Difference between revisions of "Jammit"
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Revision as of 21:32, 21 July 2020
Jammit | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Virgin Interactive Entertainment | |||||||||||||||
Developer: GTE ImagiTrek Studios | |||||||||||||||
Sound driver: GEMS | |||||||||||||||
Genre: Sports | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Jammit is a 1994 basketball game for various consoles, including the Sega Mega Drive, by GTE ImagiTrek Studios (renamed GTE Interactive Media shortly after the Mega Drive version's release). This version was published by Virgin exclusively in the United States, although the game was previewed for release in Europe around March 1994[2] - something which did not materialise.
The game is a simple 1-on-1 basketball game with several different play styles starring several fictional street-smart players.
Contents
Production credits
Credits GTE Imagitrek Studios
- Director: Paul Rhoads
- Software Design: Phil Sorger, Bob Skinner
- Exec Producer: Tom Casey
- Producer: Jerry Albright
- Art Director: Lori Nichols
- Graphic Artists: Brian McManamon, Jenifer Bacon, Mark Macy, Susan Hayden
- Music: Doninique Widiez, Dwight Stone
- Music & SFX Editor: Terry Barnum
- Production Mgr: Stephanie Koerner
- Quality Assurance: Stewart Spilkin
- Starring: William S Beckles, Josef Cannon, Joni Davis, Jonathan Yacker
- Special Thanks: Danny Aijala, Dane Wygal, Dan Spirn, Dale Marvin, Tommy Tallarico, Joe Kosic
Credits Virgin Interactive
- Quality Assurance: Bijan Shaheer, David Fries, Paul Moore, Erik Harshman, Nick Camerota, Mike McCaa, Chris Rausch, Scott Manning
- Producer: Michael S Glosecki
- Asst Producer: Ken Love
- Dir of Software Publishing: Neil Young
- Manual: Russ Ceccola, Lisa Marcinko
- Box: Lauren Rifkin
Magazine articles
- Main article: Jammit/Magazine articles.
Promotional material
Print advert in VideoGames (US) #66: "July 1994" (1994-0x-xx)
Physical scans
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Based on 10 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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2MB | 1993-10 | Cartridge (US) |
References
- ↑ 1.0 1.1 File:GamePlayers US 0705.pdf
- ↑ Sega Magazine, "January 1994" (UK; 1993-12-10), page 26
- ↑ VideoGames, "July 1994" (US; 1994-0x-xx), page 75
- ↑ GamePro, "July 1994" (US; 1994-xx-xx), page 19
- ↑ EGM², "July 1994" (US; 1994-07-19), page 57
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 102
- ↑ Electronic Gaming Monthly, "February 1994" (US; 199x-xx-xx), page 40
- ↑ Game Players, "Vol. 7 No. 5 May 1994" (US; 1994-0x-xx), page 62
- ↑ GamePro, "February 1994" (US; 199x-xx-xx), page 134
- ↑ Game Informer, "March/April 1994" (US; 1994-0x-xx), page 32
- ↑ Hyper, "May 1994" (AU; 1994-xx-xx), page 42
- ↑ Sega Pro, "May 1994" (UK; 1994-04-21), page 42
- ↑ Todo Sega, "Abril 1994" (ES; 1994-0x-xx), page 38
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 93
- ↑ VideoGames, "June 1994" (US; 1994-0x-xx), page 87