Difference between revisions of "Heavy Machinery"

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{{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased shoot-'em-up game by [[Scavenger]] for the [[Sega 32X]]. It was a pseudo-3D on-the-rails shooter, in which players drove vehicles down a road, blasting enemies. The project had originally been slated for the [[Sega Mega Drive]] as ''[[Nitro Wrecks]]''.
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{{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased shoot-'em-up game by [[Scavenger]] for the [[Sega 32X]]. It was a pseudo-3D on-the-rails shooter, in which players drove vehicles down a road, blasting enemies. The project had originally been slated for the [[Sega Mega Drive]] as ''[[Nitro Wrecks]]''{{magref|gamefan|0307|24}}.
  
 
''Heavy Machinery'' was reportedly Scavengers' "first" 32X project (in the end, they released no 32X games, moving projects to the [[Sega Saturn]] instead), and was to consist of nine missions across various environments. As well as enemies attacking from both land and air, there were to be hazards on the track such as obstacles and water.
 
''Heavy Machinery'' was reportedly Scavengers' "first" 32X project (in the end, they released no 32X games, moving projects to the [[Sega Saturn]] instead), and was to consist of nine missions across various environments. As well as enemies attacking from both land and air, there were to be hazards on the track such as obstacles and water.

Revision as of 08:34, 14 March 2022

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Heavy Machinery
System(s): Sega 32X
Publisher: Scavenger
Developer: Zyrinx?
Planned release date(s): Christmas 1995[1]
Genre: Shoot-'em-Up
Number of players: 1

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Heavy Machinery is an unreleased shoot-'em-up game by Scavenger for the Sega 32X. It was a pseudo-3D on-the-rails shooter, in which players drove vehicles down a road, blasting enemies. The project had originally been slated for the Sega Mega Drive as Nitro Wrecks[2].

Heavy Machinery was reportedly Scavengers' "first" 32X project (in the end, they released no 32X games, moving projects to the Sega Saturn instead), and was to consist of nine missions across various environments. As well as enemies attacking from both land and air, there were to be hazards on the track such as obstacles and water.

The game was reportedly nearly complete before cancelation. It is assumed to have been pulled due to the unpopularity of the 32X platform.

Magazine articles

Main article: Heavy Machinery/Magazine articles.

References