Difference between revisions of "Deluxe Paint"
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(A good reference with the testimony of Dallas Hodgson, Deluxe Paint co-developer from version 4.1 until version 5 (the last version to be released), about what caused the "death" of Deluxe Paint...) |
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===''Deluxe Paint III'' (1988; Amiga)=== | ===''Deluxe Paint III'' (1988; Amiga)=== | ||
====Amiga==== | ====Amiga==== | ||
− | *''[[Crack Down]]'' (1990){{ | + | *''[[Crack Down]]'' (1990){{magref|one|15|51}} |
====Atari ST==== | ====Atari ST==== | ||
− | *''[[Crack Down]]'' (1990){{ | + | *''[[Crack Down]]'' (1990){{magref|one|15|51}} |
====Mega Drive==== | ====Mega Drive==== | ||
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===ZX Spectrum=== | ===ZX Spectrum=== | ||
− | *''[[Crack Down]]'' (1990){{ | + | *''[[Crack Down]]'' (1990){{magref|suser|94|64}} |
===''Deluxe Paint IV'' (1991; Amiga)=== | ===''Deluxe Paint IV'' (1991; Amiga)=== | ||
+ | ====Mega Drive==== | ||
+ | *''[[Marko's Magic Football]]'' (1994){{magref|mms|16|26}} | ||
+ | |||
+ | ====Mega-CD==== | ||
+ | *''[[Marko's Magic Football]]'' (1994){{magref|mms|16|26}} | ||
+ | |||
===''Deluxe Paint 4.5 AGA'' (1993; Amiga)=== | ===''Deluxe Paint 4.5 AGA'' (1993; Amiga)=== | ||
===''Deluxe Paint V'' (1995; Amiga)=== | ===''Deluxe Paint V'' (1995; Amiga)=== | ||
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*''[[X-Men]]'' (1993) | *''[[X-Men]]'' (1993) | ||
*''[[Earthworm Jim]]'' (1994) | *''[[Earthworm Jim]]'' (1994) | ||
− | *''[[Dragon: The Bruce Lee Story]]'' (1994){{ | + | *''[[Dragon: The Bruce Lee Story]]'' (1994){{magref|mms|14|22}} |
*''[[Comix Zone]]'' (1995) | *''[[Comix Zone]]'' (1995) | ||
*''[[Earthworm Jim 2]]'' (1995) | *''[[Earthworm Jim 2]]'' (1995) |
Latest revision as of 06:38, 9 June 2019
This teeny-tiny article needs some work. You can help us by expanding it.
Deluxe Paint, also known as as DPaint, is a series of computer bitmap art packages released by Electronic Arts between 1985 and 1995. The original Deluxe Paint debuted alongside the November release of the Amiga 1000 computer, and became ubiquitous among graphic designers working with computers during the late 1980s and early 1990s.
Most notably, Deluxe Paint was warmly embraced by video game developers, and became a favoured tool for developing games for consoles such as the Sega Mega Drive, alongside 16-bit home computers and other contemporary platforms of the day.
As the 1990s progressed, developers began moving away from the limited capabilities of Deluxe Paint, towards the likes of Adobe Photoshop for Windows. Workstations offered by SGI also provided artists and animators with the tools to produce (relatively affordable) 3D graphics for the first time. Faced with more capable rivals, the low resolution, low colour count worlds of Deluxe Paint became obsolete, and was discontinued when Amiga sales began to rapidly decline[1].
Contents
- 1 Games developed with Deluxe Paint
- 2 References
Games developed with Deluxe Paint
Deluxe Paint (1985; Amiga)
Master System
- ALF (1989)
Deluxe Paint II (1986; Amiga)
Mega Drive
- ResQ (unreleased)
Deluxe Paint III (1988; Amiga)
Amiga
- Crack Down (1990)[2]
Atari ST
- Crack Down (1990)[2]
Mega Drive
- ResQ (unreleased)
ZX Spectrum
- Crack Down (1990)[3]
Deluxe Paint IV (1991; Amiga)
Mega Drive
- Marko's Magic Football (1994)[4]
Mega-CD
- Marko's Magic Football (1994)[4]
Deluxe Paint 4.5 AGA (1993; Amiga)
Deluxe Paint V (1995; Amiga)
Deluxe Paint Animation (1990; IBM PC)
Mega Drive
- Disney's Aladdin (1993)[5]
- X-Men (1993)
- Earthworm Jim (1994)
- Dragon: The Bruce Lee Story (1994)[6]
- Comix Zone (1995)
- Earthworm Jim 2 (1995)
References
- ↑ http://dallashodgson.info/articles/dpaint.htm
- ↑ 2.0 2.1 The One, "December 1989" (UK; 1989-11-xx), page 51
- ↑ Sinclair User, "January 1990" (UK; 1989-12-18), page 64
- ↑ 4.0 4.1 Mean Machines Sega, "February 1994" (UK; 1993-12-28), page 26
- ↑ https://gamehistory.org/aladdin-source-code/#sect_22
- ↑ Mean Machines Sega, "December 1993" (UK; 1993-10-xx), page 22