Difference between revisions of "Bobscreen"

From Sega Retro

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<includeonly>{{#if:{{{noresize|}}}|[[File:{{{1|}}}{{#if:{{{width|}}}{{{height|}}}|{{!}}}}{{#if:{{{width|}}}|{{{width|}}}}}{{#if:{{{height|}}}|x{{{height|}}}}}{{#if:{{{width|}}}{{{height|}}}|px}}]]|{{let|imagedim={{#replace:{{#mediadimensions:{{{1|}}}}}|,|}}}}{{let|imagew={{#explode:{{#var:imagedim}}|×|0}}|imageh={{#explode:{{#var:imagedim}}|×|1}}}}
 
<includeonly>{{#if:{{{noresize|}}}|[[File:{{{1|}}}{{#if:{{{width|}}}{{{height|}}}|{{!}}}}{{#if:{{{width|}}}|{{{width|}}}}}{{#if:{{{height|}}}|x{{{height|}}}}}{{#if:{{{width|}}}{{{height|}}}|px}}]]|{{let|imagedim={{#replace:{{#mediadimensions:{{{1|}}}}}|,|}}}}{{let|imagew={{#explode:{{#var:imagedim}}|×|0}}|imageh={{#explode:{{#var:imagedim}}|×|1}}}}
 
{{let|bsparams={{#switch:{{#var:imagedim}}
 
{{let|bsparams={{#switch:{{#var:imagedim}}
<!--thumbnail width, display width, display height, crop (top, bottom, left, right)-->
+
<!--thumbnail width, display width, display height, crop (1=no, 2=show left half only)-->
| 256 × 192 = 256,{{#switch:{{{smsgg|}}}|yes=192,144|256,192}},0,0,0,0 <!--Master System-->
+
| 48 × 32 = 48,48,32,1 <!--VMU-->
| 248 × 192 = 248,248,192,0,0,0,0 <!--Master System (cropped)-->
+
| 256 × 192 = 256,{{#switch:{{{smsgg|}}}|yes=192,144|256,192}},1 <!--Master System-->
| 512 × 192 = 512,512,192,0,0,0,256 <!--Master System 3D-->
+
| 248 × 192 = 248,248,192,1 <!--Master System (cropped)-->
| 496 × 192 = 496,496,192,0,0,0,248 <!--Master System 3D (cropped)-->
+
| 512 × 192 = 512,512,192,2 <!--Master System 3D-->
| 256 × 224 = 256,320,224,0,0,0,0 <!--Mega Drive-->
+
| 496 × 192 = 496,496,192,2 <!--Master System 3D (cropped)-->
| 256 × 240 = 256,320,240,0,0,0,0 <!--Mega Drive PAL; X68000-->
+
| 256 × 224 = 256,320,224,1 <!--Mega Drive-->
 +
| 256 × 240 = 256,320,240,1 <!--Mega Drive PAL; X68000-->
 
| 640 × 480
 
| 640 × 480
| 320 × 480 = 320,320,240,0,0,0,0 <!--Mega Drive PAL interlaced-->
+
| 320 × 240
| 160 × 144 = 160,192,144,0,0,0,0 <!--Game Gear-->
+
| 640 × 240 <!-- Dreamcast; half res -->
 +
| 320 × 480 = 320,320,240,1 <!--Mega Drive PAL interlaced-->
 +
| 160 × 144 = 160,192,144,1 <!--Game Gear-->
 
| 352 × 224
 
| 352 × 224
| 704 × 448 = 352,320,224,0,0,0,0 <!--Saturn-->
+
| 704 × 448 = 352,320,224,1 <!--Saturn-->
 +
| 704 × 224 = 704,320,224,1
 
