Difference between revisions of "Twin Squash"
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The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life." | The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life." | ||
+ | |||
+ | ==Physical Scans== | ||
+ | {{Scanflyer | ||
+ | | console=System C | ||
+ | | region=JP | ||
+ | | page1=TwinSquash SystemC JP Flyer.jpg | ||
+ | }} | ||
[[Category:System C games]] | [[Category:System C games]] |
Revision as of 14:32, 5 June 2013
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Twin Squash | |||||
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System(s): System C2 | |||||
Publisher: Sega | |||||
Developer: Sega | |||||
Genre: Action | |||||
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Twin Squash is an action game by Sega released exclusively on System C2 hardware in 1991.
The game is a competitive Breakout clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life."