Difference between revisions of "Majesco Entertainment"

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'''Majesco Entertainment''' is a video game publisher founded in 1986. It first made a name as a reissuer of old titles that had been abandoned by their original publisher. By cutting the prices dramatically and, eventually, arranging the rights to self-manufacture games for both [[Nintendo]] and [[Sega]] systems, the company found a sustainable market niche.
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'''Majesco''' is a video game developer founded in 1986. It first made a name as a reissuer of old titles that had been abandoned by their original publisher. By cutting the prices dramatically and, eventually, arranging the rights to self-manufacture games for both [[Nintendo]] and [[Sega]] systems, the company found a sustainable market niche.
 
  
Later, they arranged with Sega to manufacture a version of its ''[[Sega Genesis|Genesis]]'' (also known as ''[[Sega Megadrive|Megadrive]]'') 16-bit console, which had been superseded by the 32-bit ''[[Sega Saturn|Saturn]]''. They released this in 1998 as the ''Genesis 3'', and followed up with a version of the hand-held ''[[Sega Game Gear|Game Gear]]'' called the ''Game Gear Core System''.
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Later, Majesco arranged with Sega to manufacture a version of its [[Sega Mega Drive|Mega Drive]] (known as [[Sega Genesis|Genesis]] in North America) 16-bit console, which had been superseded by the 32-bit [[Sega Saturn|Saturn]]. It released this in 1998 as the [[Genesis 3]] and followed up with a version of the handheld [[Sega Game Gear|Game Gear]] called the [[Game Gear Core System]].
  
More recently, the company's focus shifted to in-house game development - initially under the brand of ''Pipe-Dream Interactive'', since few believed they could make the transition successfully. Majesco now focuses on developing for so-called "next generation" consoles, such as Nintendo's [[Nintendo GameCube|GameCube]] and [[Game Boy Advance]], Microsoft's [[Xbox]], and Sony's [[Playstation 2]].
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The company's focus shifted to in-house game development initially under the brand '''Pipe-Dream Interactive''' since few believed they could make the transition successfully. Majesco focused on developing for then-current generation systems, such as Nintendo's [[Nintendo GameCube|GameCube]] and [[Game Boy Advance]], Microsoft's [[Xbox]], and Sony's [[PlayStation 2]]. A few of the titles it released, involving popular characters, included a few ''Bomberman'' titles for the Gamecube and Game Boy Advance.
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The publisher had reached financial trouble with its larger-budget games, such as ''Psychonauts'', which sold poorly despite receiving several awards and critical acclaim, and ''Advent Rising'', which generated intense hype but was ultimately panned by critics for being released prematurely and without adequate bug testing. Its best-selling titles in the last few years have been the series of [[Game Boy Advance Video|GBA Video]]s for the Game Boy Advance. It also published the game ''Jaws Unleashed''.
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Majesco announced another sequel to the long-forgotten title ''A Boy and His Blob'' for the [[Nintendo DS]] at [[E3]] 2005, featuring 3D graphics. It is rumored to have been completed but not yet released.
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In January 2006, the company's financial situation worsened to the degree that it had to cancel two games it was going to publish: ''Demonik'', developed by Terminal Reality, and ''Taxi Driver'', a sequel to the movie. Majesco's president, Jesse Sutton, said that in the future the company would "focus primarily on publishing value and handheld video games."[http://www.eurogamer.net/article.php?article_id=62534] Since that announcement, the company has followed through with publishing successful budget titles in North America like ''Cooking Mama'' for the DS.
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==External links==
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*[http://www.majescoentertainment.com Official Majesco Entertainment Website]
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*[http://majescoentertainment.com/vbulletin/ Official Majesco Entertainment Forums]
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*[http://www.majescoeurope.com Official Majesco Europe Website]
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*[http://www.mobygames.com/company/majesco-entertainment-company ''Majesco Entertainment''] profile on MobyGames
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*[http://www.gamesindustry.biz/content_page.php?aid=19685 Majesco Releases Games on Steam]
  
==External link==
 
*[http://majescogames.com Official Majesco website]
 
 
[[Category:Companies]]
 
[[Category:Companies]]

Revision as of 16:21, 5 November 2007

Majesco Entertainment is a video game publisher founded in 1986. It first made a name as a reissuer of old titles that had been abandoned by their original publisher. By cutting the prices dramatically and, eventually, arranging the rights to self-manufacture games for both Nintendo and Sega systems, the company found a sustainable market niche.

Later, Majesco arranged with Sega to manufacture a version of its Mega Drive (known as Genesis in North America) 16-bit console, which had been superseded by the 32-bit Saturn. It released this in 1998 as the Genesis 3 and followed up with a version of the handheld Game Gear called the Game Gear Core System.

The company's focus shifted to in-house game development — initially under the brand Pipe-Dream Interactive since few believed they could make the transition successfully. Majesco focused on developing for then-current generation systems, such as Nintendo's GameCube and Game Boy Advance, Microsoft's Xbox, and Sony's PlayStation 2. A few of the titles it released, involving popular characters, included a few Bomberman titles for the Gamecube and Game Boy Advance.

The publisher had reached financial trouble with its larger-budget games, such as Psychonauts, which sold poorly despite receiving several awards and critical acclaim, and Advent Rising, which generated intense hype but was ultimately panned by critics for being released prematurely and without adequate bug testing. Its best-selling titles in the last few years have been the series of GBA Videos for the Game Boy Advance. It also published the game Jaws Unleashed.

Majesco announced another sequel to the long-forgotten title A Boy and His Blob for the Nintendo DS at E3 2005, featuring 3D graphics. It is rumored to have been completed but not yet released.

In January 2006, the company's financial situation worsened to the degree that it had to cancel two games it was going to publish: Demonik, developed by Terminal Reality, and Taxi Driver, a sequel to the movie. Majesco's president, Jesse Sutton, said that in the future the company would "focus primarily on publishing value and handheld video games."[1] Since that announcement, the company has followed through with publishing successful budget titles in North America like Cooking Mama for the DS.

External links