Difference between revisions of "Quake/Comparisons"

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==Localisation comparisons==
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| desc=While the PAL version renders at a higher screen resolution, 2D elements such as menu use half as many pixels.
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{{Comparison
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| image1=Quake Saturn US Start.png
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| image2=Quake Saturn EU Start.png
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| game1=NTSC-U
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| desc=While the PAL version renders at a higher screen resolution, 2D elements such as menu use half as many pixels.
 
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Latest revision as of 11:48, 22 October 2021

Back to: Quake.

Version comparisons

Quake Saturn US MainMenu.png

Saturn

Quake IBMPC US MainMenu.png

IBM PC

Quake Saturn US Start.png

Saturn

Quake IBMPC US Start.png

IBM PC

Start the game and simplified level design is immediately apparent. The Saturn verison adds some walls in the initial corridor to ensure it isn't rendering too much at once.

Quake Saturn US Level1Start.png

Saturn

Quake IBMPC US Level1Start.png

IBM PC

Localisation comparisons

Quake Saturn US MainMenu.png

NTSC-U

Notavailable.svg

PAL

While the PAL version renders at a higher screen resolution, 2D elements such as menu use half as many pixels.

Quake Saturn US Start.png

NTSC-U

Quake Saturn EU Start.png

PAL

While the PAL version renders at a higher screen resolution, 2D elements such as menu use half as many pixels.

References


Quake

Quake title.png

Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception


Sega Saturn
Prototypes: 1997-10-31