Difference between revisions of "CartridgeCulture/To do"

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==Sonic Studio==
 
==Sonic Studio==
*Development started in 2017, but became a full-on project in 2018.{{ref|https://web.archive.org/web/20230307041641/https://sonicstudiofangame.weebly.com/faq.html}}
 
 
*11 planned zones, with at least one zone from each of the classic 16-bit Sonic games (1, 2, CD, 3, S&K).{{ref|https://web.archive.org/web/20230307041641/https://sonicstudiofangame.weebly.com/faq.html}}
 
*11 planned zones, with at least one zone from each of the classic 16-bit Sonic games (1, 2, CD, 3, S&K).{{ref|https://web.archive.org/web/20230307041641/https://sonicstudiofangame.weebly.com/faq.html}}
 
*No plans for "story/campaign" mode. Focus on singleplayer stage creation and sharing. But not ruled out post-release. (Email Lapper and ask about endgame replayability features ala Mario Maker's weird modes/etc){{ref|https://web.archive.org/web/20230307041641/https://sonicstudiofangame.weebly.com/faq.html}}
 
*No plans for "story/campaign" mode. Focus on singleplayer stage creation and sharing. But not ruled out post-release. (Email Lapper and ask about endgame replayability features ala Mario Maker's weird modes/etc){{ref|https://web.archive.org/web/20230307041641/https://sonicstudiofangame.weebly.com/faq.html}}

Revision as of 06:11, 9 March 2023

Back to: CartridgeCulture.

Sonic Studio

  • 11 planned zones, with at least one zone from each of the classic 16-bit Sonic games (1, 2, CD, 3, S&K).[1]
  • No plans for "story/campaign" mode. Focus on singleplayer stage creation and sharing. But not ruled out post-release. (Email Lapper and ask about endgame replayability features ala Mario Maker's weird modes/etc)[1]
  • No plans for custom sprites or tiles, as each zone's artwork is specifically designed around the nature of the terrain editing process.[1]
  • At this point in development, stage sharing is planned by providing a long string of text for a completed stage, which can be shared. Lapper wants to see a proper built-in online sharing hub, and reportedly Sonic Studio has been programmed to support this feature in the future. At the moment, however, Lapper is focused on developing the actual engine and gameplay first, and states that such a feature would require the assistance of a second programmer. The plan is to have the feature at launch, but he says that there may be an initial release which lacks it.[1]
  • Controller support.[1]
  • Sonic, Tails, Knuckles are currently playable characters.[1]
  • Stages created in the program will lack traditional "clear conditions" where a certain task needs to be accomplished before completion, such as acquiring a certain ring count, but these scenarios can still be created naturally using clever use of obstacles and terrain. [1]
  • Players can spawn and modify the behavior of a number of bosses. (Classic Sonic bosses or new ones?)[1]
  • Not every single object found in every Sonic game will be added. Instead, additions are being carefully curated to serve a specific purpose in Sonic Studio's stage creation process.[1]

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References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 https://sonicstudiofangame.weebly.com/faq.html (Wayback Machine: 2023-03-07 04:16)