Difference between revisions of "Carl Mey"

From Sega Retro

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| company=[[Electronic Arts]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}, [[Sega of America]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}, [[Gametek]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}, [[Presage Software|Presage Studios]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}
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| employment={{Employment|
 +
| company=[[Electronic Arts]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/details/experience/}}
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| notsega=yes
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| start=1989-11
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| end=1992-04
 +
}}
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{{Employment|
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| company=[[Sega of America]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/details/experience/}}
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| start=1992-04
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| end=1994-04
 +
}}
 +
{{Employment|
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| company=[[WMS Gaming]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/details/experience/}}
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| notsega=yes
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| start=1994-04
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| end=1996-03
 +
}}
 +
{{Employment|
 +
| company=[[Gametek]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/details/experience/}}
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| notsega=yes
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| start=1996-03
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| end=1998-08
 +
}}
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{{Employment|
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| company=[[Presage Studios]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/details/experience/}}
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| notsega=yes
 +
| start=1999-10
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| end=2001-04
 +
}}
 +
{{Employment|
 +
| company=[[Namco USA]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/details/experience/}}
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| notsega=yes
 +
| start=2001-03
 +
| end=2003-03
 +
}}
 
| role=Producer{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}, Programmer{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}
 
| role=Producer{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}, Programmer{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}
| education=[[wikipedia:College of Marin|College of Marin]] (1981-1982){{ref|https://www.linkedin.com/in/carl-mey-070587172/}}
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| education=[[wikipedia:College of Marin|College of Marin]] (1981-1982; BS Computer Science and Electronic Engineering){{ref|https://www.linkedin.com/in/carl-mey-070587172/}}
 
}}{{sub-stub}}'''{{PAGENAME}}''' is an American programmer and former [[Sega of America]] producer{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}, notable for serving as the producer of the unreleased [[Sega VR]] headset's four planned games.
 
}}{{sub-stub}}'''{{PAGENAME}}''' is an American programmer and former [[Sega of America]] producer{{ref|https://www.linkedin.com/in/carl-mey-070587172/}}, notable for serving as the producer of the unreleased [[Sega VR]] headset's four planned games.
 
==Career==
 
  
 
==Production history==
 
==Production history==

Revision as of 06:09, 14 April 2024

CarlMey.png
Carl Mey
Place of birth: United States
Employment history:
Electronic Arts[1] (1989-11 – 1992-04)
Sega of America[1] (1992-04 – 1994-04)
WMS Gaming[1] (1994-04 – 1996-03)
Gametek[1] (1996-03 – 1998-08)
Presage Studios[1] (1999-10 – 2001-04)
Namco USA[1] (2001-03 – 2003-03)
Role(s): Producer[2], Programmer[2]
Education: College of Marin (1981-1982; BS Computer Science and Electronic Engineering)[2]

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Carl Mey is an American programmer and former Sega of America producer[2], notable for serving as the producer of the unreleased Sega VR headset's four planned games.

Production history

External links

References