Difference between revisions of "Aurail"

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| bobscreen=Aurail_System16BTitleScreen.png
 
| bobscreen=Aurail_System16BTitleScreen.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega]]/[[Westone]]
+
| developer=[[Sega]], [[Westone]]
 
| system=[[Sega System 16B]]
 
| system=[[Sega System 16B]]
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| players=
 
| genre=Shoot-'em-Up
 
| genre=Shoot-'em-Up
 
| releases={{releasesArcade
 
| releases={{releasesArcade
| sys16_date_jp=1990
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| sys16_date_jp=1990-10{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=104}}
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' (オーライル) is a 1990 arcade shooter for [[Sega System 16B]] hardware by [[Sega]] and [[Westone]]. You play as a tank in both overhead 2D and first-peson 3D modes. In the overhead mode, you can either shoot single shots and move or shoot rapidfire while stationary depending on how long you hold the fire button for; another button launches a shield.
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{{sub-stub}}'''''{{PAGENAME}}''''' (オーライル) is a 1990 arcade shooter for [[Sega System 16B]] hardware by [[Sega]] and [[Westone]].
 +
 
 +
==Gameplay==
 +
The player controls as a tank in both overhead 2D and first-peson 3D modes. In the overhead mode, the player can either shoot single shots and move or shoot rapidfire while stationary depending on how long they hold the fire button for; another button launches a shield.
  
 
==Production credits==
 
==Production credits==
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*'''BG Designer:''' [[Hiromi Kurihara]], [[Maki Ohzora]]
 
*'''BG Designer:''' [[Hiromi Kurihara]], [[Maki Ohzora]]
 
*'''Music Composer:''' [[Shinichi Sakamoto|Sinichi Sakamoto]], Napalm Hiromitsu
 
*'''Music Composer:''' [[Shinichi Sakamoto|Sinichi Sakamoto]], Napalm Hiromitsu
*'''Assistant Director:''' [[Yoshihisa Shimizu]]
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*'''Assistant Director:''' {{rolloverText|Yoshihisa Shimizu|清水 義久}}
 
*'''Programmer:''' [[Naoki Hoshizaki]]
 
*'''Programmer:''' [[Naoki Hoshizaki]]
 
*'''CG Designer:''' [[Mina Morioka]], [[Susumu Konno]], [[Tomoko Nakayama]]
 
*'''CG Designer:''' [[Mina Morioka]], [[Susumu Konno]], [[Tomoko Nakayama]]
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| console=SYS16
 
| console=SYS16
 
}}
 
}}
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 +
==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==Physical scans==
 
==Physical scans==
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| region=US
 
| region=US
 
| manual=Aurail System16 US Manual.pdf
 
| manual=Aurail System16 US Manual.pdf
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}}
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{{ScanArcade
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| console=System 16
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| region=JP
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| instructioncard1=Notavailable.svg
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| instructioncard2=Notavailable.svg
 
}}
 
}}
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 14:30, 17 March 2024

n/a

Aurail System16BTitleScreen.png

Aurail
System(s): Sega System 16B
Publisher: Sega
Developer:
Genre: Shoot-'em-Up

















Release Date RRP Code
Arcade (System 16)
JP
¥? ?































This teeny-tiny article needs some work. You can help us by expanding it.


Aurail (オーライル) is a 1990 arcade shooter for Sega System 16B hardware by Sega and Westone.

Gameplay

The player controls as a tank in both overhead 2D and first-peson 3D modes. In the overhead mode, the player can either shoot single shots and move or shoot rapidfire while stationary depending on how long they hold the fire button for; another button launches a shield.

Production credits


Magazine articles

Main article: Aurail/Magazine articles.

Physical scans

System 16, US
Aurail System16 US Manual.pdf
Manual
System 16, JP
Notavailable.svgNotavailable.svg
Instuction card(s)

References