softography==
 
==Softography==

Revision as of 03:44, 12 March 2023

For the fan-developed stage creation program, see Sonic Studio (program).

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Sonic Studio, formerly known as Sonic Pillar, is a division of Sega of America dedicated to handling the Sonic the Hedgehog franchise.[2] Headed by Chief Brand Officer and Sega of America Senior Vice President Ivo Gerscovich[2], and managed by Sonic Team veterans Takashi Iizuka and Kazuyuki Hoshino[3], the studio ensures the brand is presented consistently[2], handles marketing, merchandise, and press releases[2], and has a significant hand in the planning of new Sonic the Hedgehog games.[3] It also produced the award-winning television series Sonic Boom.[2]

While the studio employs its own producers and artists, Sonic Studio does not develop video games.[3]

Company

Hanhai Civic Plaza, Burbank, California.

Sonic Pillar was founded in 2015 to consolidate the production and management of the Sonic the Hedgehog franchise into a single company. Its staff is assembled from Sega's various international branches, with key Sonic Team developers like Takashi Iizuka and Kazuyuki Hoshino[3] working directly through the company. Sega of America's dedicated social media team, Social Team, was also absorbed into Sonic Pillar. Sometime in the late 2010s, it was renamed to its current title of Sonic Studio.

Sonic Studio shares its Burbank, California offices with Marza Animation Planet USA[4], the United States branch of Japanese Sammy subsidiary Marza Animation Planet.[5]

Softography

PlayStation 4

Xbox One

Wii U

Nintendo Switch

Nintendo 3DS

Steam

List of staff

External links

References


Timeline of Sega of America research and development divisions