Difference between revisions of "SubRoc-3D"
From Sega Retro
m (Text replace - " \[\[Category:(Amiga|Amstrad CPC|Apple II|Atari 2600|Atari 5200|Atari 8-bit Family|Atari ST|BBC Micro|Colecovision|Commodore 16|Commodore 64|DOS|FM Towns) Games\]\]" to "") |
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Revision as of 07:57, 11 December 2012
SubRoc-3D | |||||||||||||
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System(s): VCO Object, Colecovision | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega | |||||||||||||
Genre: Shoot-'em-Up | |||||||||||||
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SubRoc-3D is an arcade game released by Sega in 1982. It was a revolutionary title, being the first video game ever to provide the end user with a 3D image. This is achieved by sending a different image to each eye via a special eyepiece mounted on the arcade cabinet.
In the game, the player controls what appears to be a submarine's periscope, which can fire at various enemies and obstacles to rank up a high score. It is powered by the same hardware that was used in Turbo, and therefore makes heavy use of sprite scaling. Also, like Turbo, all scores are recorded on external LED displays, meaning extra precautions must be taken when attempting to emulate it.
SubRoc-3D only saw a home port to the Colecovision, where the novelty 3D element was removed due to hardware restrictions. For this reason, this version of the game is simply titled SubRoc.
Physical Scans
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