Tomcat Alley
From Sega Retro
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Tomcat Alley | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD, PC | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: The Code Monkeys Novotrade | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Tomcat Alley (トムキャットアレイ) is a flight simulator-esque game for the Sega Mega-CD. It is heavily reliant on full motion video, with gameplay being little else but lining up cursors on targets within a short period of time. It was later brought in an updated form to Windows-based PCs.
Curiously Tomcat Alley recycles the photography from the Japanese version of After Burner III for its cover art.
Contents
Gameplay
While Tomcat Alley predominantly features the F-14 Tomcat, the player has no direct control over any aircraft in the game, just a target reticle. The objective is usually to lock on and fire at enemy targets within a certain time limit - failing to do so eventually leads to a game over. Aside from the HUD, all visuals are made up of full motion video, including the sequences shown when a weapon is fired.
History
Development
A Sega Saturn version was once scheduled for 1995, but cancelled for unknown reasons. It is not thought this version got very far - it was announced shortly before the Saturn's release, and disappeared from the schedules shortly afterwards.
Production credits
Mega-CD version
- Cast: Gregory Balaban, Jolie Jackunas, Mark Carlton, David L. Crowley, Diana Lee Hsu, Miguel Marcott
- Game Design by: Sam Nicholson, John Zuur Platten, Elliot Simon Gay, Chris W. Bankston
- Original Score & Sound Design by: Mars Lasar
- Director of Photography: Sam Nicholson
- Executive Producer: Chris W. Bankston
- Engineering by: Elliot Simon Gay
- Written by: John Zuur Platten
- Producers: Sam Nicholson, John Zuur Platten
- Directed by: Sam Nicholson
- Visual Effects Supervisor: Dan Schmit
- Special Effects Supervisor: David Kuklish
- Aerial Photography by: Clay Lacy
- Production Coordinators: Tony Cabalu, Janette Shew
- Production Auditor: Dorothy Duder
- Casting by: Patrick Rush
- Programmed by: The Code Monkeys
- Programming: Elliot Simon Gay
- Additional Programming: Colin Hogg, Mark Richard Kirkby
- Graphics: Joe Lewis
- Special Musical Appearance by: Herbie Hancock
- Production Designer: Tom Buderwitz
- Mechanical Effects: Michael Haase, Michael Huitron, Eric Heisler, Rocky Gonzales, John Miles, Russ Zinter
- Conceptual Artists: Jim Chrisoulis, Robert Miller
- Set Decorator: Billy Mitchell
- Set Dresser: Richard Mendenhall
- Property Master: Bill King
- Gaffer: John Kennedy
- Motion Control Photography: Casey Wilson
- Camera Assistants: Joseph Clauss, Andrew Turman, Scott Smith
- Key Grip: Jerry Vaughn
- Grips: Michael Graef, Brad Sharbit
- Set Construction: Ronald Record, Joshua Record
- Script Supervisor: Christina Gunderson
- Key Costumer: Brenna Charlesbois
- Assistant Costumers: Molly Mitchell, Kimberly Guenther
- Make-up Artist/Hair Stylist: Danny Mark
- Sound Mixer: Glen Berovitz
- Boom Operator: Brad Bryan
- Guitars by: Emery Kyneur
- On-Line Editor: Tony Shepherd
- Off-Line Editor: Tim Batt
- Digital Production/Macintosh Consultant: Randy Fugaté
- Additional Voices: Tony Cabalu, Cyrena Vladish
- Production Assistants: Larry Gobel, Ross Vinstein, Tina Hill, Cyrena Vladish, Susan Townsend
- Writer's Assistant: Melinda Bell
- Miniatures: Larry Detweiler, Ziggy Carr, Larry Addison, Joe Commando, Dana Teisch, Paul Ozzimo, Justin Kraus, Brian Ranger, Sean Frazier, Erica Loomis, Rebecca Cambruzzi, Dina Duhl, Booka Bickar, Evan Jacobs, Ted Smith
- Painters: Rachel Kelley, Laurah Grijalva, Babette Brunelle, Paulette Fox
- Pyrotechnics: Pete Slegle, Paul Staples
- Computer Graphics: Rob Menapace
- Computer Consultant: Todd Mahon
- Computer Generated Planes by: Homer & Associates, Peter Conn, Seth Greenberg
- "Tomcat" Stock Footage Courstesy of: Grumman Aircraft
- "Blackhawk" Stock Footage Courtesy of: Sikorsky Aircraft
- Aircraft Interiors Furnished by: Ernie Sheldon
- Camera Consultant: Leon Bijou
- Cameras Furnished by: Arriflex Corporation, Volker Bahnemann, Bill Russell
- F-14 and MiG Model Kits Furnished by: Revell
- Special Thanks to: Riley R. Russell
Tomcat Alley is a trademark of Sega
Copyright 1994 Sega
Japanese version
- Director of Digital Technologies: Randy Fugaté
- Digital Video Editing/Digital Audio ReMix/Computer Graphics: Randy Fugaté
- Assistant Producer: Vy Nong
- Production Coordinator: Berj Beramian
- Producer: Hidomitsu Kobayashi
- Director: Masami Higashida
- Production Manager: Hiroko Arai, Tyomin Nakae
- Recording Studio: Video Tech Co., Ltd.
