Difference between revisions of "Tomcat Alley"
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− | + | '''''Tomcat Alley''''' (トムキャットアレイ) is a flight simulator-esque game for the [[Sega Mega-CD]]. It is heavily reliant on full motion video, with gameplay being little else but lining up cursors on targets within a short period of time. It was later brought in an updated form to Windows-based PCs. | |
Curiously ''Tomcat Alley'' recycles the photography from the Japanese version of ''[[After Burner III]]'' for its cover art. | Curiously ''Tomcat Alley'' recycles the photography from the Japanese version of ''[[After Burner III]]'' for its cover art. | ||
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==Production credits== | ==Production credits== | ||
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===Mega-CD version=== | ===Mega-CD version=== | ||
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{{multicol| | {{multicol| | ||
− | '''Cast''' | + | {{creditstable| |
− | '''Game Design by''' | + | {{creditsheader|}} |
− | '''Original Score & Sound Design by''' | + | *'''Cast:''' Gregory Balaban, Jolie Jackunas, Mark Carlton, David L. Crowley, Diana Lee Hsu, Miguel Marcott |
− | '''Director of Photography''' | + | *'''Game Design by:''' Sam Nicholson, John Zuur Platten, Elliot Simon Gay, Chris W. Bankston |
− | '''Executive Producer''' | + | *'''Original Score & Sound Design by:''' Mars Lasar |
− | '''Engineering by''' | + | *'''Director of Photography:''' Sam Nicholson |
− | '''Written by''' | + | *'''Executive Producer:''' Chris W. Bankston |
− | '''Producers''' | + | *'''Engineering by:''' Elliot Simon Gay |
− | ''' | + | *'''Written by:''' John Zuur Platten |
+ | *'''Producers:''' Sam Nicholson, John Zuur Platten | ||
+ | *'''Directed by:''' Sam Nicholson | ||
+ | |source=In-game introduction credits | ||
+ | }} | ||
+ | <br> | ||
+ | {{creditstable| | ||
+ | {{creditsheader|}} | ||
+ | *'''Visual Effects Supervisor:''' Dan Schmit | ||
+ | *'''Special Effects Supervisor:''' David Kuklish | ||
+ | *'''Aerial Photography by:''' Clay Lacy | ||
+ | *'''Production Coordinators:''' Tony Cabalu, Janette Shew | ||
+ | *'''Production Auditor:''' Dorothy Duder | ||
+ | *'''Casting by:''' Patrick Rush | ||
+ | *'''Programmed by:''' The Code Monkeys | ||
+ | *'''Programming:''' Elliot Simon Gay | ||
+ | *'''Additional Programming:''' Colin Hogg, Mark Richard Kirkby | ||
+ | *'''Graphics:''' Joe Lewis | ||
+ | *'''Special Musical Appearance by:''' Herbie Hancock | ||
+ | *'''Production Designer:''' Tom Buderwitz | ||
+ | *'''Mechanical Effects:''' Michael Haase, Michael Huitron, Eric Heisler, Rocky Gonzales, John Miles, Russ Zinter | ||
+ | *'''Conceptual Artists:''' Jim Chrisoulis, Robert Miller | ||
+ | *'''Set Decorator:''' Billy Mitchell | ||
+ | *'''Set Dresser:''' Richard Mendenhall | ||
+ | *'''Property Master:''' Bill King | ||
+ | *'''Gaffer:''' John Kennedy | ||
+ | *'''Motion Control Photography:''' Casey Wilson | ||
+ | *'''Camera Assistants:''' Joseph Clauss, Andrew Turman, Scott Smith | ||
+ | *'''Key Grip:''' Jerry Vaughn | ||
+ | *'''Grips:''' Michael Graef, Brad Sharbit | ||
+ | *'''Set Construction:''' Ronald Record, Joshua Record | ||
+ | *'''Script Supervisor:''' Christina Gunderson | ||
+ | *'''Key Costumer:''' Brenna Charlesbois | ||
+ | *'''Assistant Costumers:''' Molly Mitchell, Kimberly Guenther | ||
+ | *'''Make-up Artist/Hair Stylist:''' Danny Mark | ||
+ | *'''Sound Mixer:''' Glen Berovitz | ||
+ | *'''Boom Operator:''' Brad Bryan | ||
+ | *'''Guitars by:''' Emery Kyneur | ||
+ | *'''On-Line Editor:''' Tony Shepherd | ||
+ | *'''Off-Line Editor:''' Tim Batt | ||
+ | *'''Digital Production/Macintosh Consultant:''' Randy Fugaté | ||