| 352 × 240
 
| 352 × 240
 +
| 352 × 480
 
| 352 × 256
 
| 352 × 256
| 704 × 480 = 352,320,240,0,0,0,0 <!--Saturn PAL-->
+
| 704 × 480 = 352,320,240,1 <!--Saturn PAL-->
| 224 × 224 = 224,320,224,0,0,0,0 <!--Bank Panic-->
+
| 704 × 240 = 704,320,240,1
| 240 × 224 = 240,320,224,0,0,0,0 <!--Super Locomotive-->
+
| 224 × 224 = 224,320,224,1 <!--Bank Panic-->
| 288 × 224 = 288,288,224,0,0,0,0 <!--Flashgal, appears to use square pixels.-->
+
| 240 × 224 = 240,320,224,1 <!--Super Locomotive-->
| 384 × 496 = 384,224,320,0,0,0,0 <!--Vertical arcade (e.g. Gain Ground)-->
+
| 288 × 224 = 288,288,224,1 <!--Flashgal, appears to use square pixels.-->
| 384 × 224 = 384,320,224,0,0,0,0 <!-- Capcom arcade -->
+
| 384 × 496 = 384,224,320,1 <!--Vertical arcade (e.g. Gain Ground)-->
| 416 × 224 = 416,320,224,0,0,0,0 <!-- Burning Rival -->
+
| 384 × 224 = 384,320,224,1 <!-- Capcom arcade -->
| 224 × 320 = 224,224,320,0,0,0,0 <!--Vertical arcade (e.g. Time Scanner)-->
+
| 416 × 224 = 416,320,224,1 <!-- Burning Rival -->
| 224 × 256 = 224,224,320,0,0,0,0 <!--Vertical arcade (e.g. Deep Scan)-->
+
| 224 × 320 = 224,224,320,1 <!--Vertical arcade (e.g. Time Scanner)-->
| 240 × 256 = 240,240,320,0,0,0,0 <!--Vertical arcade (e.g. Angel Kids)-->
+
| 224 × 256 = 224,224,320,1 <!--Vertical arcade (e.g. Deep Scan)-->
| 208 × 256 = 208,208,277,0,0,0,0 <!--Vertical arcade (e.g. Bull Fighter)-->
+
| 240 × 256 = 240,240,320,1 <!--Vertical arcade (e.g. Angel Kids)-->
| 224 × 240 = 224,224,320,0,0,0,0 <!--Vertical arcade (e.g. Water Match)-->
+
| 208 × 256 = 208,208,277,1 <!--Vertical arcade (e.g. Bull Fighter)-->
| 480 × 640 = 240,240,320,0,0,0,0 <!--Vertical arcade (e.g. Ikaruga)-->
+
| 224 × 240 = 224,224,320,1 <!--Vertical arcade (e.g. Water Match)-->
| 512 × 480 = 320,320,240,0,0,0,0 <!--Astron Belt-->
+
| 480 × 640 = 240,240,320,1 <!--Vertical arcade (e.g. Ikaruga)-->
| 224 × 288 = 224,224,288,0,0,0,0 <!--Pengo, square pixels.-->
+
| 512 × 480 = 320,320,240,1 <!--Astron Belt-->
| 496 × 384 = 320,320,240,0,0,0,0 <!--Model 1/2 (e.g. Virtua Fighter)-->
+
| 224 × 288 = 224,224,288,1 <!--Pengo, square pixels.-->
| 400 × 254 = 400,320,240,0,0,0,0 <!-- Midway arcade -->
+
| 496 × 384 = 320,320,240,1 <!--Model 1/2 (e.g. Virtua Fighter)-->
| 248 × 224 = 248,320,224,0,0,0,0 <!-- PC Engine -->
+
| 400 × 254 = 400,320,240,1 <!-- Midway arcade -->
| 512 × 239 = 512,320,239,0,0,0,0 <!--SNES-->
+
| 248 × 224 = 248,320,224,1 <!-- PC Engine -->
 +
| 512 × 239 = 512,320,239,1 <!--SNES-->
 
