FutureScape Productions

From Sega Retro


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FutureScape Productions was an American video game developer most known for providing software for dedicated peripherals, such as the unreleased Sega VR game Nuclear Rush.

Company

Co-founded by former Electronic Arts technical director Kevin McGrath[4] and programmer Kenneth Hurley in October 1992[1], FutureScape Productions served as a third-party game developer for publishers such as Sega, Electronic Arts, Crystal Dynamics[3], and Accolade. The company consisted of about 9 people, including four artists, three programmers, one business manager, and a CEO[5], with up to four additional contracted employees.[4] According to Hurley, his (and likely most of FutureScape's games) were coded in C, C++, and assembly language. Importantly, the company was located just a few minutes' drive from Sega of America's headquarters, allowing quick and local access to the company's resources.

Sometime in 1994[2] (either that February[6] or August[5]), FutureScape Productions appears to have gone out of business.

Softography

Mega Drive

Mega-CD

References