Difference between revisions of "Star Wars: Episode I Jedi Power Battles/Hidden content"

From Sega Retro

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| image1=
 
| image1=
 
| desc=Clears the screen.
 
| desc=Clears the screen.
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====<tt>color</tt>====
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{{HiddenContent
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====<tt>dump</tt>====
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{{HiddenContent
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====<tt>history</tt>====
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{{HiddenContent
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}}
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====<tt>key</tt>====
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{{HiddenContent
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====<tt>card</tt>====
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{{HiddenContent
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====<tt>savekeys</tt>====
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{{HiddenContent
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====<tt>loadkeys</tt>====
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}}
 
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| image1=
 
| image1=
 
| desc=Shows the contents of a memory card ([[VMU]]).
 
| desc=Shows the contents of a memory card ([[VMU]]).
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====<tt>list</tt>====
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{{HiddenContent
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====<tt>run</tt>====
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{{HiddenContent
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====<tt>new</tt>====
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{{HiddenContent
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}}
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====<tt>save</tt>====
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{{HiddenContent
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}}
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====<tt>load</tt>====
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{{HiddenContent
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}}
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====<tt>exit</tt>====
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{{HiddenContent
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}}
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====<tt>power</tt>====
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{{HiddenContent
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}}
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====<tt>set</tt>====
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{{HiddenContent
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====<tt>node</tt>====
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{{HiddenContent
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====<tt>line</tt>====
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{{HiddenContent
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====<tt>point</tt>====
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{{HiddenContent
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====<tt>circle</tt>====
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{{HiddenContent
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====<tt>move</tt>====
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====<tt>sclear</tt>====
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====<tt>toggle</tt>====
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====<tt>increment</tt>====
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====<tt>decrement</tt>====
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}}
 
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Revision as of 15:10, 10 February 2024

Back to: Star Wars: Episode I Jedi Power Battles.

Show/hide radar

JediPowerBattles DC US Radar.png

Pause the game and press Up Down Up L R L. If entered correctly, a radar/map will appear at the top centre of the screen showing where enemies and hostages are.

Return to the last checkpoint

Pause the game and press L R L L R R L R R L. This will instantly warp you back to the last checkpoint.

Jedi Power Battle

JediPowerBattles DC US JediPowerBattle1.png

JediPowerBattles DC US JediPowerBattle2.png

During a two player game, press HOLD R+X+Y+BA. This will activate (or deactivate) "Jedi Power Battle", letting the two Jedi attack each other.

Jedi Power Basic

JediPowerBattles DC US JPB1.png

JediPowerBattles DC US JPB2.png

Jedi Power Battles has an in-game console, accessible by inserting a Dreamcast Keyboard into controller port C. Pressing ¬ will toggle on/off a console prompt, however you will not be able to do anything with it unless you first enter the code rbpcchsf3 (NTSC-U) or rbpcchsf4 (PAL).

With the code entered, you will now have access to "Jedi Power Basic", an entire programming language that allows you to manipulate much of the game in real-time.

Supplying "?" as the first argument to a command will give a description of what the command does.

Commands

px
This list is incomplete.
The following list has been marked as incomplete. If you can, please complete it.

help

JediPowerBattles DC US JPB help.png

Shows a subset of the available commands for JPB.

cls

Notavailable.svg

Clears the screen.

color

Notavailable.svg

dump

Notavailable.svg

history

Notavailable.svg

key

Notavailable.svg

card

Notavailable.svg

savekeys

Notavailable.svg

loadkeys

Notavailable.svg

dir

Notavailable.svg

Shows the contents of a memory card (VMU).

list

Notavailable.svg

run

Notavailable.svg

new

Notavailable.svg

save

Notavailable.svg

load

Notavailable.svg

exit

Notavailable.svg

power

Notavailable.svg

set

Notavailable.svg

node

Notavailable.svg

line

Notavailable.svg

point

Notavailable.svg

circle

Notavailable.svg

move

Notavailable.svg

sclear

Notavailable.svg

toggle

Notavailable.svg

increment

Notavailable.svg

decrement

Notavailable.svg

References


Star Wars: Episode I Jedi Power Battles

JediPowerBattles title.png

Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Reception | Bootlegs


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