Difference between revisions of "Vapor Trail: Hyper Offence Formation/Region coding"

From Sega Retro

 
Line 9: Line 9:
 
| ntscu_state=yes
 
| ntscu_state=yes
 
| pal_state=partial
 
| pal_state=partial
| pal_music=yes
+
| pal_speed=no
 +
| pal_music=no
 
| pal_fullscreen=no
 
| pal_fullscreen=no
 +
| pal_desc=Some music tracks play at the correct speed while others do not.
 
}}
 
}}
 
{{RegionCodeTable|
 
{{RegionCodeTable|
Line 20: Line 22:
 
| ntscu_state=yes
 
| ntscu_state=yes
 
| pal_state=partial
 
| pal_state=partial
| pal_music=yes
+
| pal_speed=no
 +
| pal_music=no
 
| pal_fullscreen=no
 
| pal_fullscreen=no
 +
| pal_desc=Some music tracks play at the correct speed while others do not.
 
}}
 
}}
  
 
{{VaporTrailOmni}}
 
{{VaporTrailOmni}}

Latest revision as of 19:21, 10 February 2024

Back to: Vapor Trail: Hyper Offence Formation.

NTSC-J ROM

VaporTrail MD JP TitleScreen.png

NTSC-J console
Works as expected.

VaporTrail MD JP TitleScreen.png

NTSC-U console
Works as expected.

VaporTrail MD JP TitleScreen.png

PAL console
Partially optimised.
  • Game speed: No
  • Music: No
  • Full screen: No

Some music tracks play at the correct speed while others do not.

NTSC-U ROM

VaporTrail MDTitleScreen.png

NTSC-J console
Works as expected.

VaporTrail MDTitleScreen.png

NTSC-U console
Works as expected.

VaporTrail MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: No
  • Music: No
  • Full screen: No

Some music tracks play at the correct speed while others do not.


Vapor Trail: Hyper Offence Formation

VaporTrail MDTitleScreen.png

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Sega Mega Drive
Prototypes: 1991-05-26