Chase H.Q. II

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  • NTSC-J

ChaseHQII title.png

SuperHQ MD title.png

Chase H.Q. II
System(s): Sega Mega Drive
Publisher: Taito (JP)

Taito America (US)

Developer:
Sound driver: Taito/Thunder Fox
Genre: Racing[1]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,800 (7,004)6,800e[2] T-11163
Sega Mega Drive
US
T-11106
Sega Mega Drive
US
(Sega Channel)
SUBsub
Sega Mega Drive
EU
(Sega Channel)
SUBsub

Chase H.Q. II, known as Super H.Q. (スーパーH.Q.) in Japan, is a sequel to Chase H.Q. and was developed and published by Taito for the Sega Mega Drive in 1992. It should not be confused with Special Criminal Investigation, which was also sometimes marketed as "Chase H.Q. II", nor with Chase H.Q. 2, the 2007 arcade sequel.

Gameplay

Chase HQ II MD, Transmission.png

Dispatch

Chase H.Q. is a racing game that is very similar to Chase H.Q., but it offers three different vehicles to drive and removes the parts shop. At the start of each stage, the player receives a transmission from Nancy from Chase H.Q. describing the suspect, the enemy vehicle, and the road conditions. Then the player can use the information provided to decide which vehicle to choose. There is a sports car that is very fast but has a weak attack, a semi truck that has the best attack but the worst speed, and a four-wheel-drive truck with characteristics in between. On each stage, the player must drive to the suspect, avoiding hitting various obstacles including traffic, then ram the enemy car enough times to cause it to spin out and end the stage. There is a time limit for each stage. Some stages have a fork in the road partway through where the player can choose between two different paths, similar to OutRun, with a red arrow pointing at the shorter route.

The car steers with Left and Right. It accelerates by holding B and brakes by holding A. The car can optionally be equipped with a two-speed manual transmission, which upshifts by pressing Up or downshifts by pressing Down. The rev meter in the status area of the screen turns yellow when the car should be upshifted. The car can use a turbo boost by pressing C, which provides it with a short burst of speed. The car starts each stage with three turbo boosts.

Hitting obstacles slows the car or causes it to spin out, costing time and letting the suspect get further away, but the player's car cannot be destroyed. Passing multiple cars in without hitting anything awards bonus points. There are ramps on the road that launch the car into the air and over obstacles if evenly driven over (though hitting a ramp with only one side of the vehicle only raises that side of the car). If time runs out, the player's car comes to a stop, but the player can continue from the same point (without needing to restart the stage) up to three times. The distance to the suspect's car is shown by a meter in the status area of the screen. When the player is close to the suspect, the player's car activates its siren, the suspect's car is marked by an arrow, and another 60 seconds is added to the time limit. Ramming the suspect's car increases the damage meter, and the suspect is successfully stopped when the damage meter is full.

In the options, the player can choose the difficulty level (Normal or Hard), the number of starting credits (between 1 and 3), and the transmission (auto or manual).

Cars

Before every stage, the player can choose from three vehicles. Each vehicle is rated in three categories: Speed (the top speed of the car), Attack (the damage it inflicts on enemy cars), and Weight (the ability of the car to recover from a spin).

Chase HQ II MD, Cars.png
Sports
Speed:
8/88/88/88/88/88/88/88/8
Attack:
4/84/84/84/84/84/84/84/8
Weight:
5/85/85/85/85/85/85/85/8
A speedy sports car that resembles a Ferrari F40, which has the highest speed but the lowest attack and weight.
Chase HQ II MD, Cars.png
4 Wheel Drive
Speed:
6/86/86/86/86/86/86/86/8
Attack:
6/86/86/86/86/86/86/86/8
Weight:
6/86/86/86/86/86/86/86/8
A sport utility vehicle that resembles a Chevrolet Blazer, which has balanced characteristics. It has the best handling on snowy roads.
Chase HQ II MD, Cars.png
Semi Truck
Speed:
4/84/84/84/84/84/84/84/8
Attack:
8/88/88/88/88/88/88/88/8
Weight:
8/88/88/88/88/88/88/88/8
A large semi truck, which has the highest attack and weight but the slowest speed.

