Difference between revisions of "Alien Syndrome"
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[[Category:System 16 Games]] | [[Category:System 16 Games]] | ||
[[Category:Mega-Tech games]] | [[Category:Mega-Tech games]] |
Revision as of 14:54, 18 September 2012
Alien Syndrome | |||||||||||||
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System(s): Sega System 16, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, NES, Sega Game Gear, Sega Master System, ZX Spectrum, Sharp X68000 | |||||||||||||
Publisher: Sega, Dempa, Sunsoft/Sanritsu, Tengen, Sims, Mindscape (US) The Edge | |||||||||||||
Developer: Sega, Dempa, Sunsoft/Sanritsu Softek International | |||||||||||||
Genre: Action | |||||||||||||
|
Alien Syndrome (エイリアンシンドローム) is a 1987 arcade game released by Sega. It runs on Sega System 16 hardware. The user plays as either Ricky and Mary rescuing hostages within a set time limit while blasting aliens. There are numerous weapons and two players can play simultaneously.
The game was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Famicom (by Sunsoft and Sanritsu), MSX, Sega Game Gear (published by Sims), Sega Master System and ZX Spectrum. In 1988, Tengen brought Sunsoft's port over to the United States with an unlicensed release, removing both Sunsoft's and Sanritsu's names. Due to technical restrictions, some versions are single-player only. It was also re-released as part of the Sega Ages 2500 series and as part of Sega Classics Collection (however it was removed from the European release to keep the PEGI rating down). The Sega Classics Collection port is notable for its two joysticks control scheme, similar to Robotron 2084 and Smash TV.
More recently, a sequel with the same name was released for the Wii and PSP in 2007.
Contents
Production Credits
Master System Version
Planner: Dr Hyujiwara, Kopharucon
Plan Adviser: Kin
Designer: Kopharucon
Design Assistant: Pocky, Morisoba
Guest Designer: Maco
Programmer: Toaruko‑Arkel, White Wave, Chicken・Jun
Program Editor: Yoshi Yoshi
Music: Navy
Sound Efeecter: Navy
Produced by: Sega
NES Version
Programmer: Naoki Okabe
Desiners: Tetsushi Nakamura, Yuji Koharu
Sound Editor: Noboru Machida
© 1988 Sunsoft
© 1987 Sega
© 1988 Sanritsu
Game Gear Version
Graphics: Syouji, "Enjyoh", Yoshihara
Sound: "Fumi"
Program: Susumu Senba, Teiou, Dirty
Direction: Yoshiharu, Sakino
Special Thanks to: Yama‑San, Matsutokujō, T.Asano, Danna, Sen‑Kichi, Yas & Daiōjō, Ratman, and Many Other People
Presented by: SIMS Co., Ltd.
Physical Scans
System 16 Version
Template:Scanflyer Template:Scanflyer
Master System Version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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66 | |
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Based on 16 reviews |
Game Gear Version
Amiga Version
Amstrad CPC Version
Atari ST Version
Atari ST, EU |
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|
Commodore 64 Version
Sega Retro Average | ||||
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|
N/A | |
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Based on 0 reviews |
DOS Version
MSX Version
MSX, EU |
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|
NES Version
X68000 Version
ZX Spectrum Version
- ↑ ACE, "May 1988" (UK; 1988-xx-xx), page 63
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 47
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 90
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 52
- ↑ Computer Action, "Juli/August 89" (DK; 1989-0x-xx), page 34
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 137
- ↑ Computer & Video Games, "April 1988" (UK; 1988-03-15), page 123
- ↑ The Games Machine, "March 1988" (UK; 1988-02-18), page 55
- ↑ Games Preview, "7 1989" (DK; 1989-xx-xx), page 42
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
- ↑ Power Play, "Ausgabe 3" (DE; 1988-02-22), page 97
- ↑ S: The Sega Magazine, "April 1990" (UK; 1990-03-01), page 8
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 55
- ↑ Sega Pro, "November 1991" (UK; 1991-xx-xx), page 19
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ Software Gids, "Mei/Juni 1990" (NL; 1990-05-xx), page 36