Difference between revisions of "KID"

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{{CompanyBob
{{Company
 
 
| logo=KID logo.png
 
| logo=KID logo.png
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| founded=1987-12{{ref|http://gdri.smspower.org/wiki/index.php/KID}}
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| defunct=2006-11{{ref|http://gdri.smspower.org/wiki/index.php/KID}}
 
| tseries=T-197
 
| tseries=T-197
}}
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| headquarters=[[wikipedia:Japan|Japan]]
'''KID''' (キッド) was or is a Japanese software developer. They were responsible for numerous action games in the late 1980s and early 1990s before switching to developing visual novels (almost, if not totally) exclusively starting in the late 1990s.
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}}'''KID Co., Ltd.''' (株式会社キッド) (Kindle Imagine Develop{{fileref|KID logo.png}}) was a Japanese video game publisher and developer, most known for later specializing in adult dating simulation games.
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==Company==
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Founded in December 1987 and officially incorporated on May 12, 1988, KID was headed by Hisayoshi Ichikawa (市川久祥) and started its existence primarily as a contract developer for game publishers. The company develops for a wide range of platforms, and as its success afforded the company more resources, it began to contract the production of its games to other Japanese developers. {{ref|http://gdri.smspower.org/wiki/index.php/KID}}
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In the late 1990s, KID shifted to mainly publishing adult dating simulation games and visual novels, and quickly became a prolific company in those markets. By the mid 2000s, however, KID had encountered significant financial hardships, and in November 2006 the company officially filed for bankruptcy. KID's assets (and the rights to its games) were acquired by [[Cyberfront]], and much of the remaining development staff joined [[5pb.]]{{ref|http://gdri.smspower.org/wiki/index.php/KID}}
  
 
==Softography==
 
==Softography==
<!-- TODO ask CRV about this
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{{CompanyHistoryAll|KID}}
===[[Mega Drive]]===
 
*''[[Mystical Fighter]]'' (1991)
 
-->
 
 
 
===[[Saturn]]===
 
*''[[Can Can Bunny Premiere]]'' (1996)
 
*''[[Can Can Bunny Premiere 2]]'' (1996)
 
*''[[Can Can Bunny Extra]]'' (1997)
 
*''[[Houkago Ren-ai Club: Ren no Etude]]'' (1998)
 
*''[[Gunblaze-S]]'' (1998)
 
*''[[Sakamoto Ryuuma: Ishin Kaikoku]]'' (1998)
 
*''[[Tenant Wars]]'' (1998)
 
*''[[Pia Carrot e Youkoso!!]]'' (1998)
 
*''[[Game de Seishun]]'' (1998)
 
*''[[High School Terra Story]]'' (1998)
 
*''[[Virtuacall S]]'' (1998)
 
*''[[She'sn]]'' (1998)
 
*''[[Ruriiro no Yuki]]'' (1998)
 
*''[[6 Inch My Darling]]'' (1998)
 
*''[[Kiss Yori...]]'' (1999)
 
  
===[[Dreamcast]]===
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==External links==
*''[[Treasure Strike]]'' (2000)
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*[https://web.archive.org/web/19961221083423/http://www.kid-game.com/ Official website] (Japanese) (Wayback Machine)
*''[[Memories Off Complete]]'' (2000)
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*[http://gdri.smspower.org/wiki/index.php/KID KID] at [http://gdri.smspower.org Game Developer Research Institute]
*''[[Memories Off 2nd]]'' (2000)
 
*''[[Never7: the end of infinity]]'' (2000)
 
*''[[Close to: Inori no Oka]]'' (2001)
 
*''[[Yume No Tsubasa: fate of heart]]'' (2001)
 
*''[[Tentama: 1st sunny side]]'' (2001)
 
*''[[Prism Heart]]'' (2001)
 
*''[[My Merry May]]'' (2002)
 
*''[[Milky Season]]'' (2002)
 
*''[[Ever 17: the out of infinity]]'' (2002)
 
*''[[Bokuto, Bokurano Natsu]]'' (2002)
 
*''[[Omoide Ni Kawaru Kimi: Memories Off]]'' (2002)
 
*''[[My Merry Maybe]]'' (2003)
 
*''[[Iris]]'' (2003)
 
*''[[Erde: Nezu no Ki no Shita de]]'' (2003)
 
*''[[Ever 17: the out of infinity: Premium Edition]]'' (2003)
 
*PIZZICATO POLKA ~縁鎖現夜~ (2004)
 
*水月 ~迷心~ (2004)
 
  
[[Category:Companies]]
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==References==
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<references />

Latest revision as of 15:12, 27 February 2023

https://retrocdn.net/images/2/22/KID_logo.png

KID logo.png
KID
Founded: 1987-12[1]
Defunct: 2006-11[1]
T-series code: T-197
Headquarters:
Japan

KID Co., Ltd. (株式会社キッド) (Kindle Imagine Develop[2]) was a Japanese video game publisher and developer, most known for later specializing in adult dating simulation games.

Company

Founded in December 1987 and officially incorporated on May 12, 1988, KID was headed by Hisayoshi Ichikawa (市川久祥) and started its existence primarily as a contract developer for game publishers. The company develops for a wide range of platforms, and as its success afforded the company more resources, it began to contract the production of its games to other Japanese developers. [1]

In the late 1990s, KID shifted to mainly publishing adult dating simulation games and visual novels, and quickly became a prolific company in those markets. By the mid 2000s, however, KID had encountered significant financial hardships, and in November 2006 the company officially filed for bankruptcy. KID's assets (and the rights to its games) were acquired by Cyberfront, and much of the remaining development staff joined 5pb.[1]

Softography

External links

References