Difference between revisions of "Ken Balthaser"

From Sega Retro

(Page creation.)
 
m
Line 8: Line 8:
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' is the first product development manager of [[Sega of America]], hired in 1989 by [[Michael Katz]] to address the issue of the early [[Sega Genesis]] library having a low representation of locally-developed American games, and to reduce the reliance on localizing Japanese releases. Balthaser established connections with third-party studios for game development to expand the platform’s lineup, and began the Sega of America methodology of having product managers, or producers, supervise development of external projects. Balthaser’s contributions were also key to the establishment of Sega of America’s first in-house game development studios, and can be attributed to much of the success of the early Sega Genesis library.
+
{{sub-stub}}
 +
{{rewrite}}
 +
'''{{PAGENAME}}''' is the first product development manager of [[Sega of America]], hired in 1989 by [[Michael Katz]] to address the issue of the early [[Sega Genesis]] library having a low representation of locally-developed American games, and to reduce the reliance on localizing Japanese releases. Balthaser established connections with third-party studios for game development to expand the platform’s lineup, and began the Sega of America methodology of having product managers, or producers, supervise development of external projects. Balthaser’s contributions were also key to the establishment of Sega of America’s first in-house game development studios, and can be attributed to much of the success of the early Sega Genesis library.
  
 
==Production history==
 
==Production history==

Revision as of 04:51, 18 March 2021

Notavailable.svg
Ken Balthaser
Company(ies): Sega of America
Role(s): Product Development Manager, Senior V.P. of Product Development

This teeny-tiny article needs some work. You can help us by expanding it.



Rewrite.svg
This article needs to be rewritten.
This article needs to be rewritten to conform to a higher standard of article quality. After the article has been rewritten, you may remove this message. For help, see the How to Edit a Page article.

Ken Balthaser is the first product development manager of Sega of America, hired in 1989 by Michael Katz to address the issue of the early Sega Genesis library having a low representation of locally-developed American games, and to reduce the reliance on localizing Japanese releases. Balthaser established connections with third-party studios for game development to expand the platform’s lineup, and began the Sega of America methodology of having product managers, or producers, supervise development of external projects. Balthaser’s contributions were also key to the establishment of Sega of America’s first in-house game development studios, and can be attributed to much of the success of the early Sega Genesis library.

Production history

No results

Interviews

References