Difference between revisions of "Cliffhanger"

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==16-bit Gameplay==
 
==16-bit Gameplay==
16-bit versions of the game are all the beat-em-ups along the same lines as ''[[Streets of Rage]]''. On Sega platforms, {{A}} either punches, picks up a weapon, or uses it, {{B}} kicks, and {{C}} jumps, with combination moves possible. This version of the game was developed using the source code from the game "[[Ex-Mutants]]" (also developed by [[Malibu]]). The Mega CD version also has a 3D avalanche-escape level and FMVs of various scenes from the actual motion picture. (albeit lower quality.)
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16-bit versions of the game are all the beat-em-ups along the same lines as ''[[Streets of Rage]]''. On Sega platforms, {{A}} either punches, picks up a weapon, or uses it, {{B}} kicks, and {{C}} jumps, with combination moves possible. This version of the game was developed using the source code from the game "[[Ex-Mutants]]" (also developed by [[Malibu]]). The Mega CD version also has a 3D avalanche-escape level and low-quality FMVs of various scenes from the motion picture.
  
 
==Physical Scans==
 
==Physical Scans==

Revision as of 01:45, 16 October 2010


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Cliffhanger MDTitleScreen.png

Cliffhanger
System(s): Sega Mega Drive, Sega Mega CD, Sega Game Gear
Publisher: Sony Imagesoft
Developer:
Genre: Action

















Cliffhanger is a game released for several platforms in 1993 and 1994, developed by Sony Imagesoft as a tie-in to the 1993 Sylvester Stallone film Cliffhanger; ports for Sega's Mega Drive, Mega CD, and Game Gear were released in 1993. You play as Gabe Walker, who must fight a group of terrorists trying to stop you from saving your partner Hal, who they kidnapped after the two of you went to answer a distress call from a crashed plane. The 8-bit and 16-bit versions are different:

8-bit Gameplay

8-bit versions of the game are all side-scrolling platformers. On the Game Gear, 1 jumps and 2 punches.

16-bit Gameplay

16-bit versions of the game are all the beat-em-ups along the same lines as Streets of Rage. On Sega platforms, A either punches, picks up a weapon, or uses it, B kicks, and C jumps, with combination moves possible. This version of the game was developed using the source code from the game "Ex-Mutants" (also developed by Malibu). The Mega CD version also has a 3D avalanche-escape level and low-quality FMVs of various scenes from the motion picture.

Physical Scans

Mega Drive Version

Mega CD Version

Game Gear Version