| 512 × 478
 
| 512 × 478
| 256 × 239 = 256,320,239,0,0,0,0 <!--NES/SNES-->
+
| 256 × 239 = 256,320,239,1 <!--NES/SNES-->
| 512 × 224 = 512,320,224,0,0,0,0 <!--SNES-->
+
| 512 × 224 = 512,320,224,1 <!--SNES-->
| 512 × 448 = 320,320,224,0,0,0,0 <!--SNES; PlayStation 2-->
+
| 512 × 448 = 320,320,224,1 <!--SNES; PlayStation 2-->
| 240 × 160 = 240,240,160,0,0,0,0 <!--GBA-->
+
| 240 × 160 = 240,240,160,1 <!--GBA-->
| 256 × 384 = 256,256,384,0,0,0,0 <!--Nintendo DS-->
+
| 256 × 384 = 256,256,384,1 <!--Nintendo DS-->
| 400 × 480 = 320,320,384,0,0,0,0 <!--Nintendo 3DS-->
+
| 400 × 480 = 320,320,384,1 <!--Nintendo 3DS-->
<!--| 800 × 480 = 640,640,384,0,0,0,320 Nintendo 3DS - 3D needs a rethink because Android-->
+
| 400 × 240 = 320,320,192,1 <!--Nintendo 3DS, top-->
| 480 × 272 = 320,320,181,0,0,0,0 <!--PlayStation Portable-->
+
<!--| 800 × 480 = 640,640,384,2 Nintendo 3DS 3D-->
| 960 × 544 = 320,320,181,0,0,0,0 <!--PlayStation Vita-->
+
| 480 × 272 = 320,320,181,1 <!--PlayStation Portable-->
| 800 × 480 = 320,320,192,0,0,0,0 <!--Android-->
+
| 960 × 544 = 320,320,181,1 <!--PlayStation Vita-->
| 480 × 800 = 240,240,400,0,0,0,0 <!--Android; vertical-->
+
| 800 × 480 = 320,320,192,1 <!--Android-->
| 1792 × 828 = 320,320,147.857,0,0,0,0 <!--iOS -->
+
| 480 × 800 = 240,240,400,1 <!--Android; vertical-->
| 160 × 152 = 160,160,152,0,0,0,0 <!--NGPC-->
+
| 1792 × 828 = 320,320,147.857,1 <!--iOS -->
| 256 × 212 = 256,283,212,0,0,0,0 <!-- MSX2 -->
+
| 160 × 152 = 160,160,152,1 <!--NGPC-->
| 320 × 256 = 320,320,240,0,0,0,0 <!-- Amiga -->
+
| 160 × 102 = 160,160,102,1 <!-- Lynx -->
| 304 × 224 = 304,320,224,0,0,0,0 <!-- Amiga -->
+
| 256 × 212 = 256,283,212,1 <!-- MSX2 -->
| 352 × 200 = 352,320,240,0,0,0,0 <!-- Amiga -->
+
| 320 × 256 = 320,320,240,1 <!-- Amiga -->
 +
| 304 × 224 = 304,320,224,1 <!-- Amiga -->
 +
| 352 × 200 = 352,320,240,1 <!-- Amiga -->
 
| 320 × 199
 
| 320 × 199
 
| 320 × 208
 
| 320 × 208
| 320 × 192 = 320,320,240,0,0,0,0 <!-- Amiga -->
+
| 320 × 192 = 320,320,240,1 <!-- Amiga -->
| 312 × 192 = 312,312,234,0,0,0,0 <!-- Amiga -->
+
| 312 × 192 = 312,312,234,1 <!-- Amiga -->
| 256 × 232 = 256,309,232,0,0,0,0 <!--X68000-->
+
| 256 × 232 = 256,309,232,1 <!--X68000-->
 
| 320 × 200
 
| 320 × 200
 
| 640 × 400
 
| 640 × 400
| 640 × 350 = 320,320,240,0,0,0,0 <!--IBM PC-->
+
| 640 × 350 = 320,320,240,1 <!--IBM PC-->
 
| 640 × 300
 
| 640 × 300
| 720 × 348 = 320,320,240,0,0,0,0 <!--IBM PC (Hercules)-->
+
| 720 × 348 = 320,320,240,1 <!--IBM PC (Hercules)-->
| 336 × 240 = 336,320,240,0,0,0,0 <!-- Atari 8-bit -->
+
| 336 × 240 = 336,320,240,1 <!-- Atari 8-bit -->
| 352 × 184 = 352,320,240,0,0,0,0 <!-- VIC-20 -->
+
| 352 × 184 = 352,320,240,1 <!-- VIC-20 -->
| 360 × 230 = 360,320,240,0,0,0,0 <!-- PC-6001 -->
+
| 360 × 240 = 360,320,240,1 <!-- VIC-20 -->
| 360 × 240 = 360,320,240,0,0,0,0 <!-- VIC-20 -->
+
| 360 × 230 = 360,320,240,1 <!-- PC-6001 -->
 
