Miho Nakamura

From Sega Retro

MihoNakamura 2012.jpg
Miho Nakamura
Employment history:
Amusement Vision (2002 – )
Sega Games (?? – 2018)
Role(s): Artist
Education: Joshibi University of Art and Design (Western Painting, 2002)[1]
Twitter: @mandaringoby

This short article is in need of work. You can help Sega Retro by adding to it.

Miho Nakamura (中村 美帆) is a Japanese graphic designer and abstractionist calligrapher[2] who worked at Sega of Japan for 16 years[3]. She creates the iconic calligraphy seen in the Yakuza logos and user interfaces, first as a member of the core Yakuza team at New Entertainment R&D Dept./Sega CS1, then a guest contributor located at Sega Networks, and since 2020 as an independent calligrapher who also creates titles for plays and movies[4].


Miho Nakamura began writing calligraphy at 20 years old and obtained a calligraphy teacher's licence. She graduated from Joshibi University of Art and Design in 2002 with a degree in western painting, and joined Amusement Vision soon after, creating graphics for Super Monkey Ball 2 and F-Zero AX/GX. She was a member of the core Yakuza starting with the original game released in 2005. Throughout 2005 and 2006, while working on Yakuza 2, Nakamura designed murals for LaForest Harajuke Artwork[5]. Around the time Yakuza 2 released she created a limited addition label for Junmaiginjo Denki sake[6]. In 2008 she began creating calligraphy as a fine artist, [4], both domestically at Gallery Conceal Shibuya and abroad at About Glamour gallery in Brooklyn, New York[5]. In 2012 she, as a special guest, created calligraphy for the band [H.][7].

Nakamura continued producing interface designs for Yakuza as a core member of the team, located at Sega CS1, but during the development of Yakuza 5, she transferred to Sega Networks[8]. However, her essential work on the series' user interface continued and she continued to work on the series on the side until around 2018[9]. Sega would continue to commission caption calligraphy art from Miho Nakamura, from Yakuza: Like a Dragon[10] onwards, as well as merchandise for the series[11]. Nakamura became an independent calligrapher in 2020 and would continue to create commercial calligraphy, not just for the Yakuza series, but also creating titles for plays and movies[4] and even album covers[12].

Production history



External links


  1. http://mihonakamura.tokyo/profile.html (Wayback Machine: 2021-10-21 07:33)
  2. http://mihonakamura.tokyo/artist.html (Wayback Machine: 2021-11-28 08:45)
  3. http://mihonakamura.tokyo/
  4. 4.0 4.1 4.2 http://mihonakamura.tokyo/ (Wayback Machine: 2020-04-20 18:35)
  5. 5.0 5.1 http://mihonakamura.tokyo/profile.html (Wayback Machine: 2018-08-19 14:34)
  6. http://denmeri.wablog.com/35.html (Wayback Machine: 2006-12-18 18:02)
  7. http://www.wave-master.com/ent/h10th/column08.html (Wayback Machine: 2019-09-14 21:17)
  8. Yakuza 0/Production credits
  9. Nakamura's credits in the Yakuza series were removed for the remastered versions of Yakuza 4 and Yakuza 5, as is customary for former employees
  10. @mandaringoby on Twitter (Wayback Machine: 2020-01-17 14:12)
  11. https://vachanavi.com/2023/08/18/segaxd/ (Wayback Machine: 2023-08-18 00:00)
  12. [ ]
  13. File:RgG3OST CD JP Booklet.pdf, page 3