Difference between revisions of "Final Fight CD"
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| developer=[[Capcom]] | | developer=[[Capcom]] | ||
| system=[[Sega Mega-CD]] | | system=[[Sega Mega-CD]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
+ | | players=1-2 | ||
+ | | genre=Action | ||
+ | | originalpublishers=[[Capcom]] | ||
+ | | consolescompilation=Capcom CPS-1 | ||
| releases={{releasesMCD | | releases={{releasesMCD | ||
| mcd_date_eu=1993 | | mcd_date_eu=1993 | ||
| mcd_code_eu=4410 | | mcd_code_eu=4410 | ||
− | | mcd_rrp_uk=45.99 {{fileref|CVG UK 151.pdf|page=69}} | + | | mcd_date_uk=1993-06{{fileref|MeanMachinesSega07UK.pdf|page=94}} |
+ | | mcd_rrp_uk=45.99{{fileref|CVG UK 151.pdf|page=69}} | ||
| mcd_date_us=1993-05{{fileref|SegaVisions US 12.pdf|page=109}} | | mcd_date_us=1993-05{{fileref|SegaVisions US 12.pdf|page=109}} | ||
| mcd_rrp_us=49.99{{fileref|GamePro US 048.pdf|page=63}} | | mcd_rrp_us=49.99{{fileref|GamePro US 048.pdf|page=63}} | ||
Line 17: | Line 21: | ||
| mcd_rrp_jp=8,800 | | mcd_rrp_jp=8,800 | ||
| mcd_code_jp=G-6013 | | mcd_code_jp=G-6013 | ||
− | | mcd_date_br= | + | | mcd_date_br=1993-10<!-- first week -->{{fileref|VideoGame BR 31.pdf|page=6}} |
| mcd_code_br=062020 | | mcd_code_br=062020 | ||
+ | | mcd_date_fr=1993-09{{fileref|SelectRound FR 01.pdf|page=2}} | ||
+ | | mcd_date_de=1993-09{{fileref|Megablast DE 1993-04.pdf|page=35}} | ||
+ | | mcd_rrp_de=99,-{{fileref|Megablast DE 1993-04.pdf|page=35}}{{fileref|SegaMagazine DE 01.pdf|page=19}} | ||
}} | }} | ||
− | |||
}} | }} | ||
− | ''''' | + | '''''{{PAGENAME}}''''' (ファイナルファイトCD) is a port of [[Capcom]]'s 1989 arcade game ''Final Fight'' for the [[Sega Mega-CD]]. Though restricted by the 64 color palette and an on-screen limit of four enemies at a time (in contrast to the arcade's whooping ten enemies on-screen), the game offers an enhanced CD soundtrack, voice acted cutscenes and an exclusive time attack mode. Content-wise, the Mega-CD version is a more complete port of the game than the earlier Super NES version published by Capcom in 1990, as it contains all three playable fighters and all six stages, as well as retaining the 2-player co-op mode from the arcade. |
When brought to the western market the female characters Poison and Roxy were censored so that they wore less revealing clothing. The intro was also altered slightly as Jessica was not wearing a shirt in the Japanese version. | When brought to the western market the female characters Poison and Roxy were censored so that they wore less revealing clothing. The intro was also altered slightly as Jessica was not wearing a shirt in the Japanese version. | ||
Line 28: | Line 34: | ||
==Story== | ==Story== | ||
The game is set in the metropolis of Metro City, a town constantly plagued by crime and violence. When the mayor, Mike Haggar, promises to clean up the city, the Mad Gear gang kidnaps his daughter Jessica and warns him not to interfere. Haggar responds going on a battle across the city to free her, bringing along her boyfriend Cody, and the ninjitsu master Guy to assist him. | The game is set in the metropolis of Metro City, a town constantly plagued by crime and violence. When the mayor, Mike Haggar, promises to clean up the city, the Mad Gear gang kidnaps his daughter Jessica and warns him not to interfere. Haggar responds going on a battle across the city to free her, bringing along her boyfriend Cody, and the ninjitsu master Guy to assist him. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Gameplay== | ==Gameplay== | ||
Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords. | Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords. | ||
