Difference between revisions of "After Burner"

From Sega Retro

(32x port probably don't need an article.)
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Like ''[[OutRun]]'' and ''[[Hang-On]]'', the game was revolutionary at the time of its release due to its cabinet design. Though standard upright cabinets were available, the sit-down version its notable for a horizontally rotating seat and a vertically rotating cockpit, controlled (like the game) by the integrated flight stick. It was, however, a Japanese only arcade game, and while there were numerous home ports of the game, the western world would have to wait until its sequel, ''[[After Burner II]]'' was released. Luckily ''After Burner II'' is extremely similar in design, so much so that people often consider it to be a more "complete" version of ''After Burner''.
 
Like ''[[OutRun]]'' and ''[[Hang-On]]'', the game was revolutionary at the time of its release due to its cabinet design. Though standard upright cabinets were available, the sit-down version its notable for a horizontally rotating seat and a vertically rotating cockpit, controlled (like the game) by the integrated flight stick. It was, however, a Japanese only arcade game, and while there were numerous home ports of the game, the western world would have to wait until its sequel, ''[[After Burner II]]'' was released. Luckily ''After Burner II'' is extremely similar in design, so much so that people often consider it to be a more "complete" version of ''After Burner''.
 
==Sequels and Rereleases==
 
==Sequels and Rereleases==
''After Burner'' was ported to numerous home consoles and computers, inlcuding the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, MSX, PC Engine, [[Sega Master System]], Sharp X68000 and ZX Spectrum. It was also ported to the [[Sega 32X]] by [[Rutubo Games]] and went under the name of ''[[After Burner Complete]]'' in Japan and Europe. It was also ported illegally to the Nintendo Entertainment System by Tengen.
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''After Burner'' was ported to numerous home consoles and computers, inlcuding the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, MSX, PC Engine, [[Sega Master System]], Sharp X68000 and ZX Spectrum. It was also ported to the [[Sega 32X]] by [[Rutubo Games]] and went under the name of ''After Burner Complete'' in Japan and Europe. It was also ported illegally to the Nintendo Entertainment System by Tengen.
  
 
==Physical Scans==
 
==Physical Scans==

Revision as of 23:06, 14 March 2010

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After Burner Title.png

After Burner
System(s): Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, MSX, NES, PC Engine, Sega 32X, Sega Master System, Sharp X68000 and ZX Spectrum
Publisher: Sega
Developer:

After Burner (アフターバーナー) is an arcade game designed by Yu Suzuki and developed by Sega AM2 in 1987. The player pilots a F-14 Tomcat jet through 18 levels, destroying enemies with machine gun fire and a limited supply of missiles.

Like OutRun and Hang-On, the game was revolutionary at the time of its release due to its cabinet design. Though standard upright cabinets were available, the sit-down version its notable for a horizontally rotating seat and a vertically rotating cockpit, controlled (like the game) by the integrated flight stick. It was, however, a Japanese only arcade game, and while there were numerous home ports of the game, the western world would have to wait until its sequel, After Burner II was released. Luckily After Burner II is extremely similar in design, so much so that people often consider it to be a more "complete" version of After Burner.

Sequels and Rereleases

After Burner was ported to numerous home consoles and computers, inlcuding the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, MSX, PC Engine, Sega Master System, Sharp X68000 and ZX Spectrum. It was also ported to the Sega 32X by Rutubo Games and went under the name of After Burner Complete in Japan and Europe. It was also ported illegally to the Nintendo Entertainment System by Tengen.

Physical Scans

Master System