| 320 × 210
 
| 320 × 210
| 320 × 214 = 320,320,240,0,0,0,0 <!-- Atari 2600 -->
+
| 320 × 214 = 320,320,240,1 <!-- Atari 2600 -->
| 280 × 192 = 280,280,210,0,0,0,0 <!-- Apple II -->
+
| 280 × 192 = 280,280,210,1 <!-- Apple II -->
| 768 × 400 = 320,320,240,0,0,0,0 <!-- X68000 (Bonanza Bros.)-->
+
| 768 × 400 = 320,320,240,1 <!-- X68000 (Bonanza Bros.)-->
| 160 × 102 = 160,160,102,0,0,0,0 <!-- Lynx -->
+
| 200 × 160 = 200,200,160,1 <!-- Game.com -->
| 200 × 160 = 200,200,160,0,0,0,0 <!-- Game.com -->
+
| 176 × 208 = 176,176,208,1 <!-- N-Gage -->
| 176 × 208 = 176,176,208,0,0,0,0 <!-- N-Gage -->
 
 
| 1280 × 720
 
| 1280 × 720
 
| 1920 × 1080
 
| 1920 × 1080
 
| 2560 × 1440
 
| 2560 × 1440
| 3840 × 2160 = 320,320,180,0,0,0,0 <!-- HD -->
+
| 3840 × 2160 = 320,320,180,1 <!-- HD -->
 
| 720 × 1280
 
| 720 × 1280
 
| 1080 × 1920
 
| 1080 × 1920
 
| 1440 × 2560
 
| 1440 × 2560
| 2160 × 3840 = 320,180,320,0,0,0,0 <!--HD; vertical-->
+
| 2160 × 3840 = 320,180,320,1 <!--HD; vertical-->
| 320,320,224,0,0,0,0 <!--Default is Mega Drive NTSC-->
+
| 320,320,224,1 <!--Default is Mega Drive NTSC-->
 
}}}}{{let
 
}}}}{{let
 
|thumbw={{#explode:{{#var:bsparams}}|,|0}}
 
|thumbw={{#explode:{{#var:bsparams}}|,|0}}
|bsw={{#explode:{{#var:bsparams}}|,|1}}
+
|bsw={{#explode:{{#var:bsparams}}|,|{{#switch:{{{keepwidth|}}}|yes=0|1}}}}
 
|bsh={{#expr:{{#explode:{{#var:bsparams}}|,|2}}*{{#switch:{{{forcewidescreen|}}}|yes=0.8|1}}}}
 
|bsh={{#expr:{{#explode:{{#var:bsparams}}|,|2}}*{{#switch:{{{forcewidescreen|}}}|yes=0.8|1}}}}
|bst={{#explode:{{#var:bsparams}}|,|3}}
+
|bsc={{#explode:{{#var:bsparams}}|,|3}}
|bsb={{#explode:{{#var:bsparams}}|,|4}}
 
|bsl={{#explode:{{#var:bsparams}}|,|5}}
 
|bsr={{#explode:{{#var:bsparams}}|,|6}}
 
 
}}{{getdim|actual={{#var:imagedim}}|w={{#var:thumbw}}|output=h|var=thumbh}}{{let
 
}}{{getdim|actual={{#var:imagedim}}|w={{#var:thumbw}}|output=h|var=thumbh}}{{let
|scale={{#if:{{{width|}}}|{{#expr:{{{width|}}}/{{#var:bsw}}}}|{{#if:{{{height|}}}|{{#expr:{{{height|}}}/{{#var:bsh}}}}|1}}}}
+
|scale={{#if:{{{width|}}}|{{#expr:{{{width|}}}/({{#var:bsw}}/{{#var:bsc}})}}|{{#if:{{{height|}}}|{{#expr:{{{height|}}}/({{#var:bsh}}/{{#var:bsc}})}}|1}}}}
 
|hscale={{#expr:{{#var:bsw}}/{{#var:thumbw}}}}
 
|hscale={{#expr:{{#var:bsw}}/{{#var:thumbw}}}}
 
|vscale={{#expr:{{#var:bsh}}/{{#var:thumbh}}}}
 
|vscale={{#expr:{{#var:bsh}}/{{#var:thumbh}}}}
 
}}
 
}}
 
<div style="overflow:hidden; display:inline-block;
 