+ | *'''Additional Voices:''' Tony Cabalu, Cyrena Vladish | ||
+ | *'''Production Assistants:''' Larry Gobel, Ross Vinstein, Tina Hill, Cyrena Vladish, Susan Townsend | ||
+ | *'''Writer's Assistant:''' Melinda Bell | ||
+ | *'''Miniatures:''' Larry Detweiler, Ziggy Carr, Larry Addison, Joe Commando, Dana Teisch, Paul Ozzimo, Justin Kraus, Brian Ranger, Sean Frazier, Erica Loomis, Rebecca Cambruzzi, Dina Duhl, Booka Bickar, Evan Jacobs, Ted Smith | ||
+ | *'''Painters:''' Rachel Kelley, Laurah Grijalva, Babette Brunelle, Paulette Fox | ||
+ | *'''Pyrotechnics:''' Pete Slegle, Paul Staples | ||
+ | *'''Computer Graphics:''' Rob Menapace | ||
+ | *'''Computer Consultant:''' Todd Mahon | ||
+ | *'''Computer Generated Planes by:''' Homer & Associates, Peter Conn, Seth Greenberg | ||
+ | *'''"Tomcat" Stock Footage Courstesy of:''' Grumman Aircraft | ||
+ | *'''"Blackhawk" Stock Footage Courtesy of:''' Sikorsky Aircraft | ||
+ | *'''Aircraft Interiors Furnished by:''' Ernie Sheldon | ||
+ | *'''Camera Consultant:''' Leon Bijou | ||
+ | *'''Cameras Furnished by:''' Arriflex Corporation, Volker Bahnemann, Bill Russell | ||
+ | *'''F-14 and MiG Model Kits Furnished by:''' Revell | ||
+ | *'''Special Thanks to:''' Riley R. Russell | ||
+ | '''Tomcat Alley is a trademark of Sega'''<br> | ||
+ | '''Copyright 1994 Sega'''<br> | ||
+ | |source=In-game production credits | ||
}} | }} | ||
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}} | }} | ||
===Japanese version=== | ===Japanese version=== | ||
{{multicol| | {{multicol| | ||
− | + | {{creditstable| | |
− | '''Director of Digital Technologies''' | + | {{creditsheader|'''Sega Studios'''}} |
− | '''Digital Video Editing/Digital Audio ReMix/Computer Graphics''' | + | *'''Director of Digital Technologies:''' Randy Fugaté |
− | '''Assistant Producer''' | + | *'''Digital Video Editing/Digital Audio ReMix/Computer Graphics:''' Randy Fugaté |
− | '''Production Coordinator''' | + | *'''Assistant Producer:''' Vy Nong |
− | + | *'''Production Coordinator:''' Berj Beramian | |
− | '''Producer''' | + | {{creditsheader|'''Japanese Localization Team - AOI Advertising Promotion Inc'''}} |
− | '''Director''' | + | *'''Producer:''' Hidomitsu Kobayashi |
− | '''Production Manager''' | + | *'''Director:''' Masami Higashida |
− | '''Recording Studio''' | + | *'''Production Manager:''' Hiroko Arai, Tyomin Nakae |
− | '''Cast''' | + | *'''Recording Studio:''' Video Tech Co., Ltd. |
− | + | *'''Cast:''' Tsutomu Isobe, Osamu Kobayashi, Teseho Genda, Iomasa Kayumi, Mami Koyama, Hiroshi Isobe, Yuka Koyama, Kazunari Tanaka | |
− | '''Japanese Liason''' | + | {{creditsheader|'''SEGA of America, Inc.'''}} |
− | '''Production Coordinator''' | + | *'''Japanese Liason:''' Yukimi Shimura |
− | + | *'''Production Coordinator:''' Osamu Shibamiya | |
− | Hiroshi Asoh, Ryoichi Hasagawa | + | {{creditsheader|'''SEGA Enterprises, Ltd.'''}} |
+ | :[[Hiroshi Asoh]], [[Ryoichi Hasagawa]] | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== |
Revision as of 06:28, 21 August 2016
This teeny-tiny article needs some work. You can help us by expanding it.
Tomcat Alley | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD, PC | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: The Code Monkeys Novotrade | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Tomcat Alley (トムキャットアレイ) is a flight simulator-esque game for the Sega Mega-CD. It is heavily reliant on full motion video, with gameplay being little else but lining up cursors on targets within a short period of time. It was later brought in an updated form to Windows-based PCs.
Curiously Tomcat Alley recycles the photography from the Japanese version of After Burner III for its cover art.