− | Each character has a basic combo that can performed by rapidly hitting the attack button, several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go, or throw them in another direction. All three characters also have a special attack that knocks away all opponents surrounding them, at the cost of a small amount of health. | + | Each character has a basic combo that can performed by rapidly hitting the attack button ({{B}}), several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go, or throw them in another direction. All three characters also have a special attack ({{B}}+{{C}} or {{B}}+{{A}}) that knocks away all opponents surrounding them, at the cost of a small amount of health. {{A}} and {{C}} jump. |
The game is split into six areas, each split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing on. | The game is split into six areas, each split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing on. | ||
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Exclusive to the Sega CD version of the game is a 'Time Attack' mode where players fight an onslaught of enemies for either 99 seconds or they are defeated twice. Score is counted by the number of enemies defeated before the mode ends. | Exclusive to the Sega CD version of the game is a 'Time Attack' mode where players fight an onslaught of enemies for either 99 seconds or they are defeated twice. Score is counted by the number of enemies defeated before the mode ends. | ||
− | === | + | ===Characters=== |
+ | {{sectionsNewStart|imagewidths=100px}} | ||
+ | {{SectionsNew | ||
+ | | name=Haggar | ||
+ | | image=Notavailable.svg | ||
+ | | desc=Haggar is the mayor of Metro City and a former pro wrestler, and has the highest attack power, although he has the slowest speed. His special ability is to perform piledrivers on enemies, and he uses the pipe more effectively than the other characters. | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Guy | ||
+ | | image=Notavailable.svg | ||
+ | | desc=Guy is a Bushido ninja and friend of Haggar and Cody. While he has the weakest attack strength, he moves faster than both Haggar and Cody. He has the ability to leap off the sides of the screen, and performs better with swords than the other characters. | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Cody | ||
+ | | image=Notavailable.svg | ||
+ | | desc=Cody is Jessica's boyfriend and street fighter, who has an equal balance of attack strength and speed. He is able to knock incoming knives out of the way with an attack, and fights better with them than the other characters. | ||
+ | }} | ||
+ | |} | ||
− | + | ===Rounds=== | |
− | + | {{sectionsNewStart|imagewidths=200px}} | |
− | + | {{SectionsNew | |
− | + | | name=Round 1 - The Slums | |
+ | | image=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Round 2 - The Subway | ||
+ | | image=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Bonus Round 1 | ||
+ | | image=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Round 3 - The West Side | ||
+ | | image=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Round 4 - Industrial Area | ||
+ | | image=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Bonus Round 2 | ||
+ | | image=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Round 5 - Bay Area | ||
+ | | image=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{SectionsNew | ||
+ | | name=Round 6 - Uptown | ||
+ | | image=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | |} | ||
− | == | + | ==Versions== |
− | PAL version | + | The PAL version has one less credit than the Japanese version, health restoring items seem to appear less frequently, a short dialogue between Cody and Guy during the ending was cut, a palette bug can happen in the bar in stage 4, causing people and the barkeeper to have a brownish tone. The PAL version was partially speed optimized as forcing the game into 60Hz mode makes it run too fast. |
− | ==Production | + | ==Production credits== |
− | '''Planner:''' Hiralinn, G. Taishi | + | {{creditstable| |