<div style="overflow:hidden; display:inline-block;
width:{{#expr:({{#var:bsw}}-{{#var:bsl}}-{{#var:bsr}})*{{#var:scale}}}}px;
+
width:{{#expr:({{#var:bsw}}*{{#var:scale}})/{{#var:bsc}}}}px;
height:{{#expr:({{#var:bsh}}-{{#var:bst}}-{{#var:bsb}})*{{#var:scale}}}}px;
+
height:{{#expr:{{#var:bsh}}*{{#var:scale}}}}px;
 
">
 
">
 
<div class="bobtransform" style="transform:scale({{#var:hscale}},{{#var:vscale}}); transform-origin:0% 0%; !important;">
 
<div class="bobtransform" style="transform:scale({{#var:hscale}},{{#var:vscale}}); transform-origin:0% 0%; !important;">
<div style="position:relative; width:{{#expr:{{#var:thumbw}}*{{#var:scale}}}}px; height:{{#expr:{{#var:thumbh}}*{{#var:scale}}}}px;
+
<div style="width:{{#expr:{{#var:thumbw}}*{{#var:scale}}}}px; height:{{#expr:{{#var:thumbh}}*{{#var:scale}}}}px;">
top:-{{#expr:{{#var:bst}}*{{#var:scale}}}}px
 
left:-{{#expr:{{#var:bsl}}*{{#var:scale}}}}px
 
">
 
 
[[File:{{{1|}}}|{{#expr:trunc({{#var:thumbw}}*{{#var:scale}})}}px|link={{{link|File:{{{1|}}}}}}]]
 
[[File:{{{1|}}}|{{#expr:trunc({{#var:thumbw}}*{{#var:scale}})}}px|link={{{link|File:{{{1|}}}}}}]]
 
</div>
 
</div>
Line 126: Line 127:
 
{{bobscreen|MagicalPuzzlePopils title.png|width=120}}
 
{{bobscreen|MagicalPuzzlePopils title.png|width=120}}
 
"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not.
 
"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not.
 +
 +
 +
<tt><nowiki>{{bobscreen|SonicColours Wii EU Title.png|forcewidescreen=yes}}</nowiki></tt>
 +
 +
returns
 +
{{bobscreen|SonicColours Wii EU Title.png|forcewidescreen=yes}}
 +
"forcewidescreen" is useful for screenshots that rely on [[anamorphic widescreen]] to display a 4:3 image as a 16:9 image.
  
 
==Examples==
 
==Examples==
Line 358: Line 366:
 
| [[File:Paperboy Lynx title.png]]
 
| [[File:Paperboy Lynx title.png]]
 
| {{bobscreen|Paperboy Lynx title.png}}
 
| {{bobscreen|Paperboy Lynx title.png}}
 +
|-
 +
| <nowiki>{{bobscreen|StreetFighterAlpha3 DC EU Title.png}}</nowiki>
 +
| [[File:StreetFighterAlpha3 DC EU Title.png|320px]]
 +
| {{bobscreen|StreetFighterAlpha3 DC EU Title.png}}
 +
|-
 +
| <nowiki>{{bobscreen|ZeroDivide Saturn JP NecoTataki971.png}}</nowiki>
 +
| [[File:ZeroDivide Saturn JP NecoTataki971.png|320px]]
 +
| {{bobscreen|ZeroDivide Saturn JP NecoTataki971.png}}
 +
|-
 +
| <nowiki>{{bobscreen|3DFantasyZoneII 3DS LinkLoopLandGameplay.png}}</nowiki>
 +
| [[File:3DFantasyZoneII 3DS LinkLoopLandGameplay.png|320px]]
 +
| {{bobscreen|3DFantasyZoneII 3DS LinkLoopLandGameplay.png}}
 +
 +
|-
 +
| <nowiki>{{bobscreen|VMU title.png}}</nowiki>
 +
| [[File:VMU title.png|320px]]
 +
| {{bobscreen|VMU title.png}}
 
|}
 
|}
  

Revision as of 08:18, 1 November 2023


This template sets the maximum width of a screenshot to 320 pixels, and corrects its aspect ratio.

