Difference between revisions of "Borench"

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==Gameplay==
 
==Gameplay==
A ball rolls down an automatically and independently scrolling track toward a goal. Your goal is to place bumpers that guide the ball to the goal before time runs out and without having the ball fall off the track, backtrack, or hit a barrier. To do this, you place various bumpers on the track with the first button. A ball will only hit the diagonal edge of the track and will change direction likewise; hitting the other edges of a bumper will destroy the ball.
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A ball rolls down an automatically and independently scrolling track toward a goal. The goal is to place bumpers that guide the ball to the goal before time runs out and without having the ball fall off the track, backtrack, or hit a barrier. To do this, the player places various bumpers on the track with the first button. A ball will only hit the diagonal edge of the track and will change direction likewise; hitting the other edges of a bumper will destroy the ball.
  
To discard a bumper without placing it, simply drop it outside the track. You can change the speed the ball moves in with the other button. Another placeable object is a plus tile, which can be freely backtracked on.
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To discard a bumper without placing it, the player can simply drop it outside the track. They can change the speed the ball moves in with the other button. Another placeable object is a plus tile, which can be freely backtracked on.
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==Production credits==
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{{creditstable|
 +
*MIN
 +
*HID
 +
*UCH
 +
| source=In-game high score table
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| console=SYSC2
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}}
  
 
==Magazine articles==
 
==Magazine articles==

Latest revision as of 06:51, 10 April 2024

n/a

Borench SystemCTitleScreen.png

Borench
System(s): Sega System C2
Publisher: Sega
Developer:
Genre: Puzzle

















Release Date RRP Code
Arcade (System C2)
JP
¥? ?





























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Borench (ボレンチ) is a 1990 puzzle game by Sega released exclusively on the System C2 arcade board played on a cabinet with a directional control and two buttons.

Gameplay

A ball rolls down an automatically and independently scrolling track toward a goal. The goal is to place bumpers that guide the ball to the goal before time runs out and without having the ball fall off the track, backtrack, or hit a barrier. To do this, the player places various bumpers on the track with the first button. A ball will only hit the diagonal edge of the track and will change direction likewise; hitting the other edges of a bumper will destroy the ball.

To discard a bumper without placing it, the player can simply drop it outside the track. They can change the speed the ball moves in with the other button. Another placeable object is a plus tile, which can be freely backtracked on.

Production credits

  • MIN
  • HID
  • UCH
Source:
In-game high score table


Magazine articles

Main article: Borench/Magazine articles.

Promotional material

Borench SystemC JP Flyer.jpg
Borench SystemC JP Flyer.jpg

Physical scans

References