Starflight/Region coding

From Sega Retro

REV.00 vs REV.01 differences?

Does anyone one here knows what's the difference between the revisions? (I will spoil the game a bit)... this was one of my favourite games on the Mega Drive at the time (still is)... In the 1986 version (PC) of this game you had to destroy the planet of the Uhlek race (a nasty, annoying and unbeatable race of aliens who harrass you all the time in the final moments of the game) by leaving a "Black Egg" (bomb) there to get rid of them... in the Mega Drive version (not many people knows this) if you leave a "Black Egg" there and blow their planet up Uhleks will still harass you as if nothing had happened to their "stinky" planet... to get rid of them you have to do only one thing... log their planet for colonization and that's it... Uhleks gone... strange isn't it? ... many websites claim it's a bug and the game is unbeatable... not true... you can destroy the Uhlek race by just logging their planet for colonization... no need to put a bomb on their planet... is it a bug? Was this corrected on REV.01? You are penalized for logging planets who are bad for colonization ...-Asagoth (talk) 17:14, 2 March 2021 (EST)

Apart from some ROM header changes to reflect the new date, and a slightly different title screen, that's all that's been documented online
You'll have to play through two versions ;) -Black Squirrel (talk) 02:58, 3 March 2021 (EST)
Yep... that's what I thought... luckily I keep copies of a FAQ (with coordinates to the planets that have artifacts) and some good cheats to make things easier... let's see what I can find-Asagoth (talk) 04:14, 3 March 2021 (EST)