− | '''Programmer:''' Yagiee, .NGI, Gyope | + | *'''Planner:''' Hiralinn, G. Taishi |
− | '''Character Design-Object:''' Hiralinn, Oya Bin | + | *'''Programmer:''' Yagiee, .NGI, Gyope |
− | '''Character Design-Scroll:''' Minorin, M" Agodo, Satosa | + | *'''Character Design-Object:''' Hiralinn, Oya Bin |
− | '''Music/Sound:''' [[T's Music|T's music]] | + | *'''Character Design-Scroll:''' Minorin, M" Agodo, Satosa |
− | '''Thanks:''' Dan, Hochan, Awave | + | *'''Music/Sound:''' [[T's Music|T's music]] |
− | '''Special Thanks:''' [[Capcom]] | + | *'''Thanks:''' Dan, Hochan, Awave |
− | '''Presented by:''' [[Sega]] | + | *'''Special Thanks:''' [[Capcom]] |
+ | *'''Presented by:''' [[Sega]] 1993 | ||
+ | | source=In-game credits | ||
+ | | console=MCD | ||
+ | }} | ||
− | == | + | ==Magazine articles== |
− | + | {{mainArticle|{{PAGENAME}}/Magazine articles}} | |
− | |||
− | |||
− | |||
− | ==Physical | + | ==Promotional material== |
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |SegaVisions US 14.pdf|sv|14|22-23 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |MeanMachinesSega11UK.pdf|mms|11|37 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |Supergame BR 28.pdf|supergame|28|24-25 | ||
+ | <!--|AcaoGames BR 045.pdf|ag|45|20-21--> | ||
+ | <!--|VideoGame BR 32.pdf|vg|32|8-9--> | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
{{ratings | {{ratings | ||
| icon=MCD | | icon=MCD | ||
+ | | consolesplus=92 | ||
+ | | consolesplus_source={{num|18|page=74-78|pdf=ConsolesPlus FR 018.pdf|pdfpage=78}} | ||
| cvg=95 | | cvg=95 | ||
− | | cvg_source={{num|139|page=48-50|pdf=CVG UK 139.pdf|pdfpage= | + | | cvg_source={{num|139|page=48-50|pdf=CVG UK 139.pdf|pdfpage=48}} |
− | | | + | | egm=70 |
− | | | + | | egm_source={{num|47|page=34/154-155|pdf=EGM US 047.pdf|pdfpage=34}} |
− | | | + | | esg=95 |
− | | | + | | esg_source={{num|1|page=121|pdf=MeanMachinesEssentialSegaGuide Book UK.pdf}} |
− | | | + | | gamefan=90 |
+ | | gamefan_source={{num|7|page=16/21-23|pdf=GameFan US 0107.pdf|pdfpage=16}} | ||
| gamepro=88 | | gamepro=88 | ||
| gamepro_source={{num|48|page=62|pdf=GamePro US 048.pdf|pdfpage=63}} | | gamepro_source={{num|48|page=62|pdf=GamePro US 048.pdf|pdfpage=63}} | ||
| gamesmaster=70 | | gamesmaster=70 | ||
− | | gamesmaster_source={{num|8|page=30 | + | | gamesmaster_source={{num|8|page=30-31}} |
+ | | hobbyconsolas=90 | ||
+ | | hobbyconsolas_source={{num|24|page=82-85|pdf=HobbyConsolas ES 024.pdf|pdfpage=85}} | ||
| joypad=83 | | joypad=83 | ||
− | | joypad_source={{num|23|page=77}} | + | | joypad_source={{num|23|page=77|pdf=Joypad FR 023.pdf}} |
| mdag=86 | | mdag=86 | ||
− | | mdag_source={{num|10|page=48 | + | | mdag_source={{num|10|page=48-51}} |
| mega=92 | | mega=92 | ||
− | | mega_source={{num|8|page=50 | + | | mega_source={{num|8|page=50-51}} |
| megaaction=84 | | megaaction=84 | ||
| megaaction_source={{num|2|page=32}} | | megaaction_source={{num|2|page=32}} | ||
+ | | megaforce=93 | ||
+ | | megaforce_source={{num|20 (Supp.)|page=12-13|pdf=MegaForce FR Supplement 20.pdf|pdfpage=13}} | ||
+ | | megafun=81 | ||
+ | | megafun_source={{num|9/93|page=36|pdf=MegaFun DE 1993-09.pdf}} | ||
| megatech=94 | | megatech=94 | ||
− | | megatech_source={{num|17|page=84 | + | | megatech_source={{num|17|page=84-87}} |
| mms=95 | | mms=95 | ||
| mms_source={{num|7|page=94-97|pdf=MeanMachinesSega07UK.pdf|pdfpage=94}} | | mms_source={{num|7|page=94-97|pdf=MeanMachinesSega07UK.pdf|pdfpage=94}} | ||
| playerone=75 | | playerone=75 | ||
− | | playerone_source={{num|34|page=54 | + | | playerone_source={{num|34|page=54|pdf=PlayerOne FR 034.pdf}} |
− | |||
− | | | ||
| segapower=77 | | segapower=77 | ||
− | | segapower_source={{num|45|page=60 | + | | segapower_source={{num|45|page=60-61}} |
| segapro=95 | | segapro=95 | ||
− | | segapro_source={{num|20|page=31 | + | | segapro_source={{num|20|page=31-30}} |
