Difference between revisions of "Twin Squash"

From Sega Retro

Line 13: Line 13:
  
 
The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life."
 
The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life."
 +
 +
==Physical Scans==
 +
{{Scanflyer
 +
| console=System C
 +
| region=JP
 +
| page1=TwinSquash SystemC JP Flyer.jpg
 +
}}
  
 
[[Category:System C games]]
 
[[Category:System C games]]

Revision as of 14:32, 5 June 2013


This short article is in need of work. You can help Sega Retro by adding to it.


n/a

TwinSquash SystemCTitleScreen.png

Twin Squash
System(s): System C2
Publisher: Sega
Developer:
Genre: Action

















Release Date RRP Code

Twin Squash is an action game by Sega released exclusively on System C2 hardware in 1991.

The game is a competitive Breakout clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life."

Physical Scans

Template:Scanflyer