Difference between revisions of "Twin Squash"

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m (Text replacement - "Physical Scans" to "Physical scans")
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The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life."
 
The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life."
  
==Promotional Material==
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==Promotional material==
 
<gallery>
 
<gallery>
 
File:TwinSquash SystemC JP Flyer.jpg|JP flyer
 
File:TwinSquash SystemC JP Flyer.jpg|JP flyer

Revision as of 14:04, 14 June 2016


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TwinSquash SystemCTitleScreen.png

Twin Squash
System(s): System C2
Publisher: Sega
Developer:
Genre: Action

















Release Date RRP Code

Twin Squash (ツインスカッシュ) is an action game by Sega released exclusively on System C2 hardware in 1991.

Gameplay

The game is a competitive Breakout clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life."

Promotional material

Physical scans