Usage

{{bobscreen|MagicalPuzzlePopils title.png}}

returns

MagicalPuzzlePopils title.png

This is how the game appears on an actual Sega Game Gear. The original image taken from an emulator is below:

MagicalPuzzlePopils title.png

Options

{{bobscreen|MagicalPuzzlePopils title.png|width=120}}

returns

MagicalPuzzlePopils title.png

"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not.


{{bobscreen|SonicColours Wii EU Title.png|forcewidescreen=yes}}

returns

SonicColours Wii EU Title.png

"forcewidescreen" is useful for screenshots that rely on anamorphic widescreen to display a 4:3 image as a 16:9 image.

Examples

Code Raw image Output
{{bobscreen|Gain Ground Title.png|height=320}} Gain Ground Title.png

Gain Ground Title.png

{{bobscreen|Virtua Fighter Title.png}} Virtua Fighter Title.png

Virtua Fighter Title.png

{{bobscreen|AlteredBeast PS2 title.png}} AlteredBeast PS2 title.png

AlteredBeast PS2 title.png

{{bobscreen|BladeEagle title.png}} BladeEagle title.png

BladeEagle title.png

{{bobscreen|OutRun3D title.png}} OutRun3D title.png

OutRun3D title.png

{{bobscreen|Scd titlescreen.png}} Scd titlescreen.png

Scd titlescreen.png

{{bobscreen|WinterHeat title.png}} WinterHeat title.png

WinterHeat title.png

{{bobscreen|Clockwork Knight Title.png}} ClockworkKnightUSPAL Title.png

ClockworkKnightUSPAL Title.png

{{bobscreen|NiGHTS title.png}} NiGHTS title.png

NiGHTS title.png

{{bobscreen|VirtuaFighter 32X Widescreen2.png|forcewidescreen=yes}} VirtuaFighter 32X Widescreen2.png

VirtuaFighter 32X Widescreen2.png

{{bobscreen|VirtuaFighter 32X Widescreen2 PAL.png|forcewidescreen=yes}} VirtuaFighter 32X Widescreen2 PAL.png

VirtuaFighter 32X Widescreen2 PAL.png

{{bobscreen|VirtuaFighter 32X Widescreen2 PAL.png|forcewidescreen=yes|width=200}} VirtuaFighter 32X Widescreen2 PAL.png

VirtuaFighter 32X Widescreen2 PAL.png

{{bobscreen|VirtuaFighter 32X Widescreen2 PAL.png|forcewidescreen=yes|height=240}} VirtuaFighter 32X Widescreen2 PAL.png

VirtuaFighter 32X Widescreen2 PAL.png

{{bobscreen|Deep Scan.png}} Deep Scan.png

Deep Scan.png

{{bobscreen|Deep Scan.png|height=320}} Deep Scan.png

Deep Scan.png

{{bobscreen|Deep Scan.png|width=200}} Deep Scan.png

Deep Scan.png

{{bobscreen|Alex Kidd in Miracle World Title.png}} Alex Kidd in Miracle World Title.png

Alex Kidd in Miracle World Title.png

{{bobscreen|Outrun2spsdxscreen.png|width=320}} Outrun2spsdxscreen.png

Outrun2spsdxscreen.png

{{bobscreen|OutRun IBMPC CGA Title.png|width=320}} OutRun IBMPC CGA Title.png

OutRun IBMPC CGA Title.png

{{bobscreen|OutRun IBMPC Hercules Title.png|width=320}} OutRun IBMPC Hercules Title.png

OutRun IBMPC Hercules Title.png

{{bobscreen|GoldenAxe IBMPC Hercules Title.png|width=320}} GoldenAxe IBMPC Hercules Title.png

GoldenAxe IBMPC Hercules Title.png

{{bobscreen|SpaceHarrier Amiga title.png|width=320}} SpaceHarrier Amiga title.png

