Difference between revisions of "Shadow Dancer: The Secret of Shinobi/Development"

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Early in development, the game was planned to have 2 playable characters which could be picked from on a select screen: A shinobi with a dog, as in the final game, and a kunoichi with a hawk. This was removed as it would require more capacity than was available on the ROM given other planned inclusions,{{magref|spec|7|8}} with ''Shadow Dancer'' being the most demanding game main programmer [[Takubon]] had ever worked on.{{magref|spec|7|12}}
  
 
==Prototype screenshots==
 
==Prototype screenshots==

Latest revision as of 07:23, 8 September 2023

Back to: Shadow Dancer: The Secret of Shinobi.
Shadow Dancer: The Secret of Shinobi development
Missed release date(s):

Cut content

Early in development, the game was planned to have 2 playable characters which could be picked from on a select screen: A shinobi with a dog, as in the final game, and a kunoichi with a hawk. This was removed as it would require more capacity than was available on the ROM given other planned inclusions,[1] with Shadow Dancer being the most demanding game main programmer Takubon had ever worked on.[2]

Prototype screenshots

Timeline






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1990-12-01: JP release

References


Shadow Dancer: The Secret of Shinobi

ShadowDancer MD JP TitleScreen.png

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Music: Shadow Dancer: The Secret of Shinobi (2022)
Sega Mega Drive
Prototypes: 1990-10-02