Difference between revisions of "Virtua Hamster"

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| bobscreen=Virtua Hamster Title.png
 
| bobscreen=Virtua Hamster Title.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega]], [[David A. Palmer Productions]]{{ref|http://www.gamesproducer.com/v1/fs.htm}}
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| developer=[[David A. Palmer Productions]]{{ref|http://www.gamesproducer.com/v1/fs.htm}}
 
| system=[[Sega 32X]], [[Sega Saturn]]
 
| system=[[Sega 32X]], [[Sega Saturn]]
| romsize={{32X}} 2MB
 
 
| peripherals=
 
| peripherals=
 
| genre=Action
 
| genre=Action
| status=32X prototype dumped
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| date={{MissedRelease|32X|Autumn 1995{{fileref|1995SegaProductCatalog US.pdf|page=26}}}}
 +
| status=Dumped (32X)
 
| esrb=ka
 
| esrb=ka
 
}}
 
}}
'''''Virtua Hamster''''' is a unreleased [[Sega 32X]] game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles.
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{{sub-stub}}'''''{{PAGENAME}}''''', also known as '''''Virtual Hamster''''', is a unreleased [[Sega 32X]] game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles.
  
It was built solely with the 32X in mind, however after the console failed development moved to the [[Sega Saturn]] for a short while before being axed completely. It is also reported that Sega of Japan were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with [[Sega AM2]]'s ''[[Virtua Fighter]]'' and ''[[Virtua Racing]]''. An alternate box mock-up uses the title ''Virtual Hamster'' instead.
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==Gameplay==
 +
''Virtua Hamster'' features only one playable character - the hamster Chip - and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). {{A}} resets the game, and {{B}}/{{C}} can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.
  
In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game. In it, the only selectable character is hamster, Chip, and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). {{A}} resets the game, and {{B}}/{{C}} can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.
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==Development==
 +
[[File:VirtuaHamster Quackenbush.jpg|thumb|280px|Designer [[Eric Quackenbush]] demonstrates an early version of ''Virtua Hamster''.]]
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''Virtua Hamster'' was built solely with the 32X in mind, however after the console failed development moved to the [[Sega Saturn]] for a short while before being axed completely. It is also reported that [[Sega of Japan]] were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with [[Sega AM2]]'s ''[[Virtua Fighter]]'' and ''[[Virtua Racing]]''. An alternate box mock-up uses the title ''Virtual Hamster'' instead.
 +
 
 +
==History==
 +
In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game.
 +
 
 +
==Production credits==
 +
{{creditstable|
 +
*'''Designer:''' [[Eric Quakenbush]]
 +
| console=32X,SAT
 +
}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Videos==
 +
{{gallery
 +
|{{gitem|VirtuaHamster 32X VirtuaHamsterDemo.mp4}}
 +
}}
  
 
==Artwork==
 
==Artwork==
 
<gallery>
 
<gallery>
File:Virtua Hamster 32X US Box.png|North American prototype cover
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VirtuaHamster 32X US Box Prototype.jpg|US prototype cover
File:Virtua Hamster 32X US front alt.jpg|North American prototype cover (alternate; "Virtual Hamster" title)
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Virtua Hamster 32X US Box.png|US prototype cover (ESRB)
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Virtua Hamster 32X US front alt.jpg|US prototype cover (alternate; "Virtual Hamster" title)
 +
VirtualHamster 32X Art Chip.png
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VirtualHamster 32X Art Thorn.png
 +
VirtualHamster 32X Art Armadillo.png
 +
VirtualHamster 32X Art KangarooRat.png
 +
VirtualHamster 32X Art PackRat.png
 +
VirtualHamster 32X Art Mole.png
 +
VirtualHamster 32X Art Habtrail.png
 
</gallery>
 
</gallery>
  
==Magazine articles==
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==Technical information==
<gallery>
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===ROM dump status===
SegaVisions US 24.pdf|page=71|Preview and concept art in ''[[Sega Visions]]''. (May 1995, p. 67)
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{{romtable|unreleased=yes|
MeanMachinesSega34UK.pdf|page=9|Preview in ''[[Mean Machines Sega]]'' #34.
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{{rom|32X|sha1=C10F98D9DB73AE90BE5E5D556B663A5AFF015CEF|md5=B3A4929FCB61BC9ECDFD9AC453860FC1|crc32=CD54AC37|size=2MB|date= |source=Cartridge (US)|comments= |quality=|prototype=yes}}
</gallery>
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}}
 +
 
 +
==References==
 +
<references/>

Latest revision as of 01:20, 12 September 2023

Virtua Hamster Title.png

Virtua Hamster
System(s): Sega 32X, Sega Saturn
Publisher: Sega
Developer: David A. Palmer Productions[1]
Planned release date(s): Autumn 1995[2]
Genre: Action
Status of prototype(s): Dumped (32X)

This teeny-tiny article needs some work. You can help us by expanding it.


Virtua Hamster, also known as Virtual Hamster, is a unreleased Sega 32X game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles.

Gameplay

Virtua Hamster features only one playable character - the hamster Chip - and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). A resets the game, and B/C can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.

Development

Designer Eric Quackenbush demonstrates an early version of Virtua Hamster.

Virtua Hamster was built solely with the 32X in mind, however after the console failed development moved to the Sega Saturn for a short while before being axed completely. It is also reported that Sega of Japan were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with Sega AM2's Virtua Fighter and Virtua Racing. An alternate box mock-up uses the title Virtual Hamster instead.

History

In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game.

Production credits


Magazine articles

Main article: Virtua Hamster/Magazine articles.

Videos

Artwork

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
 ?
CRC32 cd54ac37
MD5 b3a4929fcb61bc9ecdfd9ac453860fc1
SHA-1 c10f98d9db73ae90be5e5d556b663a5aff015cef
2MB Cartridge (US)

References