| segazuk=80 | | segazuk=80 | ||
− | | segazuk_source={{num|9|page=38 | + | | segazuk_source={{num|9|page=38-39}} |
| stc=75 | | stc=75 | ||
− | | stc_source={{num|2|page=10 | + | | stc_source={{num|2|page=10-11}} |
| sfm=86 | | sfm=86 | ||
| sfm_source={{num|2|page=40-43|pdf=SegaForceMega UK 02.pdf|pdfpage=40}} | | sfm_source={{num|2|page=40-43|pdf=SegaForceMega UK 02.pdf|pdfpage=40}} | ||
| sfsw=76 | | sfsw=76 | ||
− | | | + | | sfsw_source={{num|1/94|page=22-23|pdf=SegaForce SE 1994 01.pdf|pdfpage=22}} |
− | | | + | | supergame=92 |
− | }}{{Scanbox | + | | supergame_source={{num|21|page=20-21|pdf=Supergame BR 21.pdf|pdfpage=21}} |
+ | | videogames=65 | ||
+ | | videogames_source={{num|10/93|page=113|pdf=VideoGames DE 1993-10.pdf|pdfpage=109}} | ||
+ | }} | ||
+ | {{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
| region=US | | region=US | ||
Line 129: | Line 211: | ||
| spinecard=FinalFight MCD EU spinecard.jpg | | spinecard=FinalFight MCD EU spinecard.jpg | ||
| square=yes | | square=yes | ||
+ | | manual=FinalFight MCD EU Manual Multi.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
Line 136: | Line 219: | ||
| disc=FinalFightCD MCD JP Disc.jpg | | disc=FinalFightCD MCD JP Disc.jpg | ||
| square=yes | | square=yes | ||
− | | spinecard= | + | | spinecard=FinalFightCD MCD JP Spinecard.JPG |
| manual=Finalfight mcd jp manual.pdf | | manual=Finalfight mcd jp manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
Line 147: | Line 230: | ||
==References== | ==References== | ||
+ | {{multicol| | ||
<references/> | <references/> | ||
+ | }} |
Revision as of 20:37, 21 November 2017
Final Fight CD | ||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega-CD | ||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||
Developer: Capcom | ||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
|
Final Fight CD (ファイナルファイトCD) is a port of Capcom's 1989 arcade game Final Fight for the Sega Mega-CD. Though restricted by the 64 color palette and an on-screen limit of four enemies at a time (in contrast to the arcade's whooping ten enemies on-screen), the game offers an enhanced CD soundtrack, voice acted cutscenes and an exclusive time attack mode. Content-wise, the Mega-CD version is a more complete port of the game than the earlier Super NES version published by Capcom in 1990, as it contains all three playable fighters and all six stages, as well as retaining the 2-player co-op mode from the arcade.
When brought to the western market the female characters Poison and Roxy were censored so that they wore less revealing clothing. The intro was also altered slightly as Jessica was not wearing a shirt in the Japanese version.
Contents
Story
The game is set in the metropolis of Metro City, a town constantly plagued by crime and violence. When the mayor, Mike Haggar, promises to clean up the city, the Mad Gear gang kidnaps his daughter Jessica and warns him not to interfere. Haggar responds going on a battle across the city to free her, bringing along her boyfriend Cody, and the ninjitsu master Guy to assist him.
Gameplay
Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords.
Each character has a basic combo that can performed by rapidly hitting the attack button (), several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go, or throw them in another direction. All three characters also have a special attack (+ or +) that knocks away all opponents surrounding them, at the cost of a small amount of health. and jump.
The game is split into six areas, each split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing on.
Exclusive to the Sega CD version of the game is a 'Time Attack' mode where players fight an onslaught of enemies for either 99 seconds or they are defeated twice. Score is counted by the number of enemies defeated before the mode ends.
Characters
Rounds
Round 1 - The Slums | |
---|---|
Round 2 - The Subway | |
Bonus Round 1 | |
Round 3 - The West Side | |
Round 4 - Industrial Area | |
Bonus Round 2 | |
Round 5 - Bay Area | |
Round 6 - Uptown | |
Versions
The PAL version has one less credit than the Japanese version, health restoring items seem to appear less frequently, a short dialogue between Cody and Guy during the ending was cut, a palette bug can happen in the bar in stage 4, causing people and the barkeeper to have a brownish tone. The PAL version was partially speed optimized as forcing the game into 60Hz mode makes it run too fast.
Production credits
Magazine articles
- Main article: Final Fight CD/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
81 | |
---|---|
Based on 39 reviews |
References
- ↑ 1.0 1.1 File:MeanMachinesSega07UK.pdf, page 94
- ↑ File:CVG UK 151.pdf, page 69
- ↑ File:SegaVisions US 12.pdf, page 109
- ↑ 4.0 4.1 File:GamePro US 048.pdf, page 63
- ↑ File:VideoGame BR 31.pdf, page 6
- ↑ File:SelectRound FR 01.pdf, page 2
- ↑ 7.0 7.1 File:Megablast DE 1993-04.pdf, page 35
- ↑ File:SegaMagazine DE 01.pdf, page 19
- ↑ File:ConsolesPlus FR 018.pdf, page 78
- ↑ File:CVG UK 139.pdf, page 48
- ↑ File:EGM US 047.pdf, page 34
- ↑ 12.0 12.1 Mean Machines: The Essential Sega Guide, Virgin Books, page 121 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesEssentialSegaGuide Book UK.pdf_p121" defined multiple times with different content - ↑ File:GameFan US 0107.pdf, page 16
- ↑ File:HobbyConsolas ES 024.pdf, page 85
- ↑ File:Joypad FR 023.pdf, page 77
- ↑ File:MegaForce FR Supplement 20.pdf, page 13
- ↑ File:MegaFun DE 1993-09.pdf, page 36
- ↑ File:PlayerOne FR 034.pdf, page 54
- ↑ File:SegaForceMega UK 02.pdf, page 40
- ↑ File:SegaForce SE 1994 01.pdf, page 22
- ↑ File:Supergame BR 21.pdf, page 21
- ↑ File:VideoGames DE 1993-10.pdf, page 109
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 118
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 22
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 74
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 48
- ↑ Digitiser (UK) (1993-07-23)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 85
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 34
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 1
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 16
- ↑ 32.0 32.1 Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 54
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 64
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 44
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 82
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 77
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 48
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 50
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 32
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 12
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 36
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 56
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 84
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 94
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 42
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 34
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 18
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 60
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 30
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 38
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 40
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 22
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 10
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 20
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 100
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 38
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 22
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 113
- Pages with reference errors
- 1-2 player games
- JP Mega-CD games
- US Mega-CD games
- EU Mega-CD games
- DE Mega-CD games
- FR Mega-CD games
- UK Mega-CD games
- BR Mega-CD games
- Mega-CD games
- 1993 Mega-CD games
- All 1993 games
- Mega-CD action games
- All action games
- All games
- Credits without reference
- GalleryPrintAd file defined
- Old-style rating (consolesplus)
- Use magref
- Old-style rating (cvg)
- Old-style rating (egm)
- Old-style rating (esg)
- Old-style rating (gamefan)
- Old-style rating (gamepro)
- Old-style rating (gamesmaster)
- Rating without PDF source
- Old-style rating (hobbyconsolas)
- Old-style rating (joypad)
- Old-style rating (mdag)
- Old-style rating (mega)
- Old-style rating (megaaction)
- Old-style rating (megaforce)
- Old-style rating (megafun)
- Old-style rating (megatech)
- Old-style rating (mms)
- Old-style rating (playerone)
- Old-style rating (segapower)
- Old-style rating (segapro)
- Old-style rating (segazuk)
- Old-style rating (stc)
- Old-style rating (sfm)
- Old-style rating (sfsw)
- Old-style rating (supergame)
- Old-style rating (videogames)
- Update ratings template
- 25 old ratings