Difference between revisions of "Dr. Hello"

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'''''Dr. Hello''''' is an unlicensed ''Dr. Mario'' clone developed for the MSX and ported to the [[Sega Master System]]. It was developed in South Korea by a company known as "Sis Co." in 1991, without the backing from either Sega or Nintendo. The game uses a completely different set of graphics and music to ''Dr. Mario'', but the gameplay is exactly the same.
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{{sub-stub}}'''''{{PAGENAME}}''''' is an unlicensed ''Dr. Mario'' clone developed for the MSX and ported to the [[Sega Master System]]. It was developed in South Korea by a company known as "Sis Co." in 1991, without the backing from either Sega or Nintendo. The game uses a completely different set of graphics and music to ''Dr. Mario'', but the gameplay is exactly the same.
  
 
Despite being released on a Master System cartridge, the Master System version runs in [[SG-1000]] mode, and hence appears to have weaker graphics than most other Master System games. This is likely because the MSX and SG-1000 share similar specifications, and porting from one system to another was not too difficult.
 
Despite being released on a Master System cartridge, the Master System version runs in [[SG-1000]] mode, and hence appears to have weaker graphics than most other Master System games. This is likely because the MSX and SG-1000 share similar specifications, and porting from one system to another was not too difficult.

Revision as of 12:33, 8 April 2018

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DrHello Title.png

Dr. Hello
System(s): Sega Master System, MSX
Publisher: Sis Co.
Developer:
Genre: Puzzle

















Release Date RRP Code
Sega Master System
KR

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Dr. Hello is an unlicensed Dr. Mario clone developed for the MSX and ported to the Sega Master System. It was developed in South Korea by a company known as "Sis Co." in 1991, without the backing from either Sega or Nintendo. The game uses a completely different set of graphics and music to Dr. Mario, but the gameplay is exactly the same.

Despite being released on a Master System cartridge, the Master System version runs in SG-1000 mode, and hence appears to have weaker graphics than most other Master System games. This is likely because the MSX and SG-1000 share similar specifications, and porting from one system to another was not too difficult.

Physical scans

Master System version

Master System, KR
DrHello SMS KR Box.jpg
Cover

References