Difference between revisions of "Carl Mey"

From Sega Retro

m
m
 
Line 28: Line 28:
 
}}
 
}}
 
{{Employment|
 
{{Employment|
| company=[[Presage Studios]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/details/experience/}}
+
| company=[[Presage Studio]]{{ref|https://www.linkedin.com/in/carl-mey-070587172/details/experience/}}
 
| notsega=yes
 
| notsega=yes
 
| start=1999-10
 
| start=1999-10

Latest revision as of 06:15, 14 April 2024

CarlMey.png
Carl Mey
Place of birth: United States
Employment history:
Electronic Arts[1] (1989-11 – 1992-04)
Sega of America[1] (1992-04 – 1994-04)
WMS Gaming[1] (1994-04 – 1996-03)
Gametek[1] (1996-03 – 1998-08)
Presage Studio[1] (1999-10 – 2001-04)
Namco USA[1] (2001-03 – 2003-03)
Role(s): Producer[2], Programmer[2]
Education: College of Marin (1981-1982; BS Computer Science and Electronic Engineering)[2]

This teeny-tiny article needs some work. You can help us by expanding it.


Carl Mey is an American programmer and former Sega of America producer[2], notable for serving as the producer of the unreleased Sega VR headset's four planned games.

Production history

External links

References