Gear Stadium Heiseiban (ギアスタジアム 平成版) is a baseball game for the Sega Game Gear. It is an updated version of Gear Stadium with a Nippon Professional Baseball license and the names of real NPB players.
Gameplay
The game follows the rules of baseball. Players choose from 14 teams, most of which are Nippon Professional Baseball teams with real players. Players pick their starting pitchers, the length of the game (5 or 9 innings), and the venue (まりん or かわささ). The まりん venue is a standard-size stadium with artificial turf and a view of the nearby marina. The かわささ venue is a smaller stadium with high walls that make hitting home runs more difficult. There is a mercy rule that ends the game early if one team is ahead by 10 or more points by the middle of the game.
In one-player games, the player chooses a team and plays up to 15 games against the computer. The first 13 games are against the other selectable teams, and the last two games are against the unselectable "V" and "R" teams. The same pitcher cannot start two games in a row. The game ends if the player loses a game. It can be continued using a four-character password given at the end of every victorious game. In two-player games (using a Gear-to-Gear Cable), players choose different teams and play a single game against each other. The first player to press START is player one and decides the length of the game and the stadium.
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Starting Pitcher
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Before the game starts, each team chooses a starting pitcher.
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Defense
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When pitching, use and to position the pitcher on the mound. Throw the ball with ; use and for a breaking ball, to throw a change-up (slow pitch), or to throw a fastball. Faster pitches are harder for the batter to hit but more likely to travel farther or potentially result in a home run. The batter is eliminated when three strikes are thrown; the batter gets a free base if the pitcher throws four balls or a "beanball" (batter hit by pitch). The player can substitute a relief pitcher by pausing the game with START and pressing .
When fielding, the D-Pad controls all of the fielders simultaneously (with the camera focused on the one closest to the ball). The player can have the nearest fielder jump or dive toward the ball by pressing . Once the ball is in possession, throw it to base by pressing while holding a direction corresponding to the base ( for first, for second, for third, or for home) or press by itself to throw to first base.
If the opponent has players on base, the player can press while pitching to switch to the fielding view in order to pick off players who might be trying to steal a base. Then the pitcher can walk to a base for a tag-out by pressing and holding a direction corresponding to a base (or by itself for first base) or throw the ball to a base by pressing and holding a direction corresponding to a base (or by itself for first base).
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Offense
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When hitting, the D-Pad positions the batter in the batter's box. Swing with ; the batter stops the swinging motion when the button is released. The player can bunt the ball by releasing mid-swing. While the pitcher is winding up, the player can try to steal a base by holding a direction corresponding to a base and pressing .
Runners automatically advance to the next base after the ball is struck; they can be instructed to run to another base by holding a direction corresponding to the base ( for first, for second, for third, or for home). If they are between bases, they can be ordered to return to the last base with . First and third base are shown in insets on each side of the screen, and second base is visible behind the pitcher.
The player can substitute a pinch hitter by pausing the game with START and pressing .
Hitters that twirl their bat when approaching the base have extra confidence and are more likely to get a good hit. In the seventh inning, every batter is a prime hitter.
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Teams
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Yomiuri Giants
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Chunichi Dragons
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Hiroshima Toyo Carp
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Yakult Swallows
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Hanshin Tigers
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Yokohama BayStars
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A
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Seibu Lions
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Orix BlueWave
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Kintetsu Buffaloes
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Fukuoka Daiei Hawks
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Chiba Lotte Marines
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Nippon-Ham Fighters
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N
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V
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The penultimate opponent in the single-player series.
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R
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The final opponent in the single-player series.
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Magazine articles
- Main article: Gear Stadium Heiseiban/Magazine articles.
Physical scans
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Division by zero.
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Based on 0 review
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Sega Retro Average
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Publication
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Version
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Score
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(JP)
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NTSC-J
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[2]
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Game Gear, JP
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 Cart
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Technical information
ROM dump status
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Hash |
Size |
Build Date |
Source |
Comments |
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?
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CRC32
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a0530664
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MD5
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7befead333e6898caab966affb5e6f83
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SHA-1
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210fef406c4fe8e0ed995f92ea7597e8f1b7f91c
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128kB
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Cartridge (JP)
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References