- Cast: Tsutomu Isobe, Osamu Kobayashi, Teseho Genda, Iomasa Kayumi, Mami Koyama, Hiroshi Isobe, Yuka Koyama, Kazunari Tanaka
- Japanese Liason: Yukimi Shimura
- Production Coordinator: Osamu Shibamiya
Magazine articles
- Main article: Tomcat Alley/Magazine articles.
Promotional material
- TomcatAlley MCD BR PrintAdvert.jpg
Mega-CD BR print advert
also published in:
- Electronic Gaming Monthly (US) #58: "May 1994" (1994-xx-xx)[7]
- Electronic Gaming Monthly (US) #59: "June 1994" (1994-xx-xx)[8]
- Sega Visions (US) #20: "August/September 1994" (1994-xx-xx)[9]
also published in:
- CD Consoles (FR) #1: "Novembre 1994" (1994-xx-xx)[10]
- CD Consoles (FR) #2: "Décembre 1994" (1994-xx-xx)[11]
Physical scans
Mega-CD version
Sega Retro Average |
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77 | |
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Based on 39 reviews |
PC version
Sega Retro Average | ||||||||||||||||||||||||
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|
37 | |
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Based on 4 reviews |
References
- ↑ 1.0 1.1 1.2 1.3 File:MeanMachinesSega21UK.pdf, page 76 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega21UK.pdf_p76" defined multiple times with different content - ↑ File:GamePro US 056.pdf, page 174
- ↑ File:GamePlayers US 0705.pdf
- ↑ Press release: 1995-11-08: Sega delivers arcade gaming action on the PC
- ↑ File:MeanMachinesSega42UK.pdf, page 88
- ↑ 6.0 6.1 6.2 File:CVG UK 173.pdf, page 58 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 173.pdf_p58" defined multiple times with different content - ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 122
- ↑ Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 198
- ↑ Sega Visions, "August/September 1994" (US; 1994-xx-xx), page 24
- ↑ CD Consoles, "Novembre 1994" (FR; 1994-xx-xx), page 15
- ↑ CD Consoles, "Décembre 1994" (FR; 1994-xx-xx), page 23
- ↑ 12.0 12.1 File:CVG UK 152.pdf, page 56 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 152.pdf_p56" defined multiple times with different content - ↑ Beep! MegaDrive, "January 1995" (JP; 1994-12-08), page 25
- ↑ Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 144
- ↑ Digitiser (UK) (1994-07-20)
- ↑ Electronic Games (1992-1995), "June 1994" (US; 1994-05-24), page 100
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 34
- ↑ Famitsu, "1994-12-30" (JP; 1994-12-16), page 42
- ↑ Game Players, "Vol. 7 No. 5 May 1994" (US; 1994-0x-xx), page 40
- ↑ GamePro, "May 1994" (US; 1994-xx-xx), page 54
- ↑ Gamers, "Juli/August 1994" (DE; 1994-07-01), page 45
- ↑ GamesMaster, "June 1994" (UK; 1994-05-26), page 71
- ↑ Game Informer, "May/June 1994" (US; 1994-0x-xx), page 19
- ↑ Hyper, "June 1994" (AU; 1994-xx-xx), page 44
- ↑ Joypad, "Mai 1994" (FR; 1994-0x-xx), page 40
- ↑ Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 110
- ↑ Joypad, "3/1994" (HU; 1994-xx-xx), page 13
- ↑ MAN!AC, "05/94" (DE; 1994-04-13), page 38
- ↑ Mega, "June 1994" (UK; 1994-05-19), page 34
- ↑ Mega Force, "Juillet/Août 1994" (FR; 1994-07-04), page 110
- ↑ Mega Fun, "07/94" (DE; 1994-06-22), page 40
- ↑ Mega Power, "May 1994" (UK; 1994-04-21), page 40
- ↑ MegaTech, "May 1994" (UK; 1994-04-21), page 6
- ↑ Player One, "Septembre 1994" (FR; 1994-0x-xx), page 48
- ↑ Play Time, "7/94" (DE; 1994-06-08), page 131
- ↑ Power Up!, "Saturday, July 30, 1994" (UK; 1994-07-30), page 1
- ↑ Saturn Fan, "1995 March" (JP; 1995-02-08), page 41
- ↑ Sega Magazin, "Juni 1994" (DE; 1994-05-11), page 22
- ↑ Sega Magazine, "June 1994" (UK; 1994-05-15), page 88
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 19
- ↑ Sega Power, "June 1994" (UK; 1994-04-28), page 46
- ↑ Sega Pro, "May 1994" (UK; 1994-04-21), page 58
- ↑ Sega Zone, "May 1994" (UK; 1994-04-xx), page 22
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Supersonic, "Octobre 1994" (FR; 1994-xx-xx), page 32
- ↑ The Zone (AU)The Zone (AU) "Season 1, episode 4" (1994-05-21, ) (+0:00)
- ↑ Todo Sega, "Septiembre 1994" (ES; 1994-0x-xx), page 36
- ↑ Video Games, "5/94" (DE; 1994-04-27), page 89
- ↑ VideoGames, "May 1994" (US; 1994-0x-xx), page 61
- ↑ 50.0 50.1 File:Dimension3 US 07.pdf, page 30 Cite error: Invalid
<ref>
tag; name ":File:Dimension3 US 07.pdf_p30" defined multiple times with different content - ↑ 51.0 51.1 File:MeanMachinesSega42UK.pdf, page 89 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega42UK.pdf_p89" defined multiple times with different content - ↑ PC Gamer, "March 1996" (UK; 1996-02-22), page 100
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