Stages

Chase HQ II MD, Stage 1.png

Chase HQ II MD, Stage 1 Boss.png

  • Chase HQ II MD, Stage 1.png

  • Chase HQ II MD, Stage 1 Boss.png

Down Town → Highway
The suspect is driving a yellow sports car resembling a Chevrolet Corvette.

Chase HQ II MD, Stage 2.png

Chase HQ II MD, Stage 2 Boss.png

  • Chase HQ II MD, Stage 2.png

  • Chase HQ II MD, Stage 2 Boss.png

Seaside → Bay Bridge Freeway
The suspect is driving a red sports car resembling a Ferrari Testarossa.

Chase HQ II MD, Stage 3.png

Chase HQ II MD, Stage 3 Boss.png

  • Chase HQ II MD, Stage 3.png

  • Chase HQ II MD, Stage 3 Boss.png

Mountains
The suspect is driving a purple van.

Chase HQ II MD, Stage 4.png

Chase HQ II MD, Stage 4 Boss.png

  • Chase HQ II MD, Stage 4.png

  • Chase HQ II MD, Stage 4 Boss.png

Desert Area
The suspect is driving a green lifted pick-up truck.

Chase HQ II MD, Stage 5.png

Chase HQ II MD, Stage 5 Boss 1.png

Chase HQ II MD, Stage 5 Boss 2.png

  • Chase HQ II MD, Stage 5.png

  • Chase HQ II MD, Stage 5 Boss 1.png

  • Chase HQ II MD, Stage 5 Boss 2.png

Industrial → Border Estate
The suspect is driving a green box truck.

Versions

Localised names

Also known as
Language Localised Name English Translation
English (US) Chase H.Q. II Chase H.Q. II
Japanese スーパーH.Q. Super H.Q.

Production credits

  • : T.Kasuya, T.Hayashi, Kenji Miyagi, K. Kobayashi, Y.Sanagawa, Y.Sugihara, S.Tachihara, Yuji Takasu, Kiyotaka Akaza, K.Omori, K.Yoshioka, T.Kuniyoshi, H.Kusano, S.Igarashi, A.Yoshimi, T.Tada, Watanabe, T.Harada, Kenichi Hiza
Source:
In-game credits
Chase HQ II MD credits.pdf
[4]


Magazine articles

Main article: Chase H.Q. II/Magazine articles.

Promotional material

SuperHQ MD JP Flyer.jpg
JP flyer
SuperHQ MD JP Flyer.jpg
Logo-pdf.svg
Print advert in VideoGames & Computer Entertainment (US) #50: "March 1993" (1993-0x-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[6]
Beep! MegaDrive (JP) NTSC-J
53
[7]
Consoles + (FR)
68
[8]
Cool Gamer (RU)
60
[9]
Electronic Gaming Monthly (US) NTSC-U
80
[10]
GamePro (US) NTSC-U
78
[11]
Hippon Super (JP) NTSC-J
40
[12]
Joypad (FR) PAL
40
[13]
Sega Mega Drive Advanced Gaming (UK) NTSC-J
40
[14]
Mega (UK) NTSC-J
44
[15]
Marukatsu Mega Drive (JP) NTSC-J
55
[16]
Sega Power (UK) NTSC-J
19
[17]
Sega Pro (UK) NTSC-J
52
[18]
Sega Pro (UK) NTSC-J
52
[19]
Sega Saturn Magazine (JP) NTSC-J
56
[20]
Tricks 16 bit (RU)
64
[21]
Sega Mega Drive
54
Based on
16 reviews

Chase H.Q. II

Mega Drive, JP
ChaseHQ2 MD JP Box.jpg
Cover
SuperHQ MD JP CartTop.jpg
ChaseHQ2 MD JP Cart.jpg
Cart
SUPERHQ MD jp manual.pdf
Manual
Mega Drive, US
ChaseHQ2 MD US Box.jpg
Cover
ChaseHQII MD US Cart.jpg
Cart
ChaseHQ2 MD US Manual.pdf
Manual

Technical information

Main article: Chase H.Q. II/Technical information.

References


Chase H.Q. II

ChaseHQII title.png

Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


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Games in the Chase H.Q. series for Sega systems
Chase H.Q. (1990) | Chase H.Q. II (1992) | Special Criminal Investigation (1992) | Taito Chase H.Q. Plus S.C.I. (1996)