Difference between revisions of "Mr. Incredible: Kyouteki Underminer Toujou"

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| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
| players={{GBA}} {{PS2}} 1; {{GC}} {{DS}} 1-2
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| players={{GBA}}1; {{PS2}} {{GC}} {{DS}}1-2
 
| genre=Action
 
| genre=Action
 
| releases={{releasesPS2
 
| releases={{releasesPS2
 
| ps2_date_jp=2006-02-09{{ref|http://www.jp.playstation.com/software/title/slpm66248.html}}
 
| ps2_date_jp=2006-02-09{{ref|http://www.jp.playstation.com/software/title/slpm66248.html}}
 
| ps2_code_jp=SLPM-66248
 
| ps2_code_jp=SLPM-66248
| ps2_rrp_jp=5,800
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| ps2_rrp_jp=5,800 (''6,090'')
 
}}
 
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{{releasesGC
 
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==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Versions differences==
 +
*The Game Boy Advance version is the olny one that doesn't save (instead, it uses a password system), doesn't have multiplayer and use sprites instead of 3D models.
 +
*The Game Boy Advance and the Nintendo DS versions are the only ones that have static images with text for the cutsscenes instead of in-game ones.
  
 
==Physical scans==
 
==Physical scans==

Revision as of 14:02, 8 October 2016


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Mr. Incredible: Kyouteki Underminer Toujou
System(s): Nintendo DS, Game Boy Advance, GameCube, PlayStation 2
Publisher: Sega
Developer:
Genre: Action

















Number of players:
Game Boy Advance
1;
Sony PlayStation 2
Nintendo GameCube
Nintendo DS
1-2
Release Date RRP Code
Sony PlayStation 2
JP
¥5,800 (6,090)5,800 (6,090) SLPM-66248
Nintendo GameCube
JP
¥5,800 (6,090)5,800 (6,090) DOL-P-GIQJ
Game Boy Advance
JP
¥4,800 (5,040)4,800 (5,040) AGB-P-BIQJ
Nintendo DS
JP
¥4,800 (5,040)4,800 (5,040) NTR-P-AICJ

Mr. Incredible: Kyouteki Underminer Toujou (Mr.インクレディブル ~強敵アンダーマイナー登場~) is a action game developed by Helixe. Sega published the game in Japan - overseas versions were handled by THQ and titled The Incredibles: Rise of the Underminer.

Magazine articles

Main article: Mr. Incredible: Kyouteki Underminer Toujou/Magazine articles.

Versions differences

  • The Game Boy Advance version is the olny one that doesn't save (instead, it uses a password system), doesn't have multiplayer and use sprites instead of 3D models.
  • The Game Boy Advance and the Nintendo DS versions are the only ones that have static images with text for the cutsscenes instead of in-game ones.

Physical scans

Nintendo DS version

Nintendo DS, JP
MrIncredible DS JP Box Back.jpgNospine-small.pngMrIncredible DS JP cover.jpg
Cover
MrI DS JP card.png
Cart

Game Boy Advance version

Game Boy Advance, JP
MrIncredible GBA JP cover.jpg
Cover
MrIKUT GBA cart.jpg
Cart

GameCube version

GameCube, JP
MrIncredible GC JP cover.jpg
Cover

PlayStation 2 version

PlayStation 2, JP
MrIncredible PS2 JP cover.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Game Boy Advance
CRC32
MD5
SHA-1 ?
8MB 2006 Cartridge (JP)
System Hash Size Build Date Source Comments
Nintendo DS
CRC32
MD5
SHA-1 ?
16MB 2006 Cartridge (JP)

External links

References