A Sega Saturn version was once scheduled for 1995, but cancelled for unknown reasons. It is not thought this version got very far - it was announced shortly before the Saturn's release, and disappeared from the schedules shortly afterwards.
Contents
Production credits
Mega-CD version
- Cast: Gregory Balaban, Jolie Jackunas, Mark Carlton, David L. Crowley, Diana Lee Hsu, Miguel Marcott
- Game Design by: Sam Nicholson, John Zuur Platten, Elliot Simon Gay, Chris W. Bankston
- Original Score & Sound Design by: Mars Lasar
- Director of Photography: Sam Nicholson
- Executive Producer: Chris W. Bankston
- Engineering by: Elliot Simon Gay
- Written by: John Zuur Platten
- Producers: Sam Nicholson, John Zuur Platten
- Directed by: Sam Nicholson
- Visual Effects Supervisor: Dan Schmit
- Special Effects Supervisor: David Kuklish
- Aerial Photography by: Clay Lacy
- Production Coordinators: Tony Cabalu, Janette Shew
- Production Auditor: Dorothy Duder
- Casting by: Patrick Rush
- Programmed by: The Code Monkeys
- Programming: Elliot Simon Gay
- Additional Programming: Colin Hogg, Mark Richard Kirkby
- Graphics: Joe Lewis
- Special Musical Appearance by: Herbie Hancock
- Production Designer: Tom Buderwitz
- Mechanical Effects: Michael Haase, Michael Huitron, Eric Heisler, Rocky Gonzales, John Miles, Russ Zinter
- Conceptual Artists: Jim Chrisoulis, Robert Miller
- Set Decorator: Billy Mitchell
- Set Dresser: Richard Mendenhall
- Property Master: Bill King
- Gaffer: John Kennedy
- Motion Control Photography: Casey Wilson
- Camera Assistants: Joseph Clauss, Andrew Turman, Scott Smith
- Key Grip: Jerry Vaughn
- Grips: Michael Graef, Brad Sharbit
- Set Construction: Ronald Record, Joshua Record
- Script Supervisor: Christina Gunderson
- Key Costumer: Brenna Charlesbois
- Assistant Costumers: Molly Mitchell, Kimberly Guenther
- Make-up Artist/Hair Stylist: Danny Mark
- Sound Mixer: Glen Berovitz
- Boom Operator: Brad Bryan
- Guitars by: Emery Kyneur
- On-Line Editor: Tony Shepherd
- Off-Line Editor: Tim Batt
- Digital Production/Macintosh Consultant: Randy Fugaté
- Additional Voices: Tony Cabalu, Cyrena Vladish
- Production Assistants: Larry Gobel, Ross Vinstein, Tina Hill, Cyrena Vladish, Susan Townsend
- Writer's Assistant: Melinda Bell
- Miniatures: Larry Detweiler, Ziggy Carr, Larry Addison, Joe Commando, Dana Teisch, Paul Ozzimo, Justin Kraus, Brian Ranger, Sean Frazier, Erica Loomis, Rebecca Cambruzzi, Dina Duhl, Booka Bickar, Evan Jacobs, Ted Smith
- Painters: Rachel Kelley, Laurah Grijalva, Babette Brunelle, Paulette Fox
- Pyrotechnics: Pete Slegle, Paul Staples
- Computer Graphics: Rob Menapace
- Computer Consultant: Todd Mahon
- Computer Generated Planes by: Homer & Associates, Peter Conn, Seth Greenberg
- "Tomcat" Stock Footage Courstesy of: Grumman Aircraft
- "Blackhawk" Stock Footage Courtesy of: Sikorsky Aircraft
- Aircraft Interiors Furnished by: Ernie Sheldon
- Camera Consultant: Leon Bijou
- Cameras Furnished by: Arriflex Corporation, Volker Bahnemann, Bill Russell
- F-14 and MiG Model Kits Furnished by: Revell
- Special Thanks to: Riley R. Russell
Tomcat Alley is a trademark of Sega
Copyright 1994 Sega
Japanese version
- Director of Digital Technologies: Randy Fugaté
- Digital Video Editing/Digital Audio ReMix/Computer Graphics: Randy Fugaté
- Assistant Producer: Vy Nong
- Production Coordinator: Berj Beramian
- Producer: Hidomitsu Kobayashi
- Director: Masami Higashida
- Production Manager: Hiroko Arai, Tyomin Nakae
- Recording Studio: Video Tech Co., Ltd.
- Cast: Tsutomu Isobe, Osamu Kobayashi, Teseho Genda, Iomasa Kayumi, Mami Koyama, Hiroshi Isobe, Yuka Koyama, Kazunari Tanaka
- Japanese Liason: Yukimi Shimura
- Production Coordinator: Osamu Shibamiya
Magazine articles
- Main article: Tomcat Alley/Magazine articles.
