Press release: 1996-01-05: VR BASEBALL '96 HITS A GRAND SLAM OUT OF THE STADIUM AND INTO TOTAL REALISM FOR GAMERS

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This is an unaltered copy of a press release, for use as a primary source on Sega Retro. Please do not edit the contents below.
Language: English
Original source: Interplay website (archived)
 January 5, 1996

VR BASEBALL '96 HITS A GRAND SLAM OUT OF THE STADIUM AND INTO TOTAL REALISM FOR GAMERS

Irvine, CA --VR Sports announced today that VR Baseball '96 will step up to the plate and be released in time for the Major League Baseball season armed with a complete license from Major League Baseball Properties and the Major League Baseball Players Association. VR Baseball '96 is the premier professional baseball simulation packed with all the realism and all the fun of professional baseball.

All the advanced features of the VR Sports line is included in VR Baseball '96. Interactive Motion Technology creates the fluid movements of the players, while Virtual FieldVision enables every perspective from every position to be viewed by gamers.

"The advanced technology that is featured in VR Baseball '96 makes this the most advanced professional baseball simulation yet," said Matt Findley, VR Sports' director of sports development. "VR Baseball '96 is the real teams, the real players, the real stadium, and the real game."

VR Baseball '96 not only provides all the real MLB teams, all the real MLBPA players, and all the real team stadiums, but the subtle nuances that create a look and feel unmatched in current sports software. Realistic 3D polygons include real major league players including texture-mapped faces on each figure. If a gamer wants to step up to the plate and play as Cal Ripken, Jr. or stand on the mound as Hideo Nomo, gamers can make the choice. Gamers can choose to play from a first-person perspective and put themselves in the game. VR Baseball '96 gives the option of choosing which real major league stadium to play, including Coors Field and the Ballpark in Arlington.

"VR Baseball '96 will be the first interactive baseball simulation that puts the gamer in the game against pros that look real, including their actual faces, so when you see Greg Maddux take the mound, it will really look like Greg Maddux," said Paul Sackman, VR Sports' director of marketing. "This is a very realistic fully-licensed professional baseball simulation which incorporates all the fun of being a real major leaguer."

VR Sports, the sports division of Interplay Productions, is developer and publisher of state-of-the-art realistic sports software for both game console systems and personal computers. VR Sports uses the most advanced technology available. The difference is real. VR Sports is releasing VR Soccer '96, VR Golf '96 and VR Baseball '96 in the first quarter of 1996 for SEGA Saturn, Sony PlayStation and IBM and 100% compatible computers.