Duke Nukem 3D/Hidden content

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Choose stage cheat

DukeNukem3D Saturn US ChooseStage1.png

DukeNukem3D Saturn US ChooseStage2.png

On the main menu, press X Y Z Z Y X Y Z Y. If entered correctly, a message should appear, and once a difficulty is selected, a new "Choose Stage" menu will let you select the starting stage.

Input info

DukeNukem3D Saturn US InputInfo1.png

DukeNukem3D Saturn US InputInfo2.png

On the main menu, hold X + Y + Z + L + R for a few seconds until a message appears. Now during gameplay there will be two strings of text detailing the state of controller inputs.

No monsters skill

DukeNukem3D Saturn US NoMonsters.png

On the select skill menu, press Z Z X X Y X Y X Z. This will add a new "No monsters" skill, which if selected will start the game with no enemies.

God mode

DukeNukem3D Saturn US GodMode.png

Pause the game and press X Z Z X Y X Y Z Y. When unpaused Duke will be invincible.

All weapons and items

DukeNukem3D Saturn US AllItems.png

Pause the game and press Z X X Z Y Z Y X Y.

Jevons control

DukeNukem3D Saturn US JevonsControl.png

Pause the game and press Y Y Z Z X X Y X Z. This will adjust the control scheme to better suit the 3D Control Pad, mapping movement to the face buttons and using the analog stick to look around. While Duke will be technically controllable through a standard control pad, Left and Right on the d-pad will double up as both turning left and right, and changing weapons.

The control mapping is as follows:

  • A: Action
  • B: Move backwards
  • C: Strafe right
  • X: Use item
  • Y: Strafe left
  • Z: Walk forward
  • L: Shoot
  • R: Jump
  • Up or Down: Select item
  • Left or Right: Select weapon

To play the whole game in this mode, the code will need to be inputted at the start of every level.

The code is named after Dan Jevons, who was hired as a game designer by Lobotomy Software after its release of Powerslave. Jevons had previously worked for GameFan magazine, and prior to that, UK publications published by EMAP, and was one of several journalists at the time supporting this PC-like style of control scheme.

Death Tank Zwei

DukeNukem3D Saturn US DeathTankZwei1.png

DukeNukem3D Saturn US DeathTankZwei2.png

DukeNukem3D Saturn US DeathTankZwei3.png

If a Powerslave or Quake save file is found on the system memory when booting up Duke Nukem 3D, a "Death Tank (Zwei)" option will appear. This is a "sequel" to the hidden Death Tank minigame in Powerslave; a multiplayer-only game where up to eight players control "tanks", firing at each other similar to the game Worms, but in real time.

If the player does not have a copy of Powerslave or Quake, the mode can reportedly be unlocked by destroying every toilet and urinal in the game.

References


Duke Nukem 3D

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Sega Saturn
Prototypes: 1997-09-18