Difference between revisions of "Akira Iketani"

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| divisions=[[Sega CS3 (2008-2015)|Sega CS3]]{{ref|https://web.archive.org/web/20100727003232/http://cedec.cesa.or.jp/2010/program/VA/C10_P0057.html}}, [[Online R&D]]
 
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{{sub-stub}}'''{{PAGENAME}}''' (池谷 章) isa character technical art director{{ref|https://web.archive.org/web/20220624025412/https://cedec.cesa.or.jp/2022/session/detail/25}} at [[Sega of Japan]]. He has been working on the ''[[:category:Phantasy Star (franchise)|Phantasy Star]]'' franchise since ''[[Phantasy Star Universe]]'', and was originally responsible for programming the character customization{{ref|https://web.archive.org/web/20220624025412/https://cedec.cesa.or.jp/2022/session/detail/25}}.
  
 
==Production history==
 
==Production history==
{{ProductionHistory|Akira Iketani}}
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{{ProductionHistory|Akira Iketani|池谷 章}}
  
 
==References==
 
==References==
 
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Latest revision as of 10:26, 2 February 2024

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Akira Iketani
Date of birth: 1970[1] (age 53-54)
Employment history:
Divisions:
Divisions:
ゲームコンテンツ&サービス事業本部 第3事業部 第3開発1部
Role(s): Artist
Education: Osaka University of Arts (Visual Concept Planning Department)[1]

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Akira Iketani (池谷 章) isa character technical art director[3] at Sega of Japan. He has been working on the Phantasy Star franchise since Phantasy Star Universe, and was originally responsible for programming the character customization[3].

Production history

References

  1. 1.0 1.1 http://area.autodesk.jp/event/webinar/maxday2017/ (Wayback Machine: 2016-06-08 09:47)
  2. http://cedec.cesa.or.jp/2010/program/VA/C10_P0057.html (Wayback Machine: 2010-07-27 00:32)
  3. 3.0 3.1 3.2 https://cedec.cesa.or.jp/2022/session/detail/25 (Wayback Machine: 2022-06-24 02:54)