Pop Breaker

From Sega Retro

n/a

PopBreaker title.png

Pop Breaker
System(s): Sega Game Gear
Publisher: Microcabin
Developer:
Peripherals supported: Gear-to-Gear Cable
Genre: Shooting[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Game Gear
JP
¥3,800 (3,914)3,800e[3] T-51017

This teeny-tiny article needs some work. You can help us by expanding it.


Pop Breaker (ポップブレイカー) is a shooting game for the Sega Game Gear. It was only released in Japan.

Story

Pop Breaker, Intermission.png

Yuki

Yuki Takeshita is a high school student who is taking the entry exam for FSWAT, a newly formed defense force. In the simulation, she pilots a hovertank named Diana.

Gameplay

The game is a puzzle-based shooter. The player controls Yuki's hovercraft Diana from an overhead perspective and navigates through a board-like environment. The playfield is a large grid with different blocks and tiles that affect Diana's movement or weapon. The D-pad changes the direction that the craft faces or moves the craft in the direction it is already facing. The movement of the craft is fixed to the grid. The craft can fire an energy bullet with 1 but must stop before firing. The craft can move backwards without changing direction by pressing 2. It can fire while moving backwards, which is the only way it can fire while moving. Diana is a 3x3 square on the grid; before the game starts, the player can choose to mount the turret on the top-left, middle, or top-right of the craft.

The goal of each stage is to destroy a green machine. The machine returns fire very quickly, so the player must quickly evade it. There are also turrets and mines that are hostile to the player. Diana is destroyed by a single hit from any enemy. The layout of the stage may require the player to clear the way to the machine or to use the behavior of the tiles to attack the machine. Blocks prevent movement; some are breakable and some are unbreakable. Arrows on the ground push the tank in a direction when the player drives over them, and triangular bumpers deflect the player's shots at right angles. Some stages contain power-up items that can be collected by driving over them.

Production credits

  • Program: Mick, Ron Ando, Hory
  • Music: Dragon, Nas
  • Debug: Ito Jr
  • Amuse: Papa, Hidemaro
  • Thanks: Kantoku
Source:
In-game credits

Magazine articles

Main article: Pop Breaker/Magazine articles.

Promotional material

Logo-pdf.svg
"Next Spring" advertisement in Beep! MegaDrive (JP) #1990-12: "December 1990" (1990-11-08)
also published in:
Logo-pdf.svg
Logo-pdf.svg
"Coming soon" advertisement in Beep! MegaDrive (JP) #1991-02: "February 1991" (1991-01-08)
also published in:
Logo-pdf.svg
Logo-pdf.svg
"Coming 2/23" advertisement in Beep! MegaDrive (JP) #1991-03: "March 1991" (1991-02-08)
also published in:
Logo-pdf.svg
Logo-pdf.svg
"For sale now" advertisement in Mega Drive Fan (JP) #15: "April 1991" (1991-03-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
60
[8]
Beep! MegaDrive (JP) NTSC-J
55
[9]
Console XS (UK) NTSC-J
68
[10]
Hippon Super (JP) NTSC-J
70
[11]
Hippon Super (JP) NTSC-J
70
[12]
Joystick (FR)
68
[13]
Power Play (DE)
38
[14]
Sega Pro (UK)
79
[15]
Sega Pro (UK) NTSC-J
68
[16]
Sega Saturn Magazine (JP) NTSC-J
53
[17]
Sega Game Gear
63
Based on
10 reviews

Pop Breaker

Game Gear, JP
PopBreaker GG JP Box Back.jpgNospine-small.pngPopBreaker GG JP Box Front.jpg
Cover
PopBreaker GG JP Cart.jpg
Cart
PopBreaker GG JP Manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Game Gear
 ?
CRC32 71deba5a
MD5 e0e2fbd5834c04574795c923b0147f39
SHA-1 9c358504d3c106dd62bd8981132b47cdb95903de
128kB Cartridge (JP)

References


Pop Breaker

PopBreaker title.png

Main page | Maps | Bugs | Magazine articles | Reception


No results