Virtua Fighter (32X prototype; 1995-05-30)/Comparisons

From Sega Retro

Back to: Virtua Fighter (32X prototype; 1995-05-30).

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1995-05-30 prototype

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Final game

Different copyright information, taking into account the original 1993 release date of the arcade game.

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1995-05-30 prototype

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Final game

Only Arcade and Vs exist as options in the menu. Ranking, Tournament and Options have yet to be implemented.

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1995-05-30 prototype

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Final game

The in-game HUD is more simplistic in this prototype, and there are subtle differences in camera positions.

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1995-05-30 prototype

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Final game

Facial expressions do not change in-game, even though characters still have voices.

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1995-05-30 prototype

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Final game

While polygon counts are broadly similar to the final game, Jeffry is missing some of his hair.

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1995-05-30 prototype

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Final game

The floor in Sarah's stage does not change colour.

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1995-05-30 prototype

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Final game

You only need to beat Dural twice in arcade mode, rather than three times.

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1995-05-30 prototype

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Final game

Beat Dural and it's back to the Sega logo. No credits or high score entry screens exist yet.

References


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