Difference between revisions of "David R. Foley"
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| role=Programmer, Designer, Executive, Producer | | role=Programmer, Designer, Executive, Producer | ||
| education=[[wikipedia:Windham High School (Maine)|Windham High School]]{{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}}, [[wikipedia:University of Southern Maine|University of Southern Maine (Gorman)]] (Computer Science){{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}}, [[wikipedia:Northeastern University|Northeastern University (Boston)]] (Computer Science, Accounting){{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}} | | education=[[wikipedia:Windham High School (Maine)|Windham High School]]{{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}}, [[wikipedia:University of Southern Maine|University of Southern Maine (Gorman)]] (Computer Science){{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}}, [[wikipedia:Northeastern University|Northeastern University (Boston)]] (Computer Science, Accounting){{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}} | ||
− | }}{{sub-stub}}'''David Russell Foley''' | + | }}{{sub-stub}}'''David "Dave" Russell Foley''' is an American video game programmer, designer and producer who developed a number of early 16-bit titles for [[Sega of America]]. |
==History== | ==History== | ||
+ | ===UltraCade=== | ||
==Production history== | ==Production history== | ||
− | {{ProductionHistory|David R. Foley|David Foley|Dave Foley|Dave R. Foley}} | + | {{ProductionHistory|David R. Foley|David Foley|Dave Foley|Dave R. Foley|David Russell Foley}} |
==Interviews== | ==Interviews== | ||
{{InterviewList|David R. Foley}}{{InterviewList|David Foley}} | {{InterviewList|David R. Foley}}{{InterviewList|David Foley}} | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
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Latest revision as of 01:13, 9 August 2023
David Russell Foley |
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Place of birth: United States |
Company(ies): Recreational Brainware, Extended Play, Grey Matter, Foley Hi-Tech[1] |
Role(s): Programmer, Designer, Executive, Producer |
Education: Windham High School[1], University of Southern Maine (Gorman) (Computer Science)[1], Northeastern University (Boston) (Computer Science, Accounting)[1] |
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David "Dave" Russell Foley is an American video game programmer, designer and producer who developed a number of early 16-bit titles for Sega of America.
History
UltraCade
Production history
- Spider-Man vs. The Kingpin (Mega Drive; 1991) — Thanks To[2] (as Dave Foley)
- Chakan (Mega Drive; 1992) — Programmed by Extended Play[3] (as Dave Foley)
- Taz-Mania (Mega Drive; 1992) — Design and Programming - Recreational Brainware[4] (as Dave Foley)
- Spider-Man vs. The Kingpin (Mega-CD; 1993) — Additional Programming[5] (as David Foley)
- B.O.B. (Mega Drive; 1993) — Programming[6] (as David Foley)
- B.O.B. (Mega Drive; 1993) — Art Conversion[6] (as David Foley)
- Urban Strike (Mega Drive; 1994) — Foley Hi-Tech Producer[7] (as David Foley)
- The Flintstones (Mega Drive; ?) — Producer & Programming (as David Russell Foley)
- Ring of Doom (Mega Drive; unreleased)
Interviews
- Interview: David R. Foley (2007-06-17) by GDRI (Game Developer Research Institute)
- Interview: David Foley (2007-10-23) by Sega-16
External links
- David R. Foley at LinkedIn
- Official resume (Wayback Machine)
- Alleged Arcade Game Pack Counterfeiters Indicted In UltraCade Case article by Leigh Alexander at Gamasutra
- In-Depth: Exploring Ultracade's Alleged Counterfeit Arcade Game Racket article by John D. Andersen at Gamasutra
References
- ↑ 1.0 1.1 1.2 1.3 http://www.fht.com:80/david/davidresume.html (Wayback Machine: 1997-02-10 02:11)
- ↑ File:Spider-Man vs the Kingpin MD credits.pdf
- ↑ File:Chakan MD credits.pdf
- ↑ File:Taz-Mania MD credits.pdf
- ↑ File:Spider-Man vs the Kingpin MCD credits.pdf
- ↑ 6.0 6.1 File:B.O.B. MD credits.png
- ↑ File:Urban Strike MD US Manual.pdf, page 10