Promotional material
- TomcatAlley MCD BR PrintAdvert.jpg
Mega-CD BR print advert
- SegaPC PC US PrintAdvert.jpg
PC US print advert
also published in:
- CD Consoles (FR) #2: "Décembre 1994" (1994-xx-xx)[6]
Physical scans
Mega-CD version
Sega Retro Average |
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77 | |
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Based on 38 reviews |
PC version
Sega Retro Average | ||||||||||||||||||||||||
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|
37 | |
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Based on 4 reviews |
References
- ↑ File:Mega UK 20.pdf, page 79
- ↑ File:GamePro US 056.pdf, page 174
- ↑ File:GamePlayers US 0705.pdf
- ↑ Press release: 1995-11-08: Sega delivers arcade gaming action on the PC
- ↑ 5.0 5.1 5.2 5.3 File:CVG UK 173.pdf, page 58 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 173.pdf_p58" defined multiple times with different content - ↑ CD Consoles, "Décembre 1994" (FR; 1994-xx-xx), page 23
- ↑ 7.0 7.1 File:CVG UK 152.pdf, page 56 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 152.pdf_p56" defined multiple times with different content - ↑ 8.0 8.1 File:MeanMachinesSega21UK.pdf, page 76 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega21UK.pdf_p76" defined multiple times with different content - ↑ Beep! MegaDrive, "January 1995" (JP; 1994-12-08), page 25
- ↑ Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 144
- ↑ Digitiser (UK) (1994-07-20)
- ↑ Electronic Games (1992-1995), "June 1994" (US; 1994-05-24), page 100
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 34
- ↑ Famitsu, "1994-12-30" (JP; 1994-12-16), page 42
- ↑ Game Players, "Vol. 7 No. 5 May 1994" (US; 1994-0x-xx), page 40
- ↑ GamePro, "May 1994" (US; 1994-xx-xx), page 54
- ↑ Gamers, "Juli/August 1994" (DE; 1994-07-01), page 45
- ↑ GamesMaster, "June 1994" (UK; 1994-05-26), page 71
- ↑ Hyper, "June 1994" (AU; 1994-xx-xx), page 44
- ↑ Joypad, "Mai 1994" (FR; 1994-0x-xx), page 40
- ↑ Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 110
- ↑ Joypad, "3/1994" (HU; 1994-xx-xx), page 13
- ↑ MAN!AC, "05/94" (DE; 1994-04-13), page 38
- ↑ Mega, "June 1994" (UK; 1994-05-19), page 34
- ↑ Mega Force, "Juillet/Août 1994" (FR; 1994-07-04), page 110
- ↑ Mega Fun, "07/94" (DE; 1994-06-22), page 40
- ↑ Mega Power, "May 1994" (UK; 1994-04-21), page 40
- ↑ MegaTech, "May 1994" (UK; 1994-04-21), page 6
- ↑ Player One, "Septembre 1994" (FR; 1994-0x-xx), page 48
- ↑ Play Time, "7/94" (DE; 1994-06-08), page 131
- ↑ Power Up!, "Saturday, July 30, 1994" (UK; 1994-07-30), page 1
- ↑ Saturn Fan, "1995 March" (JP; 1995-02-08), page 41
- ↑ Sega Magazin, "Juni 1994" (DE; 1994-05-11), page 22
- ↑ Sega Magazine, "June 1994" (UK; 1994-05-15), page 88
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 19
- ↑ Sega Power, "June 1994" (UK; 1994-04-28), page 46
- ↑ Sega Pro, "May 1994" (UK; 1994-04-21), page 58
- ↑ Sega Zone, "May 1994" (UK; 1994-04-xx), page 22
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Supersonic, "Octobre 1994" (FR; 1994-xx-xx), page 32
- ↑ The Zone (AU)The Zone (AU) "Season 1, episode 4" (1994-05-21, ) (+0:00)
- ↑ Todo Sega, "Septiembre 1994" (ES; 1994-0x-xx), page 36
- ↑ Video Games, "5/94" (DE; 1994-04-27), page 89
- ↑ VideoGames, "May 1994" (US; 1994-0x-xx), page 61
- ↑ 45.0 45.1 File:MeanMachinesSega42UK.pdf, page 89 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega42UK.pdf_p89" defined multiple times with different content - ↑ Dimension-3, "Volume 1, Issue 7: December 1995" (US; 1995-xx-xx), page 30
- ↑ PC Gamer, "March 1996" (UK; 1996-02-22), page 100
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