Hard Dunk/Production credits

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Production credits

In-game credits[1]


Kenji Tohma

  • Created a program to calculate a 3D space and move the 2D sprites in their relative space, thereby creating the pseudo-3D camera movements.[2]

Music credits

ID Name Description Credits Used Comments
01 Round 1 Yes
02 Round 3 Yes
03 Round 5 Yes
04 Final Round Yes
05 Round 2 Yes
06 Round 4 Yes
07 Player Select Yes
08 VS Screen Yes
09 Continue Yes
0A Win Yes
0B Lose Yes
0C Round 6 Yes
0D Game Over Yes
10 Staff Yes
11 Player Select (Variation) Yes