SpaceHarrier Amiga title.png

{{bobscreen|FroggerII A8B Level1.png|width=320}} FroggerII A8B Level1.png

FroggerII A8B Level1.png

{{bobscreen|AfterBurnerII PCE Title.png}} AfterBurnerII PCE Title.png

AfterBurnerII PCE Title.png

{{bobscreen|Columns MSX2 Title2.png}} Columns MSX2 Title2.png

Columns MSX2 Title2.png

{{bobscreen|BuckRogers VIC20 Title.png}} BuckRogers VIC20 Title.png

BuckRogers VIC20 Title.png

{{bobscreen|BuckRogers VIC20 Gameplay.png}} BuckRogers VIC20 Gameplay.png

BuckRogers VIC20 Gameplay.png

{{bobscreen|Frogger 2600 Gameplay.png}} Frogger 2600 Gameplay.png

Frogger 2600 Gameplay.png

{{bobscreen|SuperZaxxon AppleII Gameplay.png}} SuperZaxxon AppleII Gameplay.png

SuperZaxxon AppleII Gameplay.png

{{bobscreen|Carnival 2600 Gameplay.png}} Carnival 2600 Gameplay.png

Carnival 2600 Gameplay.png

{{bobscreen|GLOC Amiga Title.png}} GLOC Amiga Title.png

GLOC Amiga Title.png

{{bobscreen|HotRod Amiga Title.png}} HotRod Amiga Title.png

HotRod Amiga Title.png

{{bobscreen|SpaceHarrier X68 JP SSBoss.png}} SpaceHarrier X68 JP SSBoss.png

SpaceHarrier X68 JP SSBoss.png

{{bobscreen|BonanzaBros_X68_JP_SSTitle.png}} BonanzaBros X68 JP SSTitle.png

BonanzaBros X68 JP SSTitle.png

{{bobscreen|AlienSyndrome X68 JP SSIngame.png}} AlienSyndrome X68 JP SSIngame.png

AlienSyndrome X68 JP SSIngame.png

{{bobscreen|LastBattle Amiga Title.png}} LastBattle Amiga Title.png

LastBattle Amiga Title.png

{{bobscreen|Doom SNES Title.png}} Doom SNES Title.png

Doom SNES Title.png

{{bobscreen|Flashback Amiga Title.png}} Flashback Amiga Title.png

Flashback Amiga Title.png

{{bobscreen|GhoulsnGhosts Arcade Title.png}} GhoulsnGhosts Arcade Title.png

GhoulsnGhosts Arcade Title.png

{{bobscreen|DarkCastle Amiga Title.png}} DarkCastle Amiga Title.png

DarkCastle Amiga Title.png

{{bobscreen|Lemmings IBMPC EGA Title.png}} Lemmings IBMPC EGA Title.png

Lemmings IBMPC EGA Title.png

{{bobscreen|MortalKombat Arcade Title.png}} MortalKombat Arcade Title.png

MortalKombat Arcade Title.png

{{bobscreen|BurningRival title.png}} BurningRival title.png

BurningRival title.png

{{bobscreen|VirtuaRacing Model1 US WDUD Widescreen.png|forcewidescreen=yes|height=240}} VirtuaRacing Model1 US WDUD Widescreen.png

VirtuaRacing Model1 US WDUD Widescreen.png

{{bobscreen|LostVikings Amiga Title.png}} LostVikings Amiga Title.png

LostVikings Amiga Title.png

{{bobscreen|Ikaruga title1.png|link=Ikaruga}} Ikaruga title1.png

Ikaruga title1.png

{{bobscreen|ComixZone PC Cheat.png|noresize=yes}} ComixZone PC Cheat.png ComixZone PC Cheat.png
{{bobscreen|ComixZone PC Cheat.png|noresize=yes|width=200}} ComixZone PC Cheat.png ComixZone PC Cheat.png
{{bobscreen|ComixZone PC Cheat.png|noresize=yes|height=200}} ComixZone PC Cheat.png ComixZone PC Cheat.png
{{bobscreen|SegaRally Saturn EU Title.png}} SegaRally Saturn EU Title.png

SegaRally Saturn EU Title.png

{{bobscreen|TimeScanner Title.png}} TimeScanner Title.png

TimeScanner Title.png

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