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Revision as of 19:28, 19 April 2014


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n/a

MushaAleste MDTitleScreen.png

Musha Aleste: Full Metal Fighter Ellinor/M.U.S.H.A.
System(s): Sega Mega Drive, Virtual Console
Publisher: Toaplan (US Seismic)
Developer:
Genre: Shoot-'em-Up

















Release Date RRP Code
CERO
Missing Parameter!

Musha Aleste: Full Metal Fighter Ellinor (武者アレスタ), known in the US as M.U.S.H.A.: Metallic Uniframe Super Hybrid Armor, is a 1990 shoot-'em-up developed by Compile for the Sega Mega Drive and published in Japan by Toaplan and in the US by Seismic (there was no European release). It is the only Mega Drive game in Compile's Aleste series of shoot-'em-ups and the first released-overseas game in the series to not use the Power Strike name. It has since been released on at least the Japanese Virtual Console; according to Sega of Japan the game is licensed from naxat soft, who are thus presumed to have bought the rights from either Compile or D4Entertainment after Compile's bankruptcy.

Dire51, a supercomputer crafted to control a space colony, goes rogue and sends its attack robots, led by mech Big Asia., to destroy mankind. A team of fighters in giant mechs try to stop it, but all but one, Ellinor (Terri in the US version), are killed, leaving Ellinor to save humanity from destruction on his own.

Gameplay

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C shoots; there is rapidfire, but there will be a gap every few shots. There are two means of powering up. First, scattered throughout the levels are pods containing small vertical bars that flash red, green, and blue. Shooting at the pods will have them spit out the vertical bars, which will power up your main weapon. Second, some enemies produce larger, colored powerup balls called "P-chips." P-chips cause the mech to change color and adapt a subweapon which is fired with B. P-chip abilities can be upgraded with further P-chips of the same color; taking a different color P-chip will replace whatever P-chip power the player already has. If the player gets hit, he will first lose his subweapon, then one life.

With enough of either chip, you get subships whose firing direction can be controlled with the A button (see the HUD to see the current firing direction).

Production Credits

Game Design: Compile
Supervisor: Jemini Hirono
Programer

68000 Side: Yu-Ichi Toyama
Z80 Side: Kyo-Ra Yumi

Art Director: Kazuyuki Nakashima
Visual Cooperator: Janus Teramoto, Hiroshi Satou, Sho-Ji Yamada, Mashira FX-3
Music Composer: Mr. Sakoda [NOTE: Credited as Washija in the US version]
Sound Effect: Mats
Special Thanks: Kouji Mizuta
Test Player: Bobmitsu, Mikeo, Zenchi, Yasunari Watanabe
Produced by: Moo Niitani
Presented by: Compile 1990

Physical Scans

Sega Retro Average 
Publication Score Source
71 №4, p32
70 №111, p39
92 №10
90 №14, p128
52 №5, p93
71 №1, p79
80 №7, p66
60 №23, p54
80 №1, p18
80 №18, p64
70 №10, p68/69
Sega Mega Drive
74
Based on
11 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[1]
1700 igr dlya Sega (RU)
60
[2]
Aktueller Software Markt (DE)
80
[3]
Beep! MegaDrive (JP) NTSC-J
78
[4]
Complete Guide to Consoles (UK)
71
[5]
The Complete Guide to Sega (UK)
71
[6]
Console Mania (IT)
90
[7]
Console XS (UK) NTSC-J
80
[8]
Computer & Video Games (UK)
70
[9]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[10]
Famitsu (JP) NTSC-J
68
[11]
GamePro (US) NTSC-U
92
[12]
Games-X (UK)
92
[13]
Génération 4 (FR)
84
[14]
Joystick (FR) NTSC-J
90
[15]
Sega Mega Drive Advanced Gaming (UK) NTSC-J
52
[16]
Mega Drive Fan (JP) NTSC-J
84
[17]
Mega Play (US) NTSC-U
85
[18]
MegaTech (UK)
71
[19]
Mean Machines Sega (UK)
71
[20]
Power Play (DE)
84
[21]
Raze (UK) NTSC-J
80
[22]
Sega Power (UK) NTSC-J
50
[23]
Sega Pro (UK) NTSC-J
83
[24]
Sega Pro (UK) NTSC-J
80
[25]
Sega Force (UK) NTSC-U
70
[26]
Sega Saturn Magazine (JP) NTSC-J
84
[27]
Tricks 16 bit (RU)
65
[28]
VideoGames & Computer Entertainment (US)
70
[29]
Video Games (DE)
85
[30]
Sega Mega Drive
75
Based on
30 reviews

M.U.S.H.A.

Mega Drive, US
MUSHA MD US Box.jpg
Cover
MUSHA MD US Cart.jpg
Cart
Mega Drive, JP
MUSHA MD JP Box.jpg
Cover
MUSHA MD JP Cart.jpg
Cart
Musha md jp manual.pdf
Manual

External Links



Aleste/Power Strike games for Sega systems/published by Sega
Sega Master System
Power Strike (1988) | Power Strike II (1993)
Sega Mega Drive
M.U.S.H.A. (1990)
Sega Game Gear
GG Aleste (1991) | Power Strike II (1993) | GG Aleste 3 (2020)
Sega Mega-CD
Robo Aleste (1992)
Wii Virtual Console
M.U.S.H.A. (2008)
Sony PlayStation 4
Nintendo Switch
Aleste Collection (2020)
Aleste-related media
Music
Aleste Collection: Music Album (2022)
  1. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 15
  2. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 119
  3. Aktueller Software Markt, "März 1991" (DE; 1991-02-22), page 120
  4. Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 36
  5. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 32
  6. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 48
  7. Console Mania, "Ottobre 1992" (IT; 1992-xx-xx), page 62
  8. Console XS, "June/July 1992" (UK; 1992-04-23), page 126
  9. Computer & Video Games, "February 1991" (UK; 1991-01-16), page 39
  10. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 327
  11. Famitsu, "" (JP; 199x-xx-xx), page 1
  12. GamePro, "March 1991" (US; 1991-xx-xx), page 78
  13. Games-X, "27th June-3rd July 1991" (UK; 1991-06-27), page 39
  14. Génération 4, "Février 1991" (FR; 1991-xx-xx), page 99
  15. Joystick, "Mars 1991" (FR; 1991-0x-xx), page 128
  16. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 93
  17. Mega Drive Fan, "March 1991" (JP; 1991-02-08), page 99
  18. Mega Play, "February 1991" (US; 199x-xx-xx), page 44
  19. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 79
  20. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
  21. Power Play, "4/91" (DE; 1991-03-15), page 129
  22. Raze, "May 1991" (UK; 1991-03-28), page 66
  23. Sega Power, "October 1991" (UK; 1991-09-05), page 54
  24. Sega Pro, "November 1991" (UK; 1991-xx-xx), page 18
  25. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  26. Sega Force, "October 1992" (UK; 1992-09-10), page 68
  27. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  28. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 7
  29. VideoGames & Computer Entertainment, "March 1991" (US; 1991-0x-xx), page 42
  30. Video Games, "1/91" (DE; 1991-03-27), page 80