Dottori Kun

From Sega Retro

To do

  • The law that created this game produced similar games by other arcade cabinet-manufacturing game companies. It would be neat to know their names, as we could write in a section showing that Dottori Kun's inception wasn't a singular thing.
  • ROM variations: An older one with a white background and black text/objects, and a newer inverted one. The newer features more tests, see here.
  • The game works with a variety of screen sizes, but keeps a consistent aspect ratio: in particular, the maze itself is always square (something forgotten with its inclusion in the Astro City mini or w/e.) The image is also slightly offset to the right. See here.
  • The existing screenshots we have are accurate in that they were captured from real hardware and at the correct aspect ratio, and retain the proper border sizing. In this case, actual image resolution isn't an issue considering its multi-cabinet usage. Unfortunately, significant technical issues in capturing accurate screenshots from real hardware has resulted in some lost pixels. It appears Dottori Kun is emulatable to some extent... if possible, we should use the existing screenshots as a guide for capturing clean emulated versions with the same ratio/border/sizing/etc.

CartridgeCulture (talk) 05:17, 14